I game exclusively in 28-30mm but have recently bought a rule system that's primarily written for 15mm. The suggestions are:
"for 15mm, table size 2'x2' or 3'x3'"
"for 28mm, table size 4'x4' or 6'x4'"
The query I now have, is that my table is 3'x3' and looking at it, most of the ranges and movement will be ridiculous if I use the suggested "inches for centimetres in 28mm". At 34" end to end, NO ranged weapon will ever incur any penalty shooting at an opponent, not even a handgun!
" up to 5 centimetres away, Point Blank +2D Attack"
" up to 10 centimetres away, Short +1D Attack"
" up to 20 centimetres away, Medium +0"
" up to 30 centimetres away, Long +1D Defense"
" up to 40 centimetres away, Extreme +2D Defense"
" over 40 centimetres away, out of range"
I assume, from what I've read in other posts, that the main reason for smaller scales is that you can game with more on a smaller area. But this game (The Department, a noir sci fi Blade Runneresque skirmish game) is only really going to use a handful of minis or two on the table, so plenty of space.
So in short, with the scale to range and movement as written on the area of play, it seems like inches would be quite disproportionate, would I be better off with just gaming with the centimetres for my 28mm? Other advice/ suggestions? (No advanced mathematics please, just something that could work out better
, keeping movement in inches but ranges in centimetres, halving ranges/ movement in centimetres to use inches?)