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Author Topic: The Completionist's Guide to Frostgrave Scenery - 2nd edition  (Read 1864 times)

Offline Daniel36

  • Mad Scientist
  • Posts: 645
The Completionist's Guide to Frostgrave Scenery - 2nd edition
« on: September 08, 2023, 11:21:50 PM »
-Last Update: 25-09-23
-Previous update: 08-09-23
-Returned from the ashes: 01-04-19

Hello everyone and welcome to the 2nd edition of the Completionist's Guide to Frostgrave Scenery.

If you are like me, you want to have scenery that fits the scenarios presented in the books as much as possible. Now, obviously Frostgrave can be played with whatever you have lying around, but the setting is just so awesome, that I just want to have the scenery as described in the books.

Which is why I have decided to set up this thread. It would be awesome if it could be made sticky for everyone to easily check back on.

What I want to do is have very short descriptions of the specific type of scenery (aside from the regular ruins) needed for each particular scenario. Then, if there is either a product out there or a very good tutorial, perhaps a thread started by someone here or maybe even some inspirational pictures to get you started, then I will add links below that.

Let's make this a community effort so if you have anything to add, just add a comment and I will see to it that it gets added to the list.

Also, if you have built any of the scenic pieces, please do share pics here!!
(Obviously, if the mods dislike this idea for whatever reason, feel free to delete)

Note: As I was updating the previous version, I was hit by the 2000 character limit so I decided to just restart the whole thing and make sure I have some extra posts underneath to be able to continue the saga on the first page. It has been four years since I last updated, so this seems right. However, do check up on the last version for some awesome inspirational pictures from forum members: https://leadadventureforum.com/index.php?topic=112667.0


MAIN RULEBOOK - 2ND EDITION
-----------------------------------------------

#1 - The Well of Dreams and Sorrows
- A well

Product - http://adrianswalls.co.uk/epages/0208e13d-a967-46c1-ba72-2df35cc0f9a6.sf/en_GB/?ObjectPath=/Shops/0208e13d-a967-46c1-ba72-2df35cc0f9a6/Products/FCB-07

#2 - The Mausoleum
- A Mausoleum of at least 6" a side, with a door in the middle of each side

#3 - The Silent Tower
- A ruined tower, at least 10" and three stories high
- Two smaller ruined buildings with walkways running from their top to either the first or second floor of the tower

#4 - The Library
- An underground library, built up from a maze of bookcases.
- Frozen book piles

#5 - The Living Museum
- Broken walls to form a 12" by 12" house.
- Six statues

#6 - The Worm Hunts
- No particular scenery needed

#7 - The Haunted Houses
- Six small stone huts without roofs

Inspiration - Look up the word Clochán on the internet. That is, at least, what I imagine them to look like.

#8 - Genie in the Bottle
- No particular scenery, except perhaps a golden lamp token

#9 - The Keep
- Remains of an ancient keep, meaning mostly low walls
- Four discs with a diameter of 2" representing transportation portals

#10 - The Complex Temple
- Six columns or ruined columns

#11 - The Orb
- An orb

#12 - The Ice Storm
- No particular scenery needed

#13 - The Summoning Bell
- A bell tower

#14 - The Right Hand and the Left Hand
- A step pyramid
- A golden statue on top

#15 - The Treasure Phantasmal
- No particular scenery needed

#16 - The Mine Cart
- A factory complex
- A railroad track
- Several mine carts

#17 - The Lock Box
- Ruins of a giant warehouse

#18 - The Steam Vents
- It reads like some sort of underground sewer passage
- A 12" diameter pool with a 3" diameter island in the middle
- 4 grates

#19 - The Swirling Mist
- Mist tokens

#20 - The Mine Field
- No particular scenery needed

THAW OF THE LICH LORD
-----------------------------------------------

#1 - Total Eclipse
- No particular scenery needed

#2 - Battle on the River
- Two river banks / canal walls
- One large shipwreck, partly submerged
- Several smaller shipwrecks

Product - https://www.games-workshop.com/en-NL/Etheric-Vortex-Gloomtide-Shipwreck-2018

Top Tip - If you have a snow playmat with no stonework pieces printed on it, you can easily create your own canal walls to act as the river banks and have the playmat be frozen water with snow on top of it. That is what I am going to do, and hopefully I will have a small tutorial up for that soon!

