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Author Topic: obsidian3d's Strange Aeons thread - Bones werewolf  (Read 27608 times)

Offline obsidian3d

  • Scatterbrained Genius
  • Posts: 2010
Re: obsidian3d's painting and modelling thread
« Reply #30 on: 30 May 2012, 03:06:52 AM »
And finally, some cultists.

I actually finished these before starting any of the conversions, but I wanted to building things up in my thread a little bit.  Just in case you all thought I wasn't ever going to bother painting anything for myself! :P



These guys turned out really well I think.  Red can be a real bitch to paint but I have no complaints about this batch.  There are three more (Cultist pack #1) to add to the crew and then they're done.  I'm not sure if I'll be painting my snake men pack to match, or if I'll wait until I have another group of cultists done.  Time will tell, or you nice folks can sway me with your suggestions. :D

Offline aggro84

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Re: obsidian3d's painting and modelling thread
« Reply #31 on: 30 May 2012, 04:10:53 AM »
It's about time you showed us some minis!  lol

I like the cultists: Red can be very tricky to do.

And you've made good use of the Horrorclix miniatures.

Were did the mummy come from? I don't remember seeing it before?

Offline styx

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Re: obsidian3d's painting and modelling thread
« Reply #32 on: 30 May 2012, 05:30:09 AM »
Good work there! More!
Check out my blogs!

Warhammer 40k, Fantasy and more!: http://armyoftheweek.blogspot.com

Warhammer Historicals: Legends of the High Seas and Old West, Gladiator: http://diceoflegends.blogspot.com/

Strange Aeons: http://strangeraeonsadventures.blogspot.com

Offline Nik

  • Lurker
  • Posts: 1
Re: obsidian3d's painting and modelling thread
« Reply #33 on: 01 June 2012, 12:47:30 PM »
Very nice, congratulations.
In particular, the cultists


Nik

Offline obsidian3d

  • Scatterbrained Genius
  • Posts: 2010
Re: obsidian3d's painting and modelling thread
« Reply #34 on: 01 June 2012, 05:55:07 PM »
Had a chance to play a games as lurkers last night. We rolled the Bag Man scenario. It was a close game with his agent taking out my toughest cultist on the second turn, but I was able to hinder him by forcing close combat with his leader. Two of my opponent's characters ended up with major injuries; one suffering amnesia and losing a skill, the other developing ballista phobia.

I'll post up images of my first batch of Threshold agents soon, before they get messed up un action too... :)

Offline styx

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Re: obsidian3d's painting and modelling thread
« Reply #35 on: 01 June 2012, 06:01:13 PM »
Go TEAM LURKER!  ;D

Offline obsidian3d

  • