After playing warhammer (again) for a while we wanted to play a number of nice fantasy skirmish games. After looking at a lot of diffeerent systems and looking around here , our choice fell to ""Song of Blades and Heroes". While we have just tested the rules a bit but didn't do anything else with it, now is the time to try out a nice game.
I've written up a short scenario for our tuesday gaming sessions and look fowrd to playing it. I will bring a camera and try to get a battle report. However, before starting I thought it a wise idea to post it over here and see if some people over here could look it over.
We kept choosing the warbands simple and just keep to the stats in the pdf. I only have to figure out how to work the system with four players
following is the scenario
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The village of Bragta recently started having troubles with their dead. First small dead animals came back to live, but later a few dogs and a donkey that had died came back to (un)life. These creatures were easily put down and burned, but it was unclaer what was actually happening.
On an unrelated issue, a group of heroes was tracking down a chaos wizard that was doing his utmost best to obtain power. He had found a fogotten unholy site near Bragta. While the Wizard is tapping power of the land, some of this power leaks out from the site and is contaminating the local environment. This power brings the dead beack to (un)life.
At the moment that the heroes have found the location of the unholy site, so much power has been let loose that the dead in the local cemetary are now moving around and start attacking the village. The heroes have choose between fighting the chaos wizard and protecting the villagers from an awfull death.
Rules:
In game term this means the following:
On the board will be placed, the village, with nearby the cemetary and somewhat farther away on the table (at least 75 cm?) the unholy site. All of these at least 50 cm from the edge of the board
One player plays with the awakened undead (275 points) located at the cemetary.
One player plays with the chaos wizard and his henchmen (275 points), located at the unholy site. The unholy site acts as a place of power. (Quality +1 for magic users and they can never run out of power)
The chaos wizard can try to awaken a vampire starting from turn 4, needing 3 succes (using the summoning rules). The vampire enters play at the cemetary. As soon as the vampire is awakened, the chaos wizard has obtained all the power that he can take for now.
Two player play with the heroes (600 points) divided as they see fit, at the edge of the table.
The victory conditions are as follows:
The heroes win if they kill the chaos wizard and the vampire
The evil side wins if the vampire is awakened and the chaos wizard escapes.
Any other result is a draw, needing further scenarios to finish what has started over here.