#3 - Loot the Cart
- A broken-down wagon or cart

Product - http://northstarfigures.com/search.php?query=cart&page=1

#4 - The Storm of Undeath
- A central plaza 12" long and wide
- Four pillars on the plaza edges

#5 - Run of the Rangifer
- No particular scenery needed

#6 - The House of Longreach
- Ruins to represent a vast mansion
- Six magical doorways
- A seperate 1' by 1' (30 cm by 30 cm) "dungeon-esque" table representing a treasure room
- Assorterd furniture pieces

#7 - Lair of the Ghoul King
- A vast underground chamber comprising of many walls, some still standing, some crumbled.
- Stone and debris piles
- A throne worthy of a Ghoul King

Inspiration - While not a chamber as per the Set-Up of this scenario, you could do worse than check out pictures of my Breeding Pits dungeon here: https://imgur.com/a/KJLbsCr

#8 - The Dark Cauldron
- A dark cauldron

#9 - The Bone Wheel
- A wheel-like structure, approximately 6" in diameter, placed on a central axle at approximately eye level, constructed of human bones and leather straps, with 6 victims chained to it

Inspiration - http://leadadventureforum.com/index.php?topic=117431.0 Snitcythedog has a wonderful looking bonewheel to get inspired by!

#10 - The Final Battle
- A floating castle
- A single board edge spanning wall

Top Tip - You can also just imagine your gaming surface to be the floating castle, obviously

INTO THE BREEDING PITS
-----------------------------------------------

Note - Since these battles take place underground, you can either choose to play in "vast caverns" or large chambers and use the Standard Set-Up, or go for a Dungeon Set-Up using dungeon tiles.

You can find a couple of pictures of my personal, home-made dungeon that I built specifically for this right here: https://imgur.com/a/KJLbsCr

#1 - The Moving Maze
- Fungus covered ruins (or you can place fungus tokens in the ruins)

#2 - Here Comes the Flood
- 3" wide sewer canals crossing in the middle
- Numerous small bridges crossing the canal

#3 - The Breeding Pit
- No particular scenery needed

#4 - The Rats in the Walls
- No particular scenery needed

#5 - Mating Season
- No particular scenery needed

FORGOTTEN PACTS
-----------------------------------------------

#1 - Secrets Uncovered
- Ruins depicting an ancient temple complex
- Amulet treasure token

#2 - Time Rot
- Ruins depicting an ancient temple complex

#3 - The Coming of Ambronax
- Ruins depicting an ancient temple complex
- A large altar

#4 - Enemies Without Number
- Some walls freshly painted with strange symbols

#5 - Mortal Shells
- Seven standing stones or pillars

#6 - Rescue the Prince!
- A small altar with a bound person on it
- The same altar without the bound person on it

#7 - Chamber of Horrors
- Six giant brass telescopes
- Two trapdoors or stairwells down

#8 - The Burning Sphere
- A pedestal holding a magic sphere

FROSTGRAVE FOLIO
-----------------------------------------------

Note - Scenarios are simply listed in order of appearance in the book

#1 - The Attack Site - The Hunt for the Golem
- Corpse markers instead of treasure tokens

#2 - Field Research - The Hunt for the Golem
- Terrain depicting a once lush garden now turned into a barren, icy wasteland
- Statues
- Fountains
- Monuments
- Eight statues
- Small walls

#3 - The House of the Golem - The Hunt for the Golem
- Terrain depicting a badly ruined factory where constructs used to be built

