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Author Topic: ViDe Future Combat: Drone Definition?  (Read 4984 times)

Offline Agis

  • villainous mastermind
  • Galactic Brain
  • Posts: 4886
    • A.D.Publishing
Re: ViDe Future Combat: Drone Definition?
« Reply #15 on: 16 December 2013, 06:54:12 AM »
You could handle hacking as a subset of EW traits?  Are those in the rules?  CM/CCM/EW are so much a part of war today (did the Iranians really hack a drone or did it just have an electronic malfunction and revert to default mode or was it planted there to mislead the Iranians?) that they might be in the rules. 

Drone hacking is not included. hat might be something for a later supplement on robotic forces.

EW / ECM is in, but again only effect driven. It is part of the unit activation/ Command Point restriction.
cheers and keep on gaming, Agis - https://www.adpublishing.de

Offline Conquistador

  • Galactic Brain
  • Posts: 4375
  • There are hostile eye watching us from the arroyos
Re: ViDe Future Combat: Drone Definition?
« Reply #16 on: 16 December 2013, 11:19:14 AM »
Drone hacking is not included. hat might be something for a later supplement on robotic forces.

EW / ECM is in, but again only effect driven. It is part of the unit activation/ Command Point restriction.

*Ahem* "Back in the Day" of (pre-GW) FGU Space Marine rules there was a way to wipe the memory of robotic soldiers (and a shielding to reduce the chance of success) to neutralize the Mekpurr (Lions in Space with all the drawbacks to a low population "Pride" culture) who used robots and androids for non Officer/NCO roles.

Of course those rules were a product of their times - two levels of play: IIRC 30 and 15 seconds per turn squad actions.

Gracias,

Glenn
Viva Alta California!  Las guerras de España,  Las guerras de las Américas,  Las guerras para la Libertad!

 

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