*

Recent Topics

Author Topic: A ramble on "Foundry Paint System: quality and basic id  (Read 10798 times)

Offline Argonor

  • Elder God
  • Posts: 11378
  • Attic Attack: Mead and Dice!
    • Argonor's Wargames
A ramble on "Foundry Paint System: quality and basic id
« Reply #15 on: 26 June 2007, 11:33:04 AM »
Not to hi-jack this thread, but has anyone tried out the new 'foundation' (I think they're called) paints from GW?  Rumour has, they should be very rich in pigments?
Ask at the LAF, and answer shall thy be given!


Cultist #84

Offline Hammers

  • Amateur papiermachiéer
  • Moderator
  • Elder God
  • *
  • Posts: 16143
  • Workbench and Pulp Moderator
A ramble on "Foundry Paint System: quality and basic id
« Reply #16 on: 26 June 2007, 11:54:26 AM »
Don't you worry about no hijacking, son.

I just bought a pot to experiment with. In my not-so-humble opinion GW has been a little below standard with a lot of their colors so I think they are merely catching up. Wherefore I don't thing the price is warranted in comparaison to for example Vallejo.

Offline Argonor

  • Elder God
  • Posts: 11378
  • Attic Attack: Mead and Dice!
    • Argonor's Wargames
A ramble on "Foundry Paint System: quality and basic id
« Reply #17 on: 27 June 2007, 11:10:02 AM »
Well, that was somehow what I suspected... comparing their current range with the original (made by Black Hat, I think), colour density has really deteriorated (was that spelled correct??).... Thanks.

Offline A_Train

  • Scientist
  • Posts: 360
    • My Blog
Re: A ramble on "Foundry Paint System: quality and basic id
« Reply #18 on: 27 March 2012, 11:44:10 PM »
A bit of a necro, and I apologize for that, but I thought this would be a good ace to ask.

What is the best/most useful red from the foundry line, including Napolionic?

Offline Mindenbrush

  • Supporting Adventurer
  • Mastermind
  • *
  • Posts: 1289
Re: A ramble on "Foundry Paint System: quality and basic id
« Reply #19 on: 28 March 2012, 12:51:05 PM »
I use mainly Foundry accompanied by select Plaka, Cote D'Arms, Vallejo MGC & MGC, Liquitex and GW Metallics.

The original set of Foundry colours are very good though the less used colours - yellow, red, pink - can be thin.

Check out the link below for a list of paint mixes on the Steve Dean site

http://www.sdean-forum.co.uk/phpBB3/viewforum.php?f=2
Wargamers do it on a table.
YNWA - It is not a badge, it is a family crest
Montreal Historical Wargaming Club

Offline Mister Rab

  • Mastermind
  • Posts: 1069
  • in plumbum veritas
Re: A ramble on "Foundry Paint System: quality and basic id
« Reply #20 on: 28 March 2012, 01:07:47 PM »
I've recently taken quite a shine to the Redcoat triad from Foundry, adding a touch of GW blood red or GW scarlet ink wash if I want a bit more 'pop'. Actually, shifting to a grey undercoat (from black) has made the most difference in red coverage in my painting, but I do like the Redcoat tone.

Giving a top highlight of a bone colour, followed by a wash with GW's Baal Red newish red wash, also works (for me, anyway) to give a touch of brightness with a deep red background.


Painted/purchased (2024) - 18/28

Offline Prof.Witchheimer

  • Elder God
  • Posts: 12088
    • Back of Beyond
Re: A ramble on "Foundry Paint System: quality and basic id
« Reply #21 on: 28 March 2012, 01:14:12 PM »
From my experience unfortuinately Foundry doesn't have good red, no one I've tires did cover well. I always have to paint 2-3 layers over the first one.

I take GW's red.

Offline Remington

  • Mastermind
  • Posts: 1658
  • Who? Where? Say what now?
    • The Doc's Diary
Re: A ramble on "Foundry Paint System: quality and basic id
« Reply #22 on: 28 March 2012, 01:38:10 PM »
I quite enjoy Bright Red (15) by Foundry... Well, except maybe for the Highlight colour. There redcoats were painted using that triad:



Redcoat Red was useless for me. It dried shiny and had the coverage of warm air. Since then I've heard differing opinions on Redcoat and I've come to the conclusion that Foundry can be a bit hit and miss with their quality and every now and again you get a bad batch. Having said that, this only happens occasionally. For the past two years I've only had problems with my Redcoat and my Phlegm Green (which as far as I recall the Professor likes using for his Khaki tones, so his can't be that bad).

