*

Recent

Author Topic: 250th Anniversary Battle of Bunker Hill, game report now posted  (Read 795 times)

Offline FifteensAway

  • Galactic Brain
  • Posts: 5838
While the game is in the morning on the 17th (still the 16th where I am as I type), the table is set and below are some photos:



The Somerset, much too close to shore of course, on the Mystic and the brick yard.



The fences the British will have to stop at, each one, to get beat up by fire.  Too reflect history if the dice favor.



Charlestown in flames.



The redoubt from the back side. 



An overall view of the full table.  That is the sloop Lively in the far right on the Charles River.  Along the left side all those white stones represent the shingle (beach) the light infantry advanced up.  The militia here will be allowed to fire all ranks of two units multiple times - but only at the light infantry, again to reflect history.

Hopefully take adequate photos during the course of the game. 
« Last Edit: June 19, 2025, 12:13:55 AM by FifteensAway »
We Were Gamers Once...and Young

Offline FifteensAway

  • Galactic Brain
  • Posts: 5838
Re: 250th Anniversary game of the Battle of Bunker Hill
« Reply #1 on: June 18, 2025, 12:44:34 AM »
Game was a resounding success.  And played pretty historically - assisted by some specialized tweaks of the rules to help make that happen.  Also helped that my opponent was happy to go along with the game towards a historical outcome.

And lots of photos, so many that it will take some time to sort them and post them to tell a story (hopefully).  I will reveal that each side lost a piece of artillery and crew, the British inflicted one minor leader casualty.  However, the militia lost a total of six stands worth of figures while the British suffered a total of twenty-six stands lost, a bit over a 4:1 ratio - so reasonably close to historical from that perspective.  More later when I have more time.

One teaser photo for now showing the light infantry on the beach and the grenadiers taking some punishment:

 

Offline FifteensAway

  • Galactic Brain
  • Posts: 5838
Re: 250th Anniversary game of the Battle of Bunker Hill
« Reply #2 on: June 19, 2025, 12:07:07 AM »
Okay, here is my game report, one photo at a time:



Howe and a 12# gun on Moulton's Hill - both of which stayed in place through the game, the gun did manage to get one long range casualty on its very first shot but missed all its other shots (and yours truly forgot to fire it one turn).



A mob of infantry, some guns, and would be leaders hung around most of the battle at the actual Bunker Hill.



Some of the civilians who had not yet evacuated Charlestown did so once it caught fire.



A local stashed his herd of pigs in a copse of woods - hope they were there when he went to collect them later!



The redoubt was well manned with a reserve as well as forces to either flank.  The two units manning the walls were allowed to fire out as a full unit to the left and one to the right front even though only part of a unit would fit.  The "whites of their eyes" and all that.  One of several rules tweaks to make the game work and move towards historical results.



Walls to the left of the fort were well manned and with units in reserve.  And two guns in this redoubt - a third on the far side of the fort but not in a redoubt.



Stark and Reed have taken position on the beach and built up an impromptu redoubt of their own.  Both units were able to fire all stands down the beach so, when both had range, the militia got to roll 12 dice to try and score hits.  Another rules mod.



This, of course, to counter Howe's standard outflanking attempt - this time with the light infantry who had to stop at each line of rocks before proceeding the following turn.  This was a scenario mechanism to allow the militia to 'beat up by fire' the light infantry, same thing for the grenadiers who had to stop at each fence line.  A reflection of the historical fight.



Have no idea how this model compares to what was actually there, but it was super cool to have a model to represent the brick works - and the little bit of swampy ground nearby (pond from long gone Scenic Effects).



The last troops from Boston to disembark before the battle rejoined.  Essentially starting the game around 3:30 PM on the day.



The King's forces advancing on the "rebels".



An overall shot of the British making their approach.  The reserve already well advanced with a couple of guns along - now with the proper sized shot.



The grenadiers making their advance through the obstacles of fences, the leading portion which started with eight stands already down to five stands - one more stand and the rules will not allow the unit any attempts to rally.



And the light infantry also working up the beach, the front unit down a stand and two more figures (the red chits indicate dead - the letter on one is meaningless, acquired that way).



Both the leading grenadiers and the leading light infantry have gone Unsteady (the green tokens) and the leading grenadiers are now at half strength - no more rallies possible.



The British are closing in on the rebels all along the line.



However, the 'patriots' were hanging tough behind their protecting walls - though getting a bit nervous at the sight of all those bayonets.



The last moments of the leading light infantry, down to the last stand - those turned sideways hors-de-combat but not picked up yet so they can fire back and take a morale test at the appropriate segment.



Given they were down to the last stand, all they left behind were bodies and bloodied ground so the last survivors routed away.



The leading grenadiers have cleared for their following compatriots - by side stepping to right in front of the guns in the redoubt.  At canister range!



