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Author Topic: Hubbabubba's Further Adventures in Five Parsecs from Home  (Read 12660 times)

Offline hubbabubba

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Hubbabubba's Further Adventures in Five Parsecs from Home
« on: August 27, 2024, 08:36:40 PM »
This thread is a continuation of this one on the Cul de Sac that is the Small Skirmish games Child board: https://leadadventureforum.com/index.php?topic=133159.0

Campaign turn 5
With Parfitt and Wilmorton still laid up in the ship's infirmary, it falls to the rest of the crew to deliver the intel on the location of the damning shipment that SoyCo maybe able to use in their ongoing corporate squabble with the Corporate Union, and hopefully bring the crew a well needed payday.

Parfitt's handler was reluctant to meet with anyone but Parfitt, and so it was arranged that the crew would make a blind drop so the intel could be recovered.

Thus we find Rossi, Jal Fraesi, Chester and the greener than green Mak the engineer, skulking around a disused loading facility in the wee twilight hours. (Mission conditions- Gloomy. Figures have a max 9" range, but firing will give away their position, meaning they can be targeted from normal range).

Unfortunately for the crew, they are not alone. A band of Skulker brigands have chosen this very same night to liberate some of the more valuable pieces of junk in the facility.

The crew cannot make the intel drop until the Skulkers have been driven off or wiped out. (Objective, fight off.)

Fortunaltely, although they were outnumbered by 2, the crew of the Mary Sue were able to eliminate the vermin, make the drop and get a well needed pay day for finishing this first quest.

The table, with the Skulkers setting up at the closest table edge.



The crew set up opposite.



The exchange in this cargo area proved decisive.



Skulker leader in cover.



The rest of the crew foil an attempted flanking attack by the ratmen.



To the victor the spoils, the designated dead drop, stash the intel behind the Soylent vending machine.



Campign turn 6

On returning to the ship and receiving payment, the crew finally had enough credits to pay for some extra medical attention, so Parfitt made a full recovery, although Wilmorton would still miss three more missions.

One of the rewards from mission 5 was intel which proved invaluable to one of the other corporations present on Logan's world. As a result, the crew was offered a contract by this corporation, which needed some professional muscle to 'persuade' a group of mercanaries in the pay of a local enterprise that their services might be best employed elsewhere.

In addition, word of the crews low profile operations has attracted the attention of local government, which would very much like a discreet solution to an infection of off world xenos in an importation warehouse complex, which has officially been denied by said local government.

Weighing up their options, the crew decided that a spot of pest control was an easier option than going up  against some paid mercenaries, and so off they went.

The set up.





Bugs on the loose.





By exploiting the narrow corridor, Chester and Rossi were able to keep the bugs at bay, the stunned lead bug meant that those in the rear couldn't attack.





In the end success with no casualties, although Chester had a brown trouser moment when he was actually charged and engaged in hand to hand (claw) with one of the bugs.

It would seem the crew have had a change in luck and the dice are once again smiling at them.

Mission 7 up soon.....

« Last Edit: August 27, 2024, 10:00:51 PM by hubbabubba »

Offline Burgundavia

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Re: Hubbabubba's Further Adventures in Five Parsecs from Home
« Reply #1 on: August 27, 2024, 09:09:27 PM »
Always great scenery. Maybe time to collapse that board back into this one?

Offline Pattus Magnus

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Re: Hubbabubba's Further Adventures in Five Parsecs from Home
« Reply #2 on: August 27, 2024, 10:52:54 PM »
That looks excellent, and it’s cool to see some of the plastic bugs in use.

Online boneio

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Re: Hubbabubba's Further Adventures in Five Parsecs from Home
« Reply #3 on: August 28, 2024, 10:11:36 AM »
What a board! Great report too, glad to see this continued :)

Online anevilgiraffe

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Re: Hubbabubba's Further Adventures in Five Parsecs from Home
« Reply #4 on: August 28, 2024, 11:01:28 AM »
nice, have you covered those boards anywhere? Always wanted to do a bunker crawl.

Offline dijit

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Re: Hubbabubba's Further Adventures in Five Parsecs from Home
« Reply #5 on: August 28, 2024, 12:50:12 PM »
nice, have you covered those boards anywhere? Always wanted to do a bunker crawl.
My thoughts exactly. It looks really good and very versatile.

Offline hubbabubba

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Re: Hubbabubba's Further Adventures in Five Parsecs from Home
« Reply #6 on: August 28, 2024, 02:25:31 PM »
nice, have you covered those boards anywhere? Always wanted to do a bunker crawl.

It's here, from a few years back:

https://leadadventureforum.com/index.php?topic=112097.msg1401646#msg1401646

Thanks for the feedback.

