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Author Topic: Bascule Bridge and River project.  (Read 329 times)

Offline tin shed gamer

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Bascule Bridge and River project.
« on: August 09, 2025, 08:17:39 PM »
In short,I've been slowly (very slowly) Working on a Bridge.

Which started out as a musing on how to get the most playable surface out of what it is once you move away from a single arch stone or wooden bridge.Essentially just a narrow or tricky to access length of corridor  That's a pain to store.

The simplest option would have to have bought a model of probably the most famous Bascule Bridge. But it would always and instantly be seen as Pegasus Bridge.
But the goal was to get the most playable surface whilst remaining both plausible and practical.
So I went with one of the towered examples as it fits a little closer to the notion. Admittedly I've still a couple of staircases to build . But there's still a little tweaking required to make these both ergonomic and aesthetically cohesive.
So this is as far as I've got with only a metre of river made it's not quite there . But it's enough to give a sense of scale .

Offline carlos marighela

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Re: Bascule Bridge and River project.
« Reply #1 on: August 09, 2025, 08:51:25 PM »
Beautiful bit of modelling and a nice looking bridge but I'm not sold on the narrative of the scene. Are you intending to relocate the bridge bit?

The reason  I ask is that bascule bridges are generally built to facilitate the passage of river traffic. Little point spending the money on that sort of structure if they don't. The river doesn't look particularly navigable.
Em dezembro de '81
Botou os ingleses na roda
3 a 0 no Liverpool
Ficou marcado na história
E no Rio não tem outro igual
Só o Flamengo é campeão mundial
E agora seu povo
Pede o mundo de novo

Offline tin shed gamer

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Re: Bascule Bridge and River project.
« Reply #2 on: August 09, 2025, 10:49:24 PM »
Not this one. It's on the River Hull  at high tide it's only sixty feet wide. Technically that'd be around 30cm wide river on a table if it was to scale. But that starts to bugger up tabletop ranges.
So a little bit of scale compression for both ergonomics and gameplay ( the road section of the bridge is 20.5cm. just long enough to push a miniatures over halfway across and retrieve it from the other side without tipping the bridge up.)
Definitely gone OTT with the reeds in the middle.  But... that's a little bit of artistic licence to aid game play as this rivers first outing is for an 02 hundred game then it's going to double as the river for a watermill and or river wharf. As the section under the bridge doesn't have any river banks built in.
There's definitely going to be a more industrial/ urban river including a shipyard. As the river actually had ship building . This one was launched six miles up stream from the bridge. The bridge was built in the thirties and the picture of ship yard is from the fifties.
The shipyard played a vital role in ww2. ( It's hard to believe that ocean going ships were built inland and more than forty miles from the sea.)
As a kid you could see these size trawlers travelling down the river. It's very peculiar sight seeing something you know belongs on water. Apparently sailing through fields and woodland.
Its similar to when see the big ship built in Tyneside and Glasgow glide silently past the end of a street of terraced houses. Only weirder as it's in the middle of nowhere .

Offline marianas_gamer

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Re: Bascule Bridge and River project.
« Reply #3 on: August 10, 2025, 12:05:54 AM »
Very nice work Mark! I am always a fan of your scenics.
Got to kick at the darkness till it bleeds daylight.

Offline carlos marighela

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Re: Bascule Bridge and River project.
« Reply #4 on: August 10, 2025, 12:32:55 AM »
Cool! That's a very specific bit of geo location. I suppose the river could have silted up since they built the bridge, hence the reeds.

Cracking bit of work anyway. :-* :-* :-*

 

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