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Author Topic: Tercio and Dutch Battallion rules for Warlords'Pike & SHotte  (Read 1435 times)

Offline Pijlie

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Tercio and Dutch Battallion rules for Warlords'Pike & SHotte
« on: 17 November 2024, 01:09:20 PM »
I have played Warlord's Pike & Shotte rules lots of times. But the way the interaction of the pike and shotte units is handled by the rules always seemed somewhat generic to me.

This is of course partly caused by the fact these units interacted with each other in numerous different ways, depending on -for example- the exact period of time and nationality of the armies.

Nowhere is this more apparent than in the later years of the Dutch Revolt or, as we Dutch prefer to call it: the Eighty Years War. Because in this period the classical Spanish tercios clashed with the (then) modern Dutch Battallions which led to an especially spectacular result in the Battle of Nieuwpoort in 1600.



We have played Nieuwpoort a number of times and the way the differences between the tercios and the Dutch battalions was portrayed never sat well with me.

Want to know more? See here:

https://pijlieblog.blogspot.com/2024/11/tercios-in-warlords-pike-shotte.html
I wish I were a glowworm
'cause glowworms 're never glum
How can you be grumpy
When the sun shines out yer bum?

http://pijlieblog.blogspot.nl/

Offline fred

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Re: Tercio and Dutch Battallion rules for Warlords'Pike & SHotte
« Reply #1 on: 17 November 2024, 02:41:24 PM »
Great looking game - the 10mm figures really give the look of the period illustration

Offline Pijlie

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Re: Tercio and Dutch Battallion rules for Warlords'Pike & SHotte
« Reply #2 on: 19 November 2024, 10:03:34 AM »
Great looking game - the 10mm figures really give the look of the period illustration

Defintely my favourite scale for the period.

Offline Codsticker

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    • Kodsticklerburg: A Mordheim project
Re: Tercio and Dutch Battallion rules for Warlords'Pike & SHotte
« Reply #3 on: 19 November 2024, 04:25:33 PM »
Your table and forces look great.

 

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