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Author Topic: [COMMERCIAL] Fogou Models MUD BRICKSTARTER 2 - More adobe terrain!  (Read 858 times)

Offline Zaheer

  • Mad Scientist
  • Posts: 547


Preview link, click to be notified on launch! https://www.kickstarter.com/projects/fogoumodels/mud-brick-starter-2-28mm-adobe-tabletop-terrain

We're back with our eighth Kickstarter campaign, this time a second round of adobe building suitable for sci fi, post apocalyptic and historical games.

More to come, thanks for looking!

Offline Earther

  • Mastermind
  • Posts: 1813
  • Sat at my Mac, lusting after lead…
Re: [COMMERCIAL] Fogou Models MUD BRICKSTARTER 2 - More adobe terrain!
« Reply #1 on: May 23, 2023, 09:30:14 PM »
Very nice indeed!  8)

Offline Zaheer

  • Mad Scientist
  • Posts: 547
Re: [COMMERCIAL] Fogou Models MUD BRICKSTARTER 2 - More adobe terrain!
« Reply #2 on: May 26, 2023, 04:59:47 PM »
Very nice indeed!  8)
Thank you very much!



We're launched and funded, so why not have a looky and see if there's anything that piques your interest!

Offline AKULA

  • Supporting Adventurer
  • Galactic Brain
  • *
  • Posts: 6272
    • Little Wars
Re: [COMMERCIAL] Fogou Models MUD BRICKSTARTER 2 - More adobe terrain!
« Reply #3 on: May 26, 2023, 08:44:20 PM »
It’s great to see you back with another successful Kickstarter…BUT…

You’ve posted this in the Future Wars section, so clearly there are some opportunities to market these buildings to sci-fi gamers… …and yet… how do these buildings size up against one of the current mass market sci-fi games (with apologies to Stargrave) … namely Star Wars Legion…or Shatterpoint?

Just feel that you could have gone large(r) … you’ve got a conversion for smaller scales… did you consider slightly larger than 28mm?

 :)


« Last Edit: May 27, 2023, 06:51:14 AM by AKULA »

Offline Zaheer

  • Mad Scientist
  • Posts: 547
Re: [COMMERCIAL] Fogou Models MUD BRICKSTARTER 2 - More adobe terrain!
« Reply #4 on: May 29, 2023, 09:23:06 AM »
I understand what you mean, the problem is I try to make everything capable of doing double-duty for historical and other settings, 'trueish' 28 generally works for that, I can see another way around that. I've considered 'curbs' that you can plop the building onto to make them bigger for 28mm but yet to get that looking right. That said if you're observing from the perspective of the player I think they look OK! I suppose some 32mm doors might help? For another time though...


Offline AKULA

  • Supporting Adventurer
  • Galactic Brain
  • *
  • Posts: 6272
    • Little Wars
Re: [COMMERCIAL] Fogou Models MUD BRICKSTARTER 2 - More adobe terrain!
« Reply #5 on: May 29, 2023, 10:15:11 AM »
I understand completely… some slightly larger doors as an add-on at some point would be a plus…the architectural style lends itself to a raised frame around the door.

 :)

Offline Zaheer

  • Mad Scientist
  • Posts: 547
Re: [COMMERCIAL] Fogou Models MUD BRICKSTARTER 2 - More adobe terrain!
« Reply #6 on: May 30, 2023, 11:39:47 AM »
They're great ideas, it's just that old balancing act between adding more and more to the campaign and actually being able to launch. MBS 3 mebbe?

 

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