ich möchte gern meinen spielbericht euch zeigen
da ich aber dem englischen nicht 100% mächtig bin müsst ihr mir einige ungereimtheiten verzeihen
Such dear friends of the alcoholic beverages and the well-kept shooting finally it is the first game of a new series is over and you should not be withheld.
As a small introduction, I would say the following:
"... The family of Don" The Flower "Alfonso is great in the bootlegging business in the city.
The only to the Don make life a bit difficult, this Irish Transport union. They have a monopoly on the transport and taxi industry and want all transactions (legal or illegal) earn a little bit of getting as little as possible enter into risk. "Feige dirt band ..."
The local dignitaries are also beautiful and corrupt since the lovely Betty takes care of the mayor should be expected from this quarter also not too much attention to the business of the Don. But as the Don had not reckoned with Washington. Everywhere appeared once on the types do not really corrupt, and take their jobs seriously somehow. And there it was again the problem with the law.
This prohibition's agents have scouted the store and prepare for a raid. ... And here is where the story. ... "
As always, I have for this game again created event maps and character maps with the character sheets are new now.
New design and laminated (I am the proud owner of a laminator: D) and also brand new car are the cards with all important details and strategy outlined parking spaces for the miniatures.
Ray / Frank: You're Prohibition agents.
Your agent to be good and always on the right page. But in this city you are strangers and you can just leave you on your own. No one knows who is here with whom and under a blanket.
Objective: To arrest the gangster-heads! (+1 SP for Higgy, +1 and +2 Georgio SP for SP for the books)
Higgy: You are the right hand of the Dons.
You are responsible for the smooth running of the business.
But this little dirt rat Georgio, the way you had then stretched the girlfriend, you is scary, but currently the Don loves him (which may also change). He was not born for this business - too soft will, only the easy money, without family honor -. Keep an eye on him once beautiful!
Objective: dirty rats have to be crushed when the Don remembers! (+3 SP)
Georgio: You are the bookmakers of the Dons.
The women love you and you love women, that life could not be better. But here is something in the air. As long as you have the books you should not do anything but get you you rather have a gun safe is safe!
Objective: Come alive out of the thing! (+3 SP)
1st The mission is to "rescue" of the bookmaker. This result is invalid if the event has already occurred seventh
2nd The police patrol received a tip from now +1 appear for the test of the on the field.
3rd A car is displayed on the street (1d6 speed). It is activated normally and can of course be stopped and used.
4th Blockweiter a power failure. All the street lights go off for a random duration W10 - 1Spielzug 1-3 = / 4-6 = 2 moves / 7-9 = 3 plays / 10 = for the rest of the game.
5th Another gangster comes to a sudden. Place them on a road access to it, but min. 3 "distance to every law enforcement.
6th One passerby blocked the sight line of law enforcement. The player of the Don can thus place a passerby that the line of sight of one or more law enforcement is blocked by it.
Seventh The mission is to save the books, you can replace the bookmakers. This result is invalid if the event has already occurred first
8th This event makes the event six lapse if it occurs before the event 6
Now to the goals of each party and their installation
• Mafia - The Accountant and the books need to be rescued from the clutches of the FBI.
• prohibition agent / Police - The organized crime, must be positioned the craft.
in plain text:
Victory for the Don Higgy and the bookmakers (+ books) are safe. = 3 victory points per person
Victory for the good arrest anything goes. = +1 Point for each victory captured gangster
Special Rules
It is night - any visual lenghts are 12 '
Quiet area - in any shooting is immediately alerted a police patrol (after the first shot shows the police patrol in the next turn - throw 2W6 at the speed with which the police car appears on the field) to determine
Street lighting - The main street is lit - all in 2.5 "(5" diameter) distance to the lantern is +2 for the "Guard Duty" BR-Test.
Capture - there are the "Gettin'the drop rules from the rule book and if an enemy in close combat KO was beaten, he can be taken prisoner.
Equipment-any equipment or weapons can be recorded from the fallen characters and weapons used werden.Bei is the limited supply of ammunition, the first "ammo tracking" is used up the ammunition and the weapon is fired blank.
Hugo-is the watchdog of Joey and can be made by the men of the Don go. The problem is that Hugo hears only gangsters and attacking each other right away.
Line-up:
The men of the Don in the store have to do with their shops and are only concerned about it. As a hedge they can be men on the street in front of the warehouse or the roof to guard (it's subject to the "Guard Duty" rules for placing the guards).
The car is parked in front of the store and into / in front of him waiting for the driver.
Law enforcement can be placed anywhere opposite the department store on the edge.
The police patrol is either randomly or at the first shooting on the field. Determine the edge of what appears random patrol. She drives a patrol car when he appears randomly on the field throws 1d6 for speed determination. If the patrol is alerted by shots 2W6 thrown for speed.
eg throw from the second turn, a W10 with a 10 + is the patrol on the pitch in the second turn with a 9 +, the third in the 8 +, etc.
... and so have the protagonists (law enforcement and Matt Lemming = = Higgy and his henchmen, El Comandante = Georgio) decided