#1 - The Stars are Wrong - Sellsword
- Six pylons or pillars

#2 - With Magnetic Force - Sellsword
- No particular scenery needed

#3 - The Pits of Null - Sellsword
- The ruins of a large house
- Five small, identical pits or wells around 2-3" across

#1 - Alchemical Monstrosity - Dark Alchemy
- A smaller 2' by 2' (60 cm by 60 cm) table depicting an old alchemical factory
- Two doors that function as an exit

#2 - Skeletal Run - Dark Alchemy
- A 2' by 3' (60 cm by 90 cm) table depicting the ruins of a complex filled with broken vats, ovens and pipes

#3 - The Spreading Flames - Dark Alchemy
- Flame tokens/markers
- This table could be split into the last part of the factory and Felstad

#1 - Walenton Manor - Arcane Locations
- Two 3' by 3' (90 cm by 90 cm) tables both depicting a floor of Walenton Manor
- At least three staircases
- At least three trapdoors
- Items you would find in a manor

#2 - Brycho's Celestium - Arcane Locations
- A three-tiered, circular step pyramid consisting of an 18" bottom tier, a 12" middle tier and a 6" top tier, each approximately 1" high
- Five pillars or pylons

#3 - The Arena Without Walls - Arcane Locations
- Not much

#1 - The Pyramid of Decay - The Ravages of Time
- Some kind of ornate casket
- Broken interiour walls
- Piles of rubble
- Ruined furniture

#2 - Chamber of Thralls - The Ravages of Time
- A 2' by 2' (60 cm by 60 cm) table depicting the second level of the pyramid

#3 - Battle of the Pyramidion - Ravages of Time
- A 1' by 1' (30 cm by 30 cm) table depicting the upper-most chamber of the pyramid
- A low dais
- Scattered rubble

THE MAZE OF MALCOR
-----------------------------------------------

#1 - The Relic Room
- Walls on all sides
- One door on each side
- Four display cases per player, each approximately 6" long, 1" wide and 1" tall
- Collapsed elevetad walkway (to view the display cases)
- Two Collegium Porters

Inspiration - http://leadadventureforum.com/index.php?topic=116046.0
Producthttps://wargamesbuildings.co.uk/epages/950003459.sf/en_GB/?ObjectPath=/Shops/950003459/Categories/TerraBlocks/Exotic_Location_Sets

#2 - Feast Hall
- Walls on all sides
- Two doors on each side
- Long dining tables in the middle
- Statues on the sides

#3 - Aviary
- Walls on all sides
- One door on each side
- The table is basically an indoor jungle with pathways
- Many trees, paths, fountains, statues

Inspiration - http://mediad.publicbroadcasting.net/p/wesa/files/styles/x_large/public/201807/after_photo_tropical_rainforest_photo_by_jim_cunningham_photography.jpg

#4 - Furnace
- Walls on all sides
- One door on each side
- A furnace 6" long and wide in the middle
- Machines, debris and coal scatter terrain

#5 - The Gondola Docks
- A table edge representing the open side of the sky gondola docks
- Three gondolas plus one for each additional player
- Rubble, crates, barrels

#6 - The Cloister
- Walls on all sides
- Two doors on each side
- The table is an open air, frozen and snowed in garden
- Six frozen trees

Inspiration - https://cdn.britannica.com/s:700x450/02/140702-004-0CD376A4.jpg

#7 - The Wheel
- Eight columns
- Six doorways
- Broken furniture
- Strange statues
- Fallen masonry

#8 - The Echodrome
- Walls on all sides
- Two doors on each side
- The table is a college hall with a podium

#9 - The Astracarnum
- Walls on all sides
- One door on each side
- The table is a round room of about 14" diameter with 6 telescopes
- Debris and ruined furniture

#10 - The Bender
- Walls on all sides
- One door on each side
- Dungeon walls between 4" and 8" long to create a dungeon maze
- A studyroom in the middle

