Here are the first of the cards for the game. The game is like Warcry, almost exactly. There are a few small changes. I'm going to make new terrain cards using 40K using 40K themed scenery but other than that it will be exactly like Warcry only for Inquisitor.
https://www.keepandshare.com/doc19/27475/group-pdf-export-pdf-4-9-megThe Warbands will be for a specific Inquisitor and that Inquisitor's warband will have an ability card that they can access during the game. There will also be a universal ability card which I suspect will not be much different from the one in Warcry. The abilities for the faction cards will come from Warcry as much as possible too.
I'm also thinking about adding a special psychic power card as a second universal card but that might make things more complicated than I want them to be.
The cards that are done so far are a smattering of the characters that I have for the game. There will be more, of course, and I'll be putting specific lists together pretty soon.
Warbands will consist of 1 Inquisitor or equivalent plus a number of henchmen. There will likely be a couple of tougher henchmen plus between 4-6 lower level flunkies.
Each warband will be about 7-9 models with most being 9 models.
For example one of the first two warbands I've come up with has:
Inquisitor
Enforcer
Cyber mastiff
Priest
2 Arco flagellants
2 Inquisitorial storm troopers
As I said it is mostly just an excuse to use a lot of cool models I've had for a long time.