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Author Topic: Muskets and Tomahawks AAR  (Read 12001 times)

Offline Bugsda

  • Scatterbrained Genius
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Re: Muskets and Tomahawks AAR
« Reply #15 on: 10 August 2015, 10:55:18 AM »
Excellent! Great photos and two fantastic up and coming you tube stars  lol
Well I've lead an evil life, so they say, but I'll outrun the Devil on judgement day.

Offline Cluck Amok

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Re: Muskets and Tomahawks AAR
« Reply #16 on: 12 August 2015, 06:17:29 AM »
Good looking game. Burning house effect is fun!

Offline EZ8

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Re: Muskets and Tomahawks AAR
« Reply #17 on: 12 August 2015, 01:31:18 PM »
I was lucky enough to play in the game and it was a blast.  I was the one that got to fire most of the buildings :D

Offline Malamute

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Re: Muskets and Tomahawks AAR
« Reply #18 on: 12 August 2015, 01:51:47 PM »
I was lucky enough to play in the game and it was a blast.  I was the one that got to fire most of the buildings :D

Really?
"These creatures do not die like the bee after the first sting, but go on age after age, feeding on the blood of the living"  - Abraham Van Helsing

Offline OSHIROmodels

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Re: Muskets and Tomahawks AAR
« Reply #19 on: 12 August 2015, 01:53:34 PM »
I was lucky enough to play in the game and it was a blast.  I was the one that got to fire most of the buildings :D

No you weren't.

Offline Captain Blood

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Re: Muskets and Tomahawks AAR
« Reply #20 on: 12 August 2015, 02:15:52 PM »
lol

Looks like you had an extra player you didn't know about? ;)


Offline Mindenbrush

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Re: Muskets and Tomahawks AAR
« Reply #21 on: 12 August 2015, 02:32:02 PM »
Excellent looking game and report  8)

I like M&T, there were a few issues when I first played it but these have been sorted out and it looks to be a good ruleset that can be adapted to other Horse & Musket eras.

I might be wrong but when throwing tomahawks/knives/clubs etc during a charge, my understanding is that both attacker and defender get to do it, any resulting casualties are added to the melee result.
Wargamers do it on a table.
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Montreal Historical Wargaming Club

Offline Mason

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Re: Muskets and Tomahawks AAR
« Reply #22 on: 12 August 2015, 04:27:15 PM »
Lovely stuff, Doc!
Pure eye candy.
 :-* :-*

And this did make me chuckle:

A few indians pose for publicity shots for the 'Scalping Monthly' and 'Which Tomahawk?' photographers

 lol lol lol




I was lucky enough to play in the game and it was a blast.  I was the one that got to fire most of the buildings :D

Which of the Indians were you?
'He Who Nobody Spots'.......
 ??? ???




Offline Eric the Shed

  • Galactic Brain
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Re: Muskets and Tomahawks AAR
« Reply #23 on: 12 August 2015, 06:26:16 PM »
Excellent looking game and report  8)

I like M&T, there were a few issues when I first played it but these have been sorted out and it looks to be a good ruleset that can be adapted to other Horse & Musket eras.

I might be wrong but when throwing tomahawks/knives/clubs etc during a charge, my understanding is that both attacker and defender get to do it, any resulting casualties are added to the melee result.

I thought it was only the attackers who got this option...might be wrong though
I also thought casualties are removed before me lee...useful option for Indians to soften up redcoats ranks.

Offline Black Burt

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Re: Muskets and Tomahawks AAR
« Reply #24 on: 12 August 2015, 07:23:43 PM »
You are right, throwing tomahawks is done at the start of the movement action so only the figure actually moving throws his tomahawk.

Offline EZ8

  • Schoolboy
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Re: Muskets and Tomahawks AAR
« Reply #25 on: 12 August 2015, 07:23:58 PM »
Oh, I played in the (same or similar) one at Historicon.  And that one was fun too as I'm sure this one was.

Offline Lord Borjado

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Re: Muskets and Tomahawks AAR
« Reply #26 on: 21 August 2015, 03:51:14 PM »
Very impressive table. Picking some ideas for my own scenery  ;)

 

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