Offline AKULA

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Re: Hubbabubba's Further Adventures in Five Parsecs from Home
« Reply #7 on: August 28, 2024, 02:26:31 PM »
I really love that gaming board  8)

Offline mikedemana

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Re: Hubbabubba's Further Adventures in Five Parsecs from Home
« Reply #8 on: August 28, 2024, 06:43:50 PM »
I like the claustrophic look of the bugs charging down the hallway at the crew. Thanks for the report!  :-*

Mike Demana

Offline hubbabubba

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Re: Hubbabubba's Further Adventures in Five Parsecs from Home
« Reply #9 on: September 01, 2024, 04:04:42 PM »
Thanks Akula & Mike, here's the next installment.

FivePasecs
Campaign turn 7

Having returned safe and sound from their extermination duties, the crew turned their attention to the Corpo job.

Details were thin on the ground, the crew were given coordinates of what was described as a crash site on the Logan’s world's second continent. They were told that a company shuttle had disappeared and their investigation team  had been unable to examine the site as it was being custodianed by a group of mercenaries in the employ of an undisclosed party.

It all sounded very suspect, but rather than ask too many questions and risk losing the job, the crew boarded The Mary Sue, climbed to low orbit and in 5 hours or so closed in on the site.

Overview of the table:



A squad of Black Dragon Mercs Stationed around the crash site. 3 troopers in cover behind one of their vehicles.



The squad leader and a specialist with a fury rifle off to the centre.





The crew set up in the opposite corner of the table.

Parfitt, Mak and Wilmorton in cover behind a tree.





Rossi and Jalfrezi cover the left flank.





The team fail to seize the initiative, but Wilmorton, JalFrezi and Rossi all act in the quick phase. Wilmorton moves into position behind some bushes and snaps off two shots with his assault rifle, stunning one of the troopers.



Jalfrezi dashes up behind cover while Rossi fires on the merc specialist, stunning him.





In the enemy phase, the trooper returns fire on Wilmorten, stunning him in return. The rest of the squad moved up under cover into better firing positions.



At the end of the turn Mak and Parfitt also move up. (Both of them have shorter ranged weapons.)

Turn 2, Rossi takes out the merc specialist before he can get into range.



Everyone else acts in the slow phase. Unfortunately Parfitt is badly positioned and she becomes the target of the troopers near the vehicles.



She’s hit three times, saved the first time by her flak vest, the second by a stroke of luck and the third by a story point, (the trooper was momentarily struck by how similar Parfitt was to his long lost aunty Elsy, who he hadn’t seen since childhood, the thought of whom momentarily put off his aim.) Needless to say, Parfitt is persuaded to move back into cover.

Jalfrezi gets into position and mows down the Merc leader with 3 hits from the rattle gun she inherited from Rogan Josh.



Turn 3, Rossi no longer has any viable targets so starts to work her way down the left flank together with Mak.



Wilmorton takes out the trooper he’d previously exchanged fire with and a second trooper falls to Jalfrezi’s fire.



There’s now only 1 trooper, but he refuses to bottle, seeking to exact revenge for his fallen comrades.

Turn 4. Alas, it is to no avail as the final trooper falls to fire from Mak’s blast rifle, as she finally moves into range.





Poor Parfitt never got a shot off.






« Last Edit: September 01, 2024, 04:13:32 PM by hubbabubba »

Offline Burgundavia

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Re: Hubbabubba's Further Adventures in Five Parsecs from Home
« Reply #10 on: September 01, 2024, 06:17:04 PM »
Very nice as always. Where are those vehicles from?

Offline hubbabubba

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Re: Hubbabubba's Further Adventures in Five Parsecs from Home
« Reply #11 on: September 01, 2024, 07:05:22 PM »
Thanks, they're from Fenris games.

Offline mikedemana

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Re: Hubbabubba's Further Adventures in Five Parsecs from Home
« Reply #12 on: September 04, 2024, 07:09:47 PM »
Love the crashed shuttle!  :-*

Wow, you really had to pull out all the stops to save Parfitt!  :D

Keep them coming...

Mike Demana

Offline Malamute

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Re: Hubbabubba's Further Adventures in Five Parsecs from Home
« Reply #13 on: September 05, 2024, 08:17:53 PM »
Great stuff  ;D
"These creatures do not die like the bee after the first sting, but go on age after age, feeding on the blood of the living"  - Abraham Van Helsing

Offline OSHIROmodels

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Re: Hubbabubba's Further Adventures in Five Parsecs from Home
« Reply #14 on: September 05, 2024, 08:38:04 PM »
Brill  :)

 

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