THE WIZARD'S CONCLAVE
-----------------------------------------------

#1 - Catch me if you can
- No particular scenery needed

#2 - Escape From the Tower of Sargosh
- This is a special scenario that really can't be explained in short

#3 - The Abandoned Workshop
- Four 18" wall pieces to create a workshop room
- A control panel

#4 - The Blade of Barael
Scenario 1
- A hovel and forge, at least 8" square
- Four aviaries in the form of leafless trees
Scenario 2
- No particular scenery needed
Scenario 3
- Low ruins and walls to represent a fortified manor
- Large throne with a skeleton resting on it, clutching an inky-black sword

#5 - The Alchemical Canal
- Dungeon/Sewer set-up
- Crates
- Wrecked frames of transport barges

#6 - The Stone Deep
- Subterranean prison set-up

#7 - The Ice Palace
- Three seperate boards, 3' by 3', 2' by 2' and 1' by 1'
- Stairs
- Columns

#8 - A Maze of Mirrors
- Interior
- Smashed furniture
- Collapsed book shelves
- Six large mirrors

#9 - The House of Tempests
- No particular scenery needed

#10 - The Cabinet of Calixia Malus
- A cabinet
- Shattered enslavement mechanisms

#11 - Old Scores
- A doorway
- Armour stand

#12 - The Cult of a Thousand Eyes
- Garden ruins filled with rubble from a collapsed tower
- Four statues per player

#13 - New Kid on the Chopping Block
- No particular scenery needed

#14 - The Betrayer's Blade
- Underground cavern
- Three flames
- A character representing The Betrayer Prince

#15 - They Mostly Come at Night
- Small campfire
- Camping items

#16 - Strange Alliances
Scenario 1
- Two magical vaults
- Two statues
Scenario 2
- Four magical vaults
Scenario 3
- Dungeon set-up
- Four treasure vaults

PERILOUS DARK
-----------------------------------------------

#1 - Writhing Fumes
- A doorway (to a weapon shop)

#2 - Isher's Weapon Shop
- A cabinet
- Two magic lock markers

#3 - The Dog Days
- A 1 x 1 square of broken walls (a ruined barracks)
- Four "time crystals"

#4 - The Reavers' Crypt
- Three tombs
- Miscellaneous pieces of terrain such as tombstones, mausoleums, statues, broken walls

#5 - The Warrens
- No particular scenery needed

#6 - Hunting Ground
- Two large ruined buildings

#7 - The Doorway
- A long wall
- A door

#8 - Fire and Ash
- Walls to divide the 2.5' x 2.5' table into four pieces

#9 - The Vaults
- Dungeon room pieces (the dungeon cards segment of the book details how to go about it)

#10 - Dungeons Deep
- Dungeon room pieces

SPELLCASTER MAGAZINE
-----------------------------------------------

#? - The Lair of Gremolean
- Table depicting a vast cavern
- Large rock formations
- Fallen boulders
- Treasure piles (dragon hoard style)
- Bone mounds
- Four large crystals

More updates will follow but it is getting late and I am tired.
« Last Edit: September 25, 2023, 08:29:58 PM by Daniel36 »

Offline Daniel36

  • Mad Scientist
  • Posts: 645
Re: The Completionist's Guide to Frostgrave Scenery - 2nd edition
« Reply #1 on: September 08, 2023, 11:22:08 PM »
Reserved for future edits

Offline Daniel36

  • Mad Scientist
  • Posts: 645
Re: The Completionist's Guide to Frostgrave Scenery - 2nd edition
« Reply #2 on: September 08, 2023, 11:22:31 PM »
Another reservation for future edits

Offline Daniel36

  • Mad Scientist
  • Posts: 645
Re: The Completionist's Guide to Frostgrave Scenery - 2nd edition
« Reply #3 on: September 08, 2023, 11:22:56 PM »
Yet another one, just to be sure

Offline Daniel36

  • Mad Scientist
  • Posts: 645
Re: The Completionist's Guide to Frostgrave Scenery - 2nd edition
« Reply #4 on: September 08, 2023, 11:23:28 PM »
One more reservation

Offline Daniel36

  • Mad Scientist
  • Posts: 645
Re: The Completionist's Guide to Frostgrave Scenery - 2nd edition
« Reply #5 on: September 08, 2023, 11:23:58 PM »
This should be the last one... I guess this will be enough...

