Today we played out our first game of WW1 Dogfighters.
The rules are based on Fistful of Lead Starfighters Sci-Fi rules.
The WW1 version was created by Al Agulia on the Wiley Games FB group.
His modifications were a simple 1.5 page document.
They included a modification for adding height to the game, jamming and unjamming machine guns, and tailing.
He has put a lot of time into creating the aircraft performance cards (which we used) and also a set of pilot cards (which we didn’t use for this first game today).
The aircraft are all 1/144 scale, and are metal Red Eagle or resin 3D printed from Syborg.
Todays first game consisted of 10 German aircraft patrolling the western front, who clashed with 6 British aircraft.
It was a terrible day for the RFC/RAF as they lost 3 aircraft, whilst 10 German aircraft safely returned to their airfields.

The British SE5a patrol their sector, unaware of the German growing storm.

German aircraft stalk their prey.

Albatross’ line abreast.

A single SE5a turns to face quite a few enemy aircraft.

The battle is joined, and there are aircraft filling the skies.

A camel tries to cut thro the German lines.

Aircraft duck and dive everywhere.

That camel won’t be making it home today.

Who’s tailing who ?

Even here, the British are unable to get a good shot on a German aircraft.

There goes an SE5a out of the sky.

Good fun was had by all, and it was played in a great spirit, as we love this period.
The rules worked well for a large number of the aircraft in the sky at once, and it did feel like a rolling and twisting WW1 dogfight.
I’d definitely play again.