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Author Topic: Jungle Critters - .45 Adventures  (Read 1640 times)

Offline Ssendam

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  • Posts: 243
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Jungle Critters - .45 Adventures
« on: 03 July 2012, 09:02:33 AM »
I'm needing a few animals for some jungle encounters for a multi player game.

Each group of explorers has One Grade 3, One grade 2 and Two grade 3 members.

I was looking to have the encounters be with Grade 1 animals, but who perhaps have a special ability, so a leopard who can leap into combat or Grade 2 ones to present more of a challenge.

The real danger will be if the characters attract the attention of the local headhunters. where a force of a Chief/Witchdoctor and some Warriors will pursue the offending group.

I don't want the animals to destroy the party of explorers, just hold them up and weaken them a little. The special encounters might claim one or more of the Grade 1 explorers though.

Anyone created any stats I could look at for inspiration ...
"I've been a soldier for 12 years - it's my profession.  But if a soldier doesn't want peace in his soul then he's not a soldier any more - he's a killer.  A soldier fights for peace." Nadia Savchenko

Offline Operator5

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Re: Jungle Critters - .45 Adventures
« Reply #1 on: 03 July 2012, 11:51:28 PM »
I use Grade 1 stats but like you said, give them a special ability or two to slow down the explorers.

For the big cats you can use leap or some kind of stealth (cannot be attacked outside of 6" unless the model passes a Brains test).

A constrictor. Old drop onto an unsuspecting model and the. Odell must pass an opposed Brawn test in order to break free.

Richard A. Johnson
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