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Author Topic: Captain General Rules  (Read 902 times)

Offline wkeyser

  • Scientist
  • Posts: 302
Captain General Rules
« on: 12 October 2016, 08:52:06 AM »
Hi I know the author of these rules has been on this forum and hoping Ian Stanford will read this. If you are here could you explain the rule about the interval, it is not clear if this is a max or min distance. We are going to play a couple of games using the rules and if you are here i will have a couple of other questions for you. I hope to put some pictures on after the battles!

I also have a new full color cheet sheet that I am using today in our game, I have found a couple of mistakes which I have made and will correct them. So any one who would like the pdf color cheet sheets let me know. I have also rearanged some things so that the more common things are at the top of each table, I have also made some other minor changes in the set up.

I also have the order counters both for brigade and larger formations along with the unit counters for Shaken, Disordered, Routed and Pursuing. Again any one want a pdf copy let me know.

These are fantastic rules with great ideas on command and control, and the roll of commanders. Needless to say as you Brigades start becoming more and more engaged you loss control of your troops. Your commander can help but he has more and more things to do to keep the line functioning.

The rules are still avalable from the Pike and Shot Society.

William

 

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