We have just gotten in our stock of
Future Wars (the Chris Peers rulebook for near future conflict).
The rules are the same as the original. We have, however, added a Table of Contents to make finding things easier.
You can order it from me (Rattrap Productions) or Brigade Games. Northstar should have their copies in a couple of weeks.
http://rattrapproductions.com/store/index.php?main_page=product_info&products_id=77Here is the description from our store.
The world of “Future Wars” is one which will be familiar to most people, in broad outline at least, from science fiction films. It is not a pleasant one to live in. In the post-apocalyptic near future, the cities of earth have become battlegrounds for a variety of factions - including organised crime, local citizen militias, and well armed troopers employed by successful gangsters or powerful business interests (if there is in fact any difference between these last two). The wealthiest and most ruthless of these factions deploy some hideous hi-tech weaponry in pursuit of their goals, releasing killing machines like Terminator robots and Zombies (the latter perhaps the products of some mad scientific experiment) onto the streets. At the other end of the social scale, desperate outlaws hold out in the crumbling sewers. There are even rumours of things far worse than any of these. With the planet’s defences down, alien raiding parties of species previously only imagined in humanity’s worst nightmares - Hunters and Bugs - are being reported by those few who have survived their onslaughts. What happens next is limited only by your imagination….
The rulebook contains contains a point costing system so you can model your forces on any popular science fiction films.