As you might imagine, that did not work out well for the big men.



The British are now threatening the right flank of the militia and at point blank range - already wiped out a gun crew beside the fort.



At this point, with the shining sharp pointy bits of metal so close, much of the militia decided they had better things to do and were rapidly leaving the vicinity of Breed's Hill and the redoubt.  All those units with white rings failed a mandatory morale check to see if they stood or ran.  Once the British got close enough, all the militia had to check.  Enough stood to continue the fight - for now.



Here's a close up of a fleeing unit.



Seeing those fleeing forward troops, those still milling about back on Bunker Hill decided to return to their respective camps - and perhaps a tavern if any had a drop left by this time.



Even the troops in the redoubt decided it was time to leave - and avoid a certain slaughter.

And all of the foregoing may have you think it was a good day for the British, chasing off the militia and holding the ground.  Oh, not so fast my friends.



Behold the militia casualty "collection station".  Of course, there were still casualties on many units still on the table for both sides but it was the count of lost stands that mattered for the day.



And here is station one for the British.



And station two - and a couple more that were lost right at the end but not moved to these locations.

So, while the militia did leave the field, they inflicted over four times as many stand losses on the British as they took themselves.   Perhaps once they sober up they may decide they didn't do so badly after all.  Well, those who don't take French leave and head home.

Was a really good day.  I especially liked getting to go one-on-one with a long time friend, hadn't done such a game in 30 years or more with him. Lots of multi-player games but not just the two of us.

Now I get a nice long break to get ready for Long Island next year.  Well, maybe some smaller actions along the way.  But nothing quite so daunting - unless you count all the painting I need to do.
« Last Edit: June 20, 2025, 09:17:32 PM by FifteensAway »

Offline Cat

  • Mastermind
  • Posts: 1932
  • All Purpose Neko-Sensei
    • Goblinhall
Re: 250th Anniversary Battle of Bunker Hill, game report now posted
« Reply #3 on: June 19, 2025, 12:37:36 AM »
Lovely table and nice report!
 
Two more losses like Bunker Hill and we would have won the war right quick.
: 3

Offline fred

  • Galactic Brain
  • Posts: 5271
    • Miniature Gaming
Re: 250th Anniversary Battle of Bunker Hill, game report now posted
« Reply #4 on: June 19, 2025, 08:09:27 AM »
That was an epic game!

Interesting little rules mods for the scenario to play out more historically

Offline FifteensAway

  • Galactic Brain
  • Posts: 5838
Re: 250th Anniversary Battle of Bunker Hill, game report now posted
« Reply #5 on: June 19, 2025, 01:27:48 PM »
Thanks Cat and Fred.  Realized I didn't identify the rules used: my standard battle sized game rules are always Rank and File from Crusader Publishing, fast and easy and effective - and doesn't allow artillery to overpower which is perfect for AWI games.

Offline CapnJim

  • Galactic Brain
  • Posts: 5443
  • Gainfully unemployed and lovng it!
Re: 250th Anniversary Battle of Bunker Hill, game report now posted
« Reply #6 on: June 22, 2025, 05:35:01 PM »
Great report.  Sounds like one of those games when a win doesn't really feel like one... 
"Remember - Incoming Fire Has the Right-of-Way"

Offline AKULA

  • Supporting Adventurer
  • Galactic Brain
  • *
  • Posts: 6694
    • Little Wars
Re: 250th Anniversary Battle of Bunker Hill, game report now posted
« Reply #7 on: June 22, 2025, 08:15:26 PM »
Nice layout, and AAR report - thank you for taking the time to post such a detailed report  8)

Offline FifteensAway

  • Galactic Brain
  • Posts: 5838
Re: 250th Anniversary Battle of Bunker Hill, game report now posted
« Reply #8 on: June 27, 2025, 02:51:39 PM »
Thanks Akula and CapnJim.

Yeah, it was a variation on 'pyrrhic' victory for sure - but it was also designed to try and 'force' a historical result.  I must have done something right because that was pretty much how it played.  And, surprisingly, it was only a few minimal tinkers with the rules to make it happen, and as much how the terrain was set with restrictions as anything else.  Will be back to the AWI in due time.

 

Related Topics

  Subject / Started by Replies Last post
2 Replies
2659 Views
Last post April 23, 2012, 07:57:10 PM
by mattblackgod
6 Replies
2867 Views
Last post July 29, 2012, 06:16:43 PM
by Dentatus
6 Replies
1298 Views
Last post August 11, 2022, 09:31:19 AM
by Bloggard
14 Replies
1996 Views
Last post October 15, 2022, 06:50:29 PM
by Warboss Nick
37 Replies
8507 Views
Last post May 03, 2025, 08:30:11 AM
by AKULA