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Author Topic: Armoured Trains in Battlefield Evolution BoB  (Read 2202 times)

Offline stevedaccs

  • Bookworm
  • Posts: 75
Armoured Trains in Battlefield Evolution BoB
« on: January 05, 2012, 03:45:17 PM »
I have not been doing anything for BoB for quite a while but when I was sorting out my lead mountain I found my unpainted Armoured Train and this has set me off!

I have purchased Agis' beautifully produced Back of Beyond for Battlefield Evolution and I want to use these rules but I cannot see anything about armoured trains.

Has anyone got any thoughts about rules to use with Battlefield  Evolution so that I can justify finally painting up the train?

Offline Agis

  • villainous mastermind
  • Galactic Brain
  • Posts: 4886
    • A.D.Publishing
Re: Armoured Trains in Battlefield Evolution BoB
« Reply #1 on: January 05, 2012, 03:57:10 PM »
I haven't included Armoured trains on purpose, IMO a seperate game within a game.

However if you give me the real life mass (in t), speed in km/h, armour values, guns and measurements of the train I can work out some quick stats if you want.

You can then decide if the train can move or is stationary.
cheers and keep on gaming, Agis - https://www.adpublishing.de

Offline stevedaccs

  • Bookworm
  • Posts: 75
Re: Armoured Trains in Battlefield Evolution BoB
« Reply #2 on: January 06, 2012, 04:05:43 PM »
That is very kind of you Agis. I shall try to put some data together and post again. Actually your comment about the Game within a Game has given me a few ideas already.

Offline Agis

  • villainous mastermind
  • Galactic Brain
  • Posts: 4886
    • A.D.Publishing
Re: Armoured Trains in Battlefield Evolution BoB
« Reply #3 on: January 06, 2012, 04:53:26 PM »
You are most welcome, I have to admit that the idea to include trains always gnawed on me...
Let's see what we can do!

 

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