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Five Parsecs from Home: Campaign turn 8
On returning from the mission to secure the site of the crashed shuttle, the crew land in the small run down space port of Logan’s World’s small and run down capital, and after locking down the Mary Sue head out through the dock area towards their regular watering hole.
Only, something’s off, where is everyone? The streets are clear. Jal quickly sends her snooper bot to scan the immediate area, just as Rossi warns the crew to seek cover after spotting a figure with a rifle trained on them from the roof of a nearby admin block.
It would seem that those K’Erin outcasts can’t let sleeping dogs lie.
In the ensuing firefight, the K’Erin and the hired killer that accompanied them were completely eliminated. Scratch a second rival.
The crew were forced to play another rival mission which cost them a job from a new patron.
Still, they came out ok, even though Jal took a shot to the chest that should have killed her, (story point)
Table set up:




The K’Erin set up:



The crew’s positions, with Rossi and Jal on the left flank:

Parfitt, Mak and Wilmorton hold the centre while Chester prepares to cover the right flank on a first floor roof top:

The hired killer moves up the centre, trying to get eyes on Rossi:

The K’erin on the left move forward to take the centre of the table:

The K’Erin sniper hits Rossi, but fails to wound her, and is taken out of action by the return fire:

Chester gets into position and bags another of the rivals:

Jal gets 3 hits on the Killer, putting her out of the game:

The K’Erin get into cover and return fire on Chester, stunning him and forcing him back behind the corner.

Their leader moves up to get a shot at the rest of the crew:


Unfortunately for him, Jal repositions and gets a bead on him, although he’s only stunned.

The exchange of fire continues between Chester and the other two remaining K’Erin, who pass their moral role and hold their ground.

A fluke shot puts Jal down temporarily, although Rossi moves up to take her position.

Parfitt decides that enough is enough, moving into position and putting the K’Erin leader down with a burst from her shotgun.

The last two K’Erin who were holding the left flank split up, One moves into better cover and fires on Chester, the other moves up and fires on Parfitt.


However, neither were successful and the next round saw them both taken out of action.
In the post game sequence, the crew were offered some under the counter goods from an alien merchant which turned out to be a hyper blaster! Oh happy day!
Next up, the crew will unknowingly be running the gauntlet for Silas, who’s perhaps been up to no good.