*

Recent Topics

Author Topic: King Philip's War AAR - Muskets & Tomahawks, c.1676  (Read 1537 times)

Offline Happy Wanderer

  • Mad Scientist
  • Posts: 918
King Philip's War AAR - Muskets & Tomahawks, c.1676
« on: 27 April 2017, 09:00:48 AM »
Gentlemen,

A battle report from the New England frontier - King Philip’s War.

Using my adaptation of Muskets & Tomahawks (Flintlocks & Tomahawks), we see a Independent Company force clash with the local Pawtucket Indians in a raid on the Merrimac River, Massachusetts Bay, c. 1676.

Hope you can pop over for a look.


Cheers

Happy Wanderer

http://wp.me/p1YrZG-1qH


Offline Plynkes

  • The Royal Bastard
  • Elder God
  • Posts: 10316
  • I killed Mufasa!
    • http://misterplynkes.blogspot.com/
Re: King Philip's War AAR - Muskets & Tomahawks, c.1676
« Reply #1 on: 27 April 2017, 03:17:24 PM »
Very enjoyable. Had a bit of a poke around your blog and found some nice Darkest Africa stuff, too. I shall have to put aside some time for a real good binge later. :)
With Cat-Like Tread
Upon our prey we steal...

Offline Codsticker

  • Supporting Adventurer
  • Scatterbrained Genius
  • *
  • Posts: 3616
    • Kodsticklerburg: A Mordheim project
Re: King Philip's War AAR - Muskets & Tomahawks, c.1676
« Reply #2 on: 27 April 2017, 04:06:38 PM »
Yes, very enjoyable blog.

What make are your pine trees?

Offline Marine0846

  • Supporting Adventurer
  • Galactic Brain
  • *
  • Posts: 6724
Re: King Philip's War AAR - Muskets & Tomahawks, c.1676
« Reply #3 on: 27 April 2017, 04:32:15 PM »
Enjoyed your battle report.
I always take a look at some of the other periods on your blog.
Always like what I see.
Thanks for sharing.
Semper Fi, Mac

Offline zippyfusenet

  • Scientist
  • Posts: 420
Re: King Philip's War AAR - Muskets & Tomahawks, c.1676
« Reply #4 on: 28 April 2017, 01:07:41 AM »
Good looking game. Interesting AAR. Thanks for blogging it.

I've been dabbling in M&T recently, I have a few questions:

Were you playing with only the Indians and Forward Boys cards for both sides?

At the start of the game, an Event card caused a stretch of brush to be added to the table. Were you playing with the Event cards? Were any others drawn?

You wrote that the forces were 500 points per side. Can you post the detailed OBs? If Indian warband units max out at 6 figures, it seems that 500 points would yield a lot of little warbands.
You'll shoot your eye out, kid!

Offline Happy Wanderer

  • Mad Scientist
  • Posts: 918
Re: King Philip's War AAR - Muskets & Tomahawks, c.1676
« Reply #5 on: 28 April 2017, 09:29:19 AM »
Thanks Gents  ;)

@Plynkes
I've long drawn inspiration from your DA stuff so glad you like what I have on display  ;)

Trees - to be honest, I can't recall the make. I do know the tree trunks are from a long conifer multi tree bag and then larger conifers were put on top of them to create that high tree look. I think Noch, but can't recall.

@Zippy
Were you playing with only the Indians and Forward Boys cards for both sides?
No. Indian cards for the Indians and Irregular cards for the Christian Indian/Rangers....though they both are 4 card 1-action types, so in effect they were the same type. The only difference was the officer natural trait was different for the Indians vs Irregulars as per the standard rules.

Forward Boys! card was used for the officer activation.

At the start of the game, an Event card caused a stretch of brush to be added to the table. Were you playing with the Event cards? Were any others drawn?

Yes - and no other events were drawn. Total run through the decks IIRC was about 5-6 times.

You wrote that the forces were 500 points per side. Can you post the detailed OBs? If Indian warband units max out at 6 figures, it seems that 500 points would yield a lot of little warbands.

The Indian and Ranger forces were organised as per my army lists - so yes, small 6 man units....making them quite brittle.

There were about 7-8 units each side. Average figure cost was 8-10 points ie 48-60 points per unit and about 8x60=480 plus officer ie about 500pts.

Army lists were as per my link
https://drive.google.com/open?id=0B5kunsSnxsRpbXJudVB3UGtIWUk

HW

« Last Edit: 28 April 2017, 09:35:20 AM by Happy Wanderer »

Offline zippyfusenet

  • Scientist
  • Posts: 420
Re: King Philip's War AAR - Muskets & Tomahawks, c.1676
« Reply #6 on: 29 April 2017, 12:02:32 PM »
Thanks for that. In the experimental M&T game that we played the other week, forces were limited to 300 points for each side. The French/Indian force came to 5 X 6 figure Indian warbands, 2 X Indian officers, 1 X 10 figure CFdlM and 1 X CFdlM officer. I pointed out to the GM that we would have used more points if we had loaded the units up with traits. I thought we had a lot of figures/units on the table for the rule system, but maybe that was my inexperience talking. It seemed to take a long time to play a complete run through the deck, I think we played 3 turns in 2 hours.

I'm a little confused by the Special Event rules. Is it the case that only the Event 1 card ever causes an Event result, and only if it's the first Event card drawn in a turn? Do the Event 2 and 3 cards never cause an event, even if they're drawn in the order Event 1, 2 and 3?

Offline Happy Wanderer

  • Mad Scientist
  • Posts: 918
Re: King Philip's War AAR - Muskets & Tomahawks, c.1676
« Reply #7 on: 29 April 2017, 02:55:42 PM »
"I'm a little confused by the Special Event rules. Is it the case that only the Event 1 card ever causes an Event result, and only if it's the first Event card drawn in a turn?

Each card can cause an event but it must be drawn in the order of the event ie Event card 1 first, Event card 2 second, Event card 3 third. That said, we limit each turn to one event...ignoring others...as we don't events taking over proceedings.

Do the Event 2 and 3 cards never cause an event, even if they're drawn in the order Event 1, 2 and 3?"
[/i]

As above...only if you want them too....dealer's choice IMO.

HW

 

Related Topics

  Subject / Started by Replies Last post
2 Replies
2576 Views
Last post 28 February 2009, 12:19:25 AM
by Helen
6 Replies
3271 Views
Last post 20 July 2010, 04:41:28 PM
by abu iskander
10 Replies
2621 Views
Last post 28 June 2016, 12:22:14 PM
by Aaron
0 Replies
1553 Views
Last post 01 August 2016, 09:22:20 PM
by brigadegames
8 Replies
2983 Views
Last post 15 December 2016, 02:45:27 AM
by mikedemana