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Author Topic: WK's Renaissance fantasy project - Witchhunters and more released (10/02)  (Read 197531 times)

Offline Pil

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Re: WK's secret dwarf project - more sallets
« Reply #210 on: 17 March 2012, 11:11:23 AM »
I've decided to follow through with the idea of converting the complete set of the action poses with sallet helmets and offering them as an additional choice for core infantry troopers. Since they are fairly uncomplicated conversions, these should be able to go straight into a productionmould, so it shouldn't take very long to get these released.

The last 3 went together a lot faster than the first one I did. Here 's a picture of all 4 of them:



Very cool conversions! There are still some mould lines on the sallets 8)

If I would start a dwarf army with these I'd prefer variety but there's plenty of that already, great work!
Let me hear the battle cry
Calling on the wind
Let me see the banners fly
Before the storm begins

Offline white knight

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Re: WK's secret dwarf project - more sallets
« Reply #211 on: 17 March 2012, 01:03:25 PM »
Yes I know, I still need to clean the mouldlines.  :)

They all add to the already existing variety and their faceless nature makes it easier to have repeat models in the same army than with the full face ones.

Offline white knight

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Re: WK's secret dwarf project - infantry command greens (22/03)
« Reply #212 on: 22 March 2012, 07:53:47 PM »
For some reason I forgot to post these, although they were finished around the start of the year. They are the command figures for the core infantry, as always by John Pickford. These have been mastermoulded and productionmoulded and I should have castings ready in a couple weeks.

We've got three bodies: captain, standardbearer and musician and three heads that should be interchangeable with eachother as well as with those of the infantry set. The captain and standardbearer get some further options for customisation.





The captain has three weapon options - a sword, a pistol and a warhammer - and two different shields inspired by period iconography and the obligatory skull (it felt weird not having included one in any of the figures before as I hear skulls are the cool thing to do). His feathers will have more of a curve in the final castings:







The musican is a pretty traditional design, a drummer, 'nuff said.



The standardbearer has three different standard options, two of which reflect the design of the captain's shields. These should fit without much difficulty on the bodies of the first infantry set (WKD-01) if you like more variety and the halberds and pikes from that set should fit on the standardbearer's body, turning him into a pretty good captain or sergeant figure.





Offline clam

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Re: WK's secret dwarf project - infantry command greens (22/03)
« Reply #213 on: 23 March 2012, 08:53:35 AM »
Oh yeah! :D

I'll be needing those, so please make sure to let me know when castings are up for sale.


Offline white knight

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Re: WK's secret dwarf project - infantry command greens (22/03)
« Reply #214 on: 23 March 2012, 12:38:18 PM »
The moulds have been made, so I should have some in a week or two if nothing goes wrong.

Offline Blue in vt

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Re: WK's secret dwarf project - infantry command greens (22/03)
« Reply #215 on: 23 March 2012, 01:26:37 PM »
 :-* Hubba hubba!

Damn...I see a need for another dwarf pike block coming.... ;D

Blue
My Painting/Collecting Blog: http://bluesmarauders.blogspot.com/

"Jesus weeps when people buy resin." ...Hammers March 2012

Offline clam

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Re: WK's secret dwarf project - infantry command greens (22/03)
« Reply #216 on: 23 March 2012, 02:58:25 PM »
The moulds have been made, so I should have some in a week or two if nothing goes wrong.

Awesome - and what could possible go wrong now lol

Offline white knight

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Re: WK's secret dwarf project - infantry command greens (22/03)
« Reply #217 on: 24 March 2012, 05:50:03 PM »
Don't tempt fate.

Meanwhile, mastercastings of the second zweihänder batch arrived, which means the zweihänder sets can leave for productionmoulding early next week.
« Last Edit: 25 March 2012, 08:51:51 AM by white knight »

Offline Hubbynz

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Re: WK's secret dwarf project - infantry command greens (22/03)
« Reply #218 on: 25 March 2012, 05:00:06 AM »
Really digging the captain....very dynamic

Offline white knight

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Re: WK's secret dwarf project - infantry command greens (22/03)
« Reply #219 on: 26 March 2012, 08:40:57 PM »
With only a couple hours before sending the figures off to the mouldmaker for productionmoulding, I found myself with the choice to duplicate one of the bodies in the unitfiller set or make a set of 3 with 4 heads.

Or I could use the flambergé sword from one of the other figures and attempt a small conversion to create a minor variant...


Offline Blue in vt

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Re: WK's secret dwarf project - infantry command greens (22/03)
« Reply #220 on: 26 March 2012, 08:44:07 PM »
The more variants the better in my book...I love the flamberge!

Cheers,

Blue

Offline clam

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Re: WK's secret dwarf project - infantry command greens (22/03)
« Reply #221 on: 27 March 2012, 02:01:25 PM »
I'm probably late (to affect your decision) - but that's a big "yes, please" from me, too.

Fantastic convertion :)

Offline white knight

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Re: WK's secret dwarf project - infantry command greens (22/03)
« Reply #222 on: 27 March 2012, 02:36:02 PM »
Here's to hoping my hamfisted conversion attempts turn out okay in the moulding.

Offline The Gray Ghost

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Re: WK's secret dwarf project - update (26/03)
« Reply #223 on: 18 April 2012, 02:32:15 AM »
Wow Fantastic stuff
I used to be with it, but then they changed what it was. Now what I'm with isn't it anymore and what is it seems weird and scary.

Offline Blue in vt

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Re: WK's secret dwarf project - update (26/03)
« Reply #224 on: 18 April 2012, 02:41:17 AM »
Hey Seb.  Any update on the zweihanders?  I would love to
Squeeze in a team for the LPL. But time runs short!

Can't wait!

Blue

 

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