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Author Topic: Skulldred 2011!  (Read 3060 times)

Offline Delaney

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    • Delaney King
Skulldred 2011!
« on: January 05, 2011, 05:12:51 PM »
Hi guys, got a few emails over the Christmas holiday about Skulldred.

I am just working on the new Skulldred release at the moment.  Here is some of the nice stuff....

  • Simple one line of text to describe models attributes (clumsy large creature, fast large hero, poor minion, adept shooter w. magic armour)
  • Optional element rules allow for rectangular multibased elements to move, and movement tray 'remove casuality' based mass combat.  8 cm frontage used so you can tack 3 large or 4 small square bases onto strips and have a little room for multibasing.  These rules also cover moving large rectangular vehicles or creatures.
  • Dice back to normal D6.  Hit dice is how much damage you do, 'to-hit' is how good you are at doing it.  Thus clumsy giant rolls 5 dice and has a 2 in 6 chance to hit on each, or a dependable mighty Halfling lord rolls 2 dice but has a to-hit of 5. 
  • Dropped guard mechanic- roll zero hits on an attack, opponent may double his hits.  Thus halfling grunt can, if very, very, very lucky, take down a dragon. 
  • Special D6 Action Dice covers stupidity, fear, cunning, initiative and engineering in one mechanic!
  • Rules condensed even further.  Book waaaaay smaller! 
  • Optional 5 standard base span stick added for faster moving units.
  • Special sticker marked D6 Action Dice covers stupidity, fear, cunning, initiative and engineering in one dice roll mechanic.
  • Triple span changed to quad span for ranged combat and spell effects
  • I promise to not alter the character builder costs at the last moment thus throwing out the examples as in the last release.... doh  ;)

Will post a link here once the new rulebook is up!

Thanks for patience and help- obviously Skulldred is currently running fourth place to my LIFE/WORK/MINIATURE BUSINESS balance - hence quiet forum and blog!

Any other suggestions warmly welcomed as usual!
Delaney King:  Digital Artist, Sculptor, Character Artist, TransDimentional Spatula Wielder, Sandwich.
My retro mini blog:  http:www.kingsminis.blogspot.com       My own minis and games:  www.darklinggames.com

Offline phreedh

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Re: Skulldred 2011!
« Reply #1 on: January 05, 2011, 07:37:14 PM »
Will enjoy. Great summary. Long live brevity! :)
Please visit my miniature gaming blog at http://ministuff.godzilla.se


Offline Thantsants

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Re: Skulldred 2011!
« Reply #2 on: January 05, 2011, 09:35:03 PM »
Sounding good - looking forward to playing the latest version at some point...  :D

Might have to wait till I get my Dwergs painted up though!  ;)

Offline Christian

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Re: Skulldred 2011!
« Reply #3 on: January 07, 2011, 05:28:00 AM »
I am still getting stuff together to try this out :( I'm really excited about the new version though, it's a great set of rules from what I've read.

Offline Delaney

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Re: Skulldred 2011!
« Reply #4 on: January 09, 2011, 10:46:38 PM »
Thanx! 

Oh yes, HAVE to do that game soon Christian!

I really feel like putting together a John Blanche inspired, super heavily converted chaos troupe for my force.  I was going to do orcs, but I think you called dibs on that right?



Offline Christian

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Re: Skulldred 2011!
« Reply #5 on: January 10, 2011, 12:33:35 AM »
Yeah I've got some Black Orcs and a few others based, just not painted yet :D I like your idea though. Still, two orc forces bashing away at each other...

Offline Delaney

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    • Delaney King
Re: Skulldred 2011!
« Reply #6 on: January 11, 2011, 06:47:52 AM »
Ork bash off.  Nice!

I add optional gore counter rules, so you can leave puddles of goo when you kill something big time.  You can either place a new one from the pile, or take one from somewhere else on the field.  That would really work for orcs :)

Skulldred beta 2.0 progress...

Basics, Combat and Movement chapters done.  Currently crunching numbers on character generation.  Yawn.

Offline Delaney

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    • Delaney King
Re: Skulldred 2011!
« Reply #7 on: January 13, 2011, 01:52:30 AM »
So you using round or hex bases for your orcs Christian?

Offline Christian

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Re: Skulldred 2011!
« Reply #8 on: January 14, 2011, 02:42:23 AM »
Hex bases! They look quite nice. I'll send you a pic of my guys :)

Offline Delaney

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  • Posts: 387
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    • Delaney King
Re: Skulldred 2011!
« Reply #9 on: January 14, 2011, 04:41:27 AM »
Sweet!

 

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