Offline Daniel36

  • Mad Scientist
  • Posts: 645
Re: The Completionist's Guide to Frostgrave Scenery - 2nd edition
« Reply #6 on: September 08, 2023, 11:27:26 PM »
Bonus Feature - The Completionist's Appendix to Frostgrave Scenery
Below are scenic items you could create from the flavour texts scattered throughout the books.

------------------------------------------------------------------------

Main Rulebook - 1st edition
p.38 - A tall tower with a flashing green light on top
Inspiration - http://leadadventureforum.com/index.php?topic=115168.0

p.99 - A very tall ladder, standing by itself, leading nowhere in particular. Make it at least 20 cm. long
p.104 - A ruined temple with giant, collapsed columns, with in the middle many frozen ghosts
p.106 - A library of inscribed slabs of rock, each about the size of a man and a half

Main Rulebook - 2nd edition
p.11 - A tall tower with a flashing green light on top
p. 17 - A violet pool full of bodies and dismembered bodies
p. 38 - A library of inscribed slabs of rock, but now we know they start screaming when moved
p. 45 - A room full of floating, dead spiders
p. 82 - An area of the city where statues have been smashed
p. 97 - A room with a desk, above which, on the wall, is hung a huge horn with many books impaled on it
p.102 - A giant fish head sticking out of the ice on the river
p. 138 - A room with two doors, one with "Death" written on it in gold leaf, the other with "Worse"
p. 143 - A wall with 5 bloody handprints on it, each hand with one less finger
p. 166 - A coffin or sarcophagus with the locks inside
p. 168 - A room with frozen beetle-like creatures on the floor, some crushed already


Thaw of the Lich Lord
p.6 - A bottomless pool of water
p.12 - A little greenhouse, seemingly untouched by the cold, filled with flowers of all colours
p.20 - A carousel of skeletal horses
p.26 - A building with a ruined ceiling, from which headless corpses are hanging, their feet frozen to the ceiling
p.47 - a cube, roughly 30 cm. by 30 cm., filled with holes from which honey comes dripping (let's just assume it is a hallucination spell of sorts, shall we?)

Into the Breeding Pits
p.16 - A giant glass cylinder filled with solid ice and fish swimming around (good luck!)
p.21 - A bottomless pit
p.24 - A table depicting an arena, with a frozen audience
p.40 - A tiled wall, each tile with a rune painted on it

Forgotten Pacts
p.16 - A stained glass window built into the floor
p.24 - A spherical cage made of steel snakes
p.32 - A floating ship, hovering above the ground, icicles hanging from it
p.34 - An abandoned catapult
p.44 - A location holding hundreds of potions
p.52 - A lighthouse inside another building

The Maze of Malcor
p.8 - A rusted plaque found on a courtyard
p.13 - Many barrels of poisoned beer
p.15 - A human sized book, bound together with chains
p.24 - A fire chasm
p.40 - Two doors, one with 732 locks (good luck)
p.45 - A giant glass orb with a comfortable chair inside of it in an otherwise empty room
p.64 - A construct made of gold crowns
p.71 - An inscribed archway
p.81 - A marble statue with a blood dripping heart in its hands
p.84 - A giant anchor attached to the wall by a massive rope

The Wizards' Conclave
p.9 - A cannibal library, bones strewn over the floor, books with blood soaked pages
p.17 - A very spiky construct
p.57 - A factory room filled with wooden logs
« Last Edit: September 09, 2023, 12:33:25 AM by Daniel36 »

 

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