*
Welcome, Guest. Please login or register.
April 27, 2024, 05:17:16 AM

Login with username, password and session length

Donate

We Appreciate Your Support

Members
Stats
  • Total Posts: 1690828
  • Total Topics: 118354
  • Online Today: 861
  • Online Ever: 2235
  • (October 29, 2023, 01:32:45 AM)
Users Online
Users: 4
Guests: 718
Total: 722

Recent

Author Topic: WK's goblin landsknecht project - Goblin/Halfling Wizard greens (18/8)  (Read 23638 times)

Offline clam

  • Scientist
  • Posts: 401
    • Clamshells and Sea Horses
Re: WK's (not so) secret goblin landsknecht project...
« Reply #15 on: May 22, 2011, 12:35:11 PM »
Renaissance Goblins  ??? ??? ???

That's? .... different?  - but I like them :)

And no doubt, that Mr. Adams did a great job on them - and will certainly go well with the Mercenary Orcs/Ogres he did for foundry.

Offline white knight

  • Moderator
  • Galactic Brain
  • Posts: 6180
    • WK's Miniature Imperium
Re: WK's (not so) secret goblin landsknecht project...
« Reply #16 on: May 22, 2011, 12:39:30 PM »
Well, it makes more sense than the orcs when you think about it, goblins being more cunning and more prone to seeing the advantages of living an "almost civilised" mercenary life.  ;)

Offline DeafNala

  • Supporting Adventurer
  • Elder God
  • *
  • Posts: 10126
Re: WK's (not so) secret goblin landsknecht project...
« Reply #17 on: May 22, 2011, 02:26:21 PM »
Well, it makes more sense than the orcs when you think about it, goblins being more cunning and more prone to seeing the advantages of living an "almost civilised" mercenary life.  ;)

HEAR! HEAR! From my admittedly biased viewpoint as a Goblin Guy, I TOTALLY agree; plus Goblins are a splendid counterpoint to the Dwarves. It's drugs & sex & rock 'n roll VS beer & broads & baritones...sort of a '60s culture clash. Tying the two projects together with the LOVELY costumes of the Renaissance is an inspired touch...it is scant wonder you have become my hero.
I'd NEVER join a club that would have me as a member.  G.Marx

Offline white knight

  • Moderator
  • Galactic Brain
  • Posts: 6180
    • WK's Miniature Imperium
Re: WK's (not so) secret goblin landsknecht project - update 10/15
« Reply #18 on: October 15, 2011, 06:49:42 PM »
I've been silent for a long time about the goblins, but I finally have an update. Kev's been busy converting the existing poses to add more variants and has gone way beyond expectations in making each one unique. He also added more heads and more weapon options. There are 8 new bodies (making for a total of 12), 10 new heads, a few variants for the existing weapons and a crossbow option.

These are now off to the mouldmaker and have been mastermoulded. I am awaiting mastercastings for one final check. If everything checks out, they're up for productionmoulding.

But in the mean time, have some pictures.

The 8 new bodies:


The heads (the missing one is visible in the above image):





Another look at some of the bodies:



 Some of the "plug-in" types in action:



The sprues (spears and halberds have  been sprued up differently since). The little shield in the lower right corner has a hand attached to it. This will allow to use the normal (one-handed weapons) on the plug-in type bodies in combination with the shield for even more variety in the poses.



Offline DeafNala

  • Supporting Adventurer
  • Elder God
  • *
  • Posts: 10126
Re: WK's (not so) secret goblin landsknecht project - update 10/15
« Reply #19 on: October 15, 2011, 07:19:10 PM »
OH BABY! THOSE ARE SO COOL!...I'm mildly impressed. GREAT LOOKING  minis...I love the expressions.

