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Author Topic: Iron Cross Rules - 1944 Russian Front Game  (Read 1840 times)

Offline Captain Darling

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Iron Cross Rules - 1944 Russian Front Game
« on: 15 March 2022, 06:03:07 AM »
Monday was a public holiday so we fired up the BBQ and after that hit the gaming table with the Iron Cross rule book in hand, George and I played the Breakthrough Scenario using an an Eastern Front late war setting. Soviets vs Germans.

It was a tight game as the Soviets slowly wore down the German foot units while the German Armour did a good job of duking it out with its Soviets opposites while still keeping the Soviets infantry in check!

The Soviets failed to gain their objective but the German losses were very heavy we decided in the end it was a draw!

German PAK and HMG Crewmen await the Soviet advance.


While the Soviet Mortars played hell with the German foot troops the Stug III in true fire-brigade tradition rushed to and fro duelling it out with the Soviets...here a T 34 brews up!


A lot more details and pictures are on the TSOG Blog!
https://toysoldiersforoldgits.blogspot.com/2022/03/iron-cross-rules-1944-russian-front-game.html
"There's nothing cushy about life in the Women's Auxiliary Balloon Corps!"

http://captaindarlingsminiaturesemporium.blogspot.com.au
https://toysoldiersforoldgits.blogspot.com.au

Offline Captain Blood

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Re: Iron Cross Rules - 1944 Russian Front Game
« Reply #1 on: 15 March 2022, 09:22:45 AM »
I like Iron Cross as a ruleset, although I’ve never managed to get mortars to work effectively under the rules.
It’s a shame Great Escape Games launched the rules on pretty much a fire-and-forget basis, with next to no follow up or support. The rules forum was busy for a short while, and then allowed to wither away to nothing. Pity. I guess the rules just didn’t get the take-up they were looking for.

Offline Captain Darling

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Re: Iron Cross Rules - 1944 Russian Front Game
« Reply #2 on: 15 March 2022, 11:49:57 AM »
Cheers Captain Blood,
Interesting that GEG did a lot with 1914 and Seven Days to the Rhine (which we now know should be Seventy Days to the Rhine if You’re Lucky) but let Iron Cross be...anyway a great set of rules that with a few house rules gives you a good WW II experience in an evening! Mortars can be deadly! BTW we like 1914 but are yet to try Seven Days to the Rhine!
Cheers!

 

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