Offline Mindenbrush

  • Supporting Adventurer
  • Mastermind
  • *
  • Posts: 1289
Re: A ramble on "Foundry Paint System: quality and basic id
« Reply #23 on: 28 March 2012, 01:46:02 PM »
When using Foundry or Cote D'Arms paints I add a little bit of TAMIYA XF-21 FLAT BASE to the paint or to my 'thinner' fluid, this takes the 'gloss' off.

Offline Plynkes

  • The Royal Bastard
  • Elder God
  • Posts: 10317
  • I killed Mufasa!
    • http://misterplynkes.blogspot.com/
Re: A ramble on "Foundry Paint System: quality and basic id
« Reply #24 on: 28 March 2012, 01:49:30 PM »
Those guys are bloody fantastic, Dimitri. You kept them quiet.
With Cat-Like Tread
Upon our prey we steal...

Offline Captain Blood

  • Global Moderator
  • Elder God
  • Posts: 19742
Re: A ramble on "Foundry Paint System: quality and basic id
« Reply #25 on: 28 March 2012, 02:13:48 PM »
I take GW's red.

Me too. GW blood red is the best I've found.

Offline Remington

  • Mastermind
  • Posts: 1658
  • Who? Where? Say what now?
    • The Doc's Diary
Re: A ramble on "Foundry Paint System: quality and basic id
« Reply #26 on: 28 March 2012, 03:39:48 PM »
@ Mindenbrush

That's a neat idea. Will have to give it a try. I wonder if that will improve coverage as well. I've always had the feeling (without daring to feign any technical understanding concerning paints! :D) that the "glossiness" was creating the "bad-cover-ness". (Please note the technical terms!)

@ Plynkes

No, I didn't... :) They are about 2.5 years old tho! Nonetheless, thank you for your kind words. If only we had managed to find a pleasing Nap Ruleset, I'd be painting Napo-Stuff with a vengeance. Oh well...

Offline War In 15MM

  • Scatterbrained Genius
  • Posts: 2273
Re: A ramble on "Foundry Paint System: quality and basic id
« Reply #27 on: 28 March 2012, 03:51:00 PM »
Vallejo Flat Red seems to cover well for me.

Offline King Tiger

  • Scientist
  • Posts: 497
  • the levels of derp are astounding.
Re: A ramble on "Foundry Paint System: quality and basic id
« Reply #28 on: 31 March 2012, 07:36:31 PM »
Heard no complaints only praise about foundry red down my area, and considering we have 4 or so people currently painting brutes for zulu wars that's allot of red used, and the results I always se. Are stunning

Offline OSHIROmodels

  • Supporting Adventurer
  • Elder God
  • *
  • Posts: 28292
  • Custom terrain a speciality.
    • Oshiro modelterrain
Re: A ramble on "Foundry Paint System: quality and basic id
« Reply #29 on: 31 March 2012, 08:01:33 PM »
From my experience unfortuinately Foundry doesn't have good red, no one I've tires did cover well. I always have to paint 2-3 layers over the first one.

I take GW's red.

This.

A base of Bestial brown (that was) and then scab red on top with a couple of lighter tones (scab red with some other red that I can't quite remember but I made a big pot of it so it won't run out for a while  :) )

cheers

James

 

Related Topics

  Subject / Started by Replies Last post
2 Replies
2423 Views
Last post 14 August 2007, 06:44:54 AM
by Poliorketes
20 Replies
6058 Views
Last post 25 January 2011, 08:07:04 AM
by Malebolgia
26 Replies
10493 Views
Last post 17 November 2009, 09:57:13 PM
by manic _miner
0 Replies
1279 Views
Last post 15 October 2012, 04:51:57 PM
by Madmick
4 Replies
1203 Views
Last post 31 December 2016, 10:23:40 PM
by Davros