Offline rob_alderman

  • Scatterbrained Genius
  • Posts: 3718
  • Dribbling wreck...
Re: WK's (not so) secret goblin landsknecht project - update 10/15
« Reply #20 on: October 15, 2011, 09:42:47 PM »
What fantastic heads! I hope the 2 bare ones become available, so we can Kev Adams up models from other ranges too! :)

Offline white knight

  • Moderator
  • Galactic Brain
  • Posts: 6180
    • WK's Miniature Imperium
Re: WK's (not so) secret goblin landsknecht project - update 10/15
« Reply #21 on: October 15, 2011, 09:55:22 PM »
The sprue with the three bare heads and the sprue with the three identical sallet helmets will be available separately. ;)

Offline Pil

  • Scatterbrained Genius
  • Posts: 2006
  • One shot at glory
Re: WK's (not so) secret goblin landsknecht project - update 10/15
« Reply #22 on: October 16, 2011, 08:15:21 AM »
Fantastic!  :-*
Let me hear the battle cry
Calling on the wind
Let me see the banners fly
Before the storm begins

Offline clam

  • Scientist
  • Posts: 401
    • Clamshells and Sea Horses
Re: WK's (not so) secret goblin landsknecht project - update 10/15
« Reply #23 on: October 16, 2011, 03:32:07 PM »
So glad I'm not into Goblins - or else ..... (goodbye hard earned money) ;D

But surely impressive pieces by Mr. Adams - and might be tempted picking up a small sample of these later on ;)

Offline white knight

  • Moderator
  • Galactic Brain
  • Posts: 6180
    • WK's Miniature Imperium
Re: WK's (not so) secret goblin landsknecht project - update 10/19
« Reply #24 on: October 19, 2011, 07:52:52 PM »
Just found a couple more pictures on my camera that somehow didn't make it onto my computer last time...  :?

Anyway, this shows a closer look at the new bodies, including the backside.




Offline DeafNala

  • Supporting Adventurer
  • Elder God
  • *
  • Posts: 10126
Re: WK's (not so) secret goblin landsknecht project - update 10/19
« Reply #25 on: October 19, 2011, 09:40:26 PM »
VERY COOL additions to an already FINE array of minis. Renaissance Goblins & their Dwarven adversaries combine my favorite Fantasy types with my favorite Historical period...WELL DONE!

Have you noticed how these projects take over your life?

Offline white knight

  • Moderator
  • Galactic Brain
  • Posts: 6180
    • WK's Miniature Imperium
Re: WK's (not so) secret goblin landsknecht project - update 10/19
« Reply #26 on: October 19, 2011, 10:00:41 PM »
Yes, the original plan was a handful of minis. ;D

Offline Mason

  • Elder God
  • Posts: 21222
  • Eternal Butterfly!
    • Blind Beggar Miniatures
Re: WK's (not so) secret goblin landsknecht project - update 10/19
« Reply #27 on: October 20, 2011, 10:53:42 AM »
These are fantastic!

I can see a few of these in my Ork Witch Hunters warband, especially with those lovely sallet helmets.

Any idea how long before you have them in production?

I do not mind if it is a while, I need time to get on with everything else!  ;)


Offline white knight

  • Moderator
  • Galactic Brain
  • Posts: 6180
    • WK's Miniature Imperium
Re: WK's (not so) secret goblin landsknecht project - update 10/19
« Reply #28 on: October 20, 2011, 12:29:49 PM »
I can see a few of these in my Ork Witch Hunters warband, especially with those lovely sallet helmets.

Sallet helmets will be available on their own, so if you want you can replace all of the heads to have them.

Any idea how long before you have them in production?

If there are no problems with the mastercastings, sometime next month probably.

Offline Mason

  • Elder God
  • Posts: 21222
  • Eternal Butterfly!
    • Blind Beggar Miniatures
Re: WK's (not so) secret goblin landsknecht project - update 10/19
« Reply #29 on: October 20, 2011, 12:36:36 PM »
Sallet helmets will be available on their own, so if you want you can replace all of the heads to have them.

If there are no problems with the mastercastings, sometime next month probably.

Perfect!


 

Related Topics

  Subject / Started by Replies Last post
1 Replies
2415 Views
Last post November 10, 2010, 08:52:31 PM
by The Dozing Dragon
9 Replies
3742 Views
Last post April 01, 2011, 11:16:46 PM
by Aeneas
35 Replies
8546 Views
Last post December 03, 2011, 10:17:38 PM
by leutenantbrittan
1 Replies
1428 Views
Last post January 10, 2012, 05:28:55 AM
by Doomsdave
1 Replies
1506 Views
Last post September 09, 2016, 04:07:04 AM
by Shortwars Miniatures