Hi
I've played a couple of times with this ruleset and I have a couple of questions about this rule
The rule says this:
Some creatures in IHMN Gothic have a choice of physical forms. These include Vampires who can be Vampire or Vampire Bat, and Werewolves who can be Human, Werewolf or Wolf.
They must have this talent to be able to switch between forms during the game. If they do not have it they must stay in the same form as they started out in for the whole game.
Transformation takes place at the beginning of a figure's movement phase.
1) How many points should I spend in this talent? 5 in each transformation form or 5 in one form and it's available for the rest?
2) How I should build the caracter? I tried to calculate the points from the werewolves and gypsy lists but my maths do not match the PDF points
