I put together eight zombie spawn points recently, all for show below.
Most of them are pretty standard fare but I definitely enjoyed putting a couple of them together a bit more than the others. They are intended as gaming pieces and as such dont have too many fiddly bits and pieces stuck to most of them. In my experience they almost inevitably fall off.
#1 Dr Javad
![](http://sho3box.files.wordpress.com/2010/05/drjavad1.jpg?w=300&h=192)
This is probably my favourite spawn point. It is intended to represent the "big blue phone-booth-sized containers" that terrorists use to transport zombies to strategic locations in the book "Patient Zero".
The plan in the book is that at a prearranged signal the booths open and release "walkers" to contaminate the infidels land with the biologically engineered
Sief Al Din (Sword of the Faithful) virus.
![](http://sho3box.files.wordpress.com/2010/05/drjavad2.jpg?w=300&h=289)
I added a Wargames Factory figure that I got in a trade to represent a zombified scientist. I also added a laptop made of plasticard to further thematically tie the scientist to the containment units. There is a little more info about this spawn point on my blog
here.
#2 Private Molina
![](http://sho3box.files.wordpress.com/2010/05/pvtmolinaspawn2.jpg?w=300&h=210)
Pvt Molina has a slightly more familiar spawn point look, being made from Fenris, Pardulon and Eureka parts. While this type of spawn point isnt particularly inspired, I definitely had fun getting Molina and co finished.
I went very much for a
Return of the Living Dead Part II look with all of the green toxic waste, crappy zombie flick fans
![Smiley :)](https://leadadventureforum.com/Smileys/frankenstein/smiley.gif)
#3 Doug
![](http://sho3box.files.wordpress.com/2010/05/dougspawn1.jpg?w=300&h=237)
Personally, I like my living impaired to have been rendered that way by pseudo-scientific means. This, in my opinion renders the zombification of buried corpses "unrealistic"
![Wink ;)](https://leadadventureforum.com/Smileys/frankenstein/wink.gif)
On the other hand, a zombie bursting from the grave is a classic zombie image. When an opportunity to make something fun like that comes along I dont like to let "realism" get in the way. When Doug showed up in my Frothers zombie pack last January I put it to one side, knowing that he was destined for a cheesy looking spawn pont.
The gravestone is from the GW zombie sprue. The grave is from a Horrorclix Jason Vs Freddie set plus some balsa scraps, flock and gravel. I had to trim the bottom of it to get it more flush but it still sits a bit proud. While I could have made a little more effort to get it flush with the base I was happy to leave it looking like disturbed earth caused by personal, voluntary exhumation.
I
definitely should has taken more time with the "engraved" text areas on the tombstone however.
![Roll Eyes ::)](https://leadadventureforum.com/Smileys/frankenstein/rolleyes.gif)
#4 Private Maberry
![](http://sho3box.files.wordpress.com/2010/05/pvtmayberryspawn1.jpg?w=300&h=211)
Maberry is another off-the-peg spawn point in the same vein as Pvt Molina above and Watford below.
#5 Bud
![](http://sho3box.files.wordpress.com/2010/06/budspawn1.jpg?w=300&h=259)
I have never seen C.H.U.D. (although the DVDs are en route as I type). I am however familiar with the cover of the VHS which I could never get anyone else to rent with me as a child. I figure that this Black Cat Bases manhole-with-hoodie figure was inspired by it.
![](http://sho3box.files.wordpress.com/2010/06/budspawn2.jpg?w=300&h=214)
The warning barriers come from some cheap Pound shop toys that I bought years ago. I hopefully applied enough ink washes to them to remove most of the toy look from them. Those things look so plastic-y in real life that I wasnt sure how far to go.
Naturally I then ladled gore all over them too.
As I have already painted up a pair of hoodies as
Left 4 Dead Hunters I followed the same routine while painting Bud.
#6 Private Watford
![](http://sho3box.files.wordpress.com/2010/06/pvtwatfordspawn1.jpg?w=300&h=243)
Another stalwart making up the numbers.
#7 Cerberus
![](http://sho3box.files.wordpress.com/2010/05/dogspawn.jpg?w=300&h=238)
For the hell of it I stuck a zombie dog on this one, rather than a dead human. I assume that it is marking its territory with cold, dead, bloody dog pee.
#8 It
![](http://sho3box.files.wordpress.com/2010/06/tentaclespawn1.jpg?w=300&h=255)
Tentacles dont tend to suggest zombies to most people. The figure is designed more as a Cthulhu thing really I suspect. Nonetheless I was happy to use a manhole with tentacles coming out of it as a zombie spawn point. I suppose that it goes back to my zombie grounding in the Resident Evil franchise, where mutant animals…
[ comic store guy mode ]
…and not necessarily
zombie animals. There is a difference of sorts…
[ /comic store guy mode... well... reduced to normal levels at least ]
…are reasonably common due to reasons related to the zombie outbreak.
![](http://sho3box.files.wordpress.com/2010/06/tentaclespawn2.jpg?w=300&h=215)
The newspaper is an image that I found online a few years ago and held on to. I printed out a sheet of tiny papers back then but always found them just a little too big to fit on most 28mm figure bases. I am pleased with how they look on the spawn base above though.
This was a nice, quick sub-project that I enjoyed. I dont often get around to things like spawn points, objective markers and the like so it was that bit more pleasing for me to finish because of that.
Comments and criticisms all very welcome, as usual
EDIT: so that I learn to type good.