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Author Topic: Help with calculating hill slopes?  (Read 1444 times)

Offline Misneach

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Help with calculating hill slopes?
« on: 04 July 2024, 09:36:48 AM »
Hello everyone,

This may seem an unusual idea but thought I would ask here!
I'm thinking of making a set of terrain for my new 6mm armies, and was wondering about how I could make bases stand correctly on hillsides without falling over. I think I remember seeing some discussion online years ago about formulas for calculating slopes so that models won't fall down them.

Does anyone have any ideas or experience on making terrain of this kind? It certainly doesn't need to be mathematical, just looking for ways to let my units climb hills realistically  :)

Thanks,

Misneach

Offline OSHIROmodels

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Re: Help with calculating hill slopes?
« Reply #1 on: 04 July 2024, 09:45:41 AM »
Put your figures on a flat stick and lift one end up until they topple over then you'll see what sort of angle you need.

Offline fred

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Re: Help with calculating hill slopes?
« Reply #2 on: 04 July 2024, 10:05:16 AM »
Friction is your friend here!

My multi-based figures have smooth magnetic sheet on the bottom of them - they toboggan down hills all the time!

One of my gaming buddies has felt on the bottom of his figures - they are like mountain goats and cling to slopes nicely.


Offline AndrewBeasley

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Re: Help with calculating hill slopes?
« Reply #3 on: 04 July 2024, 10:15:38 PM »
Kallistra sell an anti-slip backing sheet. IIRC (it's been many years since I looked at this) the stick sheet is like a very short flock and sticks really well to the traditional sawdust / foam flock you get of terrain.

Details https://www.kallistra.co.uk/index.php?page=54

You could go back to 'the good old days' and use stepped hills  lol

Offline Cat

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Re: Help with calculating hill slopes?
« Reply #4 on: 05 July 2024, 12:50:48 AM »
Oshiro's method is the best test for any particular size and height of figure and size of basing.

 

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