I did that too, utilising what terrain I already had, and that worked great. TtS games don't need to look like a grid based game.
But, I've been on the block (no pun intended) a long time and I always remember the pictures of Morschauser's games pictured in Advanced Wargames by Featherstone (1969). I'm not a big fan of Old School wargames (or what C. S. Grant would prefer people to call 'classic wargaming') but, I was always impressed by Morschauser's full embrace of the grid. We've moved on, and I think Joseph would approve of my 'advancement' of that embrace by making grid terrain less stark. If you think my terrain is stylised, wow, Joseph is the God.
I'm not sure why people want to hide the fact they are playing a grid based game. Let's face it, games never look real: They always look like a game of toy soldiers.
That was my intention with this. Simple terrain, cheaply made, and wholly embracing the grid whilst having an eye to the aesthetic of good execution.