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Author Topic: 6, 10 or 15mm Alamo ? Rules & miniatures  (Read 4657 times)

Offline Bloodaxe

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6, 10 or 15mm Alamo ? Rules & miniatures
« on: 08 May 2018, 12:53:51 AM »
Hello.

Im looking for miniatures & the fort itself for a 10mm or 15mm Alamo battle and some simple rules.   Id even try 6mm, but that might be too small.

Ive seen Old Glory & Blue Moon,  but perhaps there is more out there that Im missing.

Also a simple rules set.

Thanks for your help.


Offline Inkpaduta

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Re: 6, 10 or 15mm Alamo ? Rules & miniatures
« Reply #1 on: 08 May 2018, 01:26:55 AM »
I believe that Irregular Miniatures has the Alamo and figures in 6mm.

Offline Inkpaduta

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Re: 6, 10 or 15mm Alamo ? Rules & miniatures
« Reply #2 on: 08 May 2018, 01:34:39 AM »
Yes, irregular does have it.
Look under 6mm then Mexican-American Wars.
You will find the figures, Alamo and rule set.

Offline Bloodaxe

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Re: 6, 10 or 15mm Alamo ? Rules & miniatures
« Reply #3 on: 08 May 2018, 02:46:43 AM »
Thank you Inkpaduta.

Im open to other scales (10 or 15). especially if there are complete sets of the Alamo & figures. (probably too much to hope for)

Also simple rules.

Ive heard of "Come and Take It!" rules, but havent been able to find a pdf online.

Offline FifteensAway

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Re: 6, 10 or 15mm Alamo ? Rules & miniatures
« Reply #4 on: 08 May 2018, 03:19:00 AM »
Don't know if it is still available but:

https://www.bluemoonmanufacturing.com/view_product.php?product=15TRT-300

And, of course, they have the range of figures to go with it. 

Can't speak at all to rules.  The great challenge?  How many times are you going to play the Alamo? 

Which leads to this question, what other wargaming uses are there for a model of the Alamo?
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Offline Malamute

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Re: 6, 10 or 15mm Alamo ? Rules & miniatures
« Reply #5 on: 08 May 2018, 04:46:25 PM »


Can't speak at all to rules.  The great challenge?  How many times are you going to play the Alamo? 

Which leads to this question, what other wargaming uses are there for a model of the Alamo?

Much the same as those people who would game Rorke's Drift or any other siege game, Peking and the Boxer Rebellion perhaps ;) :)

The Alamo is a foregone conclusion but people game it in a variety of ways, what if scenarios etc. I can see  it getting as much play as anything else of a similar nature.

"These creatures do not die like the bee after the first sting, but go on age after age, feeding on the blood of the living"  - Abraham Van Helsing

Offline Bloodaxe

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Re: 6, 10 or 15mm Alamo ? Rules & miniatures
« Reply #6 on: 08 May 2018, 07:40:10 PM »
Well, Alamo stuff could probably be used for other battles of Mexican- American War.

Brits for much more.  The Anglo-Zulu War, and others if you pick up Boers, Egyptians, Mahidists,etc.


Any other suggestions?   Maybe 6mm is the way to go.  I dont want to throw $300 for just the fort.

Offline Malamute

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Re: 6, 10 or 15mm Alamo ? Rules & miniatures
« Reply #7 on: 08 May 2018, 09:24:19 PM »
Well, Alamo stuff could probably be used for other battles of Mexican- American War.

Brits for much more.  The Anglo-Zulu War, and others if you pick up Boers, Egyptians, Mahidists,etc.


Any other suggestions?   Maybe 6mm is the way to go.  I dont want to throw $300 for just the fort.

There is the whole Texas Revolution campaign instead of just the Alamo siege. It’s an interesting was plenty of scope for small actions which are probably more suited to 15mm or larger. Not quite 6mm material.

Offline Bloodaxe

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Re: 6, 10 or 15mm Alamo ? Rules & miniatures
« Reply #8 on: 08 May 2018, 10:14:53 PM »
Ok, thank you .  I'll have to check it out.  Any particularly good places to start - rules/minis wise?

Offline Malamute

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Re: 6, 10 or 15mm Alamo ? Rules & miniatures
« Reply #9 on: 08 May 2018, 10:25:21 PM »
I have a vested interest in the Alamo period  in 28mm.

Www.boothillminiatures.co.ik

That said it’s not your preferred scale, I mention it so you don’t think later I’m trying to notice you into 28s.

Blue Moon do it in 15/18mm and it’s a comprehensive range.

Sharp Practice is s good rules set for large scale skirmish type games with 50 or so figures  per side.

If you want to do larger games then look st something like Black Powder.

What sort of game do you want to play?

Offline zippyfusenet

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Re: 6, 10 or 15mm Alamo ? Rules & miniatures
« Reply #10 on: 08 May 2018, 10:34:59 PM »
What could you do with 'Alamo stuff'? Potentially, quite a few different things.

The Alamo buildings could be used for the Siege of Bexar in 1835, an earlier episode of the Texas Revolution. The historical battle was mainly fought house-to-house through the town of Bexar, but Mexican Gen. Cos had fortified the Alamo compound, and it could have played a bigger role:

https://tshaonline.org/handbook/online/articles/qeb01

A farther fetch would be to proxy the Alamo as Mission Santa Cruz de San Saba, an earlier Texas mission that was wiped out by a coalition of southern Plains Indians, including Comanches and Hasinai, in 1758. It wasn't much of a fight, but maybe could have been if a patrol of Cuero cavalry had happened by. San Saba looks to have been a more primitive establishment than San Antonio de Bexar was in 1836, but you could use parts of the Alamo and squint a little:

https://en.wikipedia.org/wiki/Mission_Santa_Cruz_de_San_Sab%C3%A1

You could also proxy some or all of the Alamo compound as a mission or presidio anywhere in northern Mexico, Texas, New Mexico or California for battles with Indians, Gringos, Royalists, Revolutionaries or even Zorro and Sgt. Garcia.

As for the figures...

I know gamers who have proxied Napoleonic French or Spanish as Santa Anna's troops for the Alamo, and you could go the other direction and port Santa Anna's Mexicans to Napoleon's Europe. 1836 Mexicans are perfect for other battles and campaigns of the Texas Revolution, and with a little squinting, can be used for the Mexican War. They can also be used on either side in several revolutions and civil wars in Latin America from the 18-teens through shmaybe the 1830s: Mexico, Venezuela, Argentina, Chile and elsewhere.

Texicans fought at other battles of the Texas Revolution besides the Alamo, such as First Bexar, Goliad and San Jacinto. The Republic of Texas maintained independence until 1845 and fought several further campaigns, mostly against the Comanches. (At one point, the Texans leased their navy to the Republic of Yucatan. Yes, Texas had a navy, and Yucatan was a republic. The 1830s were interesting times.) Texas Rangers served in the Mexican War, and Texican volunteers looked a lot like the California volunteers and the Mormon Battalion of that war. Texican volunteers can be fielded in other near contemporary American conflicts, including the Second Seminole War and the Blackhawk War. They could appear as filibusters or mercenaries all over Latin America and the Caribbean. Useful fellows really, aggressive and well armed. Not as steady as regulars, but they showed a lot of initiative.

Applying a bit of imagination...what if the Republic of Texas had maintained independence indefinitely? What if the State of Deseret had become more firmly established? What if, when Mexico collapsed in revolution, the Pueblo towns of New Mexico had risen and reestablished *their* independence (as they *did* in 1680: https://en.wikipedia.org/wiki/Pueblo_Revolt )? Then, if gold was discovered in California in 1848, who would have joined the scramble? A Texan-Deseret War, with Indians allied on both sides, would be...colorful.
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Offline fastolfrus

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Re: 6, 10 or 15mm Alamo ? Rules & miniatures
« Reply #11 on: 08 May 2018, 10:46:25 PM »
Glynis has the Alamo in 25mm (the Hudson & Allen version) bought from a bring & buy years ago.
No Texan or Mexican figures though.

Why did she buy it?
Looked good, great price, and got pressed into service as a cantonment for India (Indian Mutiny) but leaving out the (too easily recognised) chapel.
It's also been used as a Gondor outpost for LoTR, and has been used as a Texan setting for a gunfighter game.
The chapel has found itself in the Caribbean being plundered by pirates.

So the Alamo buildings are not entirely without their uses.
Gary, Glynis, and Alasdair (there are three of us, but we are too mean to have more than one login)

Offline FifteensAway

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Re: 6, 10 or 15mm Alamo ? Rules & miniatures
« Reply #12 on: 09 May 2018, 02:30:44 AM »
"Much the same as those people who would game Rorke's Drift or any other siege game, Peking and the Boxer Rebellion perhaps ;) :)"   

There are a few scenarios within the 13 day siege of the Alamo - and another has posted some cogent alternatives above.  Rorke's Drift has dried up for me, played it enough times and it just isn't my cup of sun helmet dye.  But I can say the same for the whole of the Zulu war.  Best uniform, just not that playable to me.  Obviously, it's popularity remains.  I do enjoy the new movies, Zulu and Zulu Dawn, probably watch both a couple times a year.

As for the Boxer Rebellion, and the 55 day siege, between the famed movie and the real history there are probably a few dozen scenarios.  As to all those buildings, my imagination catches fire with all the possible uses for them beyond the actual rebellion.  I expect many of them will show up in my Slightly Cracked Colonials some day.  And they can be rearranged into a portion of Tientsin I suppose.

I've played the Alamo a couple times with others figures and it works okay - and the first one used loads of 15 mm Napoleonic figures as stand-ins for the Mexicans.  Not my figures.  The War of 1812, the Alamo doings, and the Mexican-American War, while in my time frame, just don't catch on for me. 

Anyone know if the Blue Moon Alamo is still available?  I couldn't tell when checking around before posting.

Offline Inkpaduta

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Re: 6, 10 or 15mm Alamo ? Rules & miniatures
« Reply #13 on: 09 May 2018, 03:11:58 AM »
I hear you talking about cost.
The 6mm Alamo from Irregular comes with the Alamo, figures and rules for $100.
It is making me thinking about doing it. I started once in 10mm but didn't get far.

Offline Bloodaxe

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Re: 6, 10 or 15mm Alamo ? Rules & miniatures
« Reply #14 on: 09 May 2018, 03:15:37 AM »
I hear you talking about cost.
The 6mm Alamo from Irregular comes with the Alamo, figures and rules for $100.
It is making me thinking about doing it. I started once in 10mm but didn't get far.

Thats reasonable.  I'll have to check out the Irregular one.  maybe there are some decent pics around.

I found it :

http://irregularminiatures.co.uk/index.html
« Last Edit: 09 May 2018, 03:19:23 AM by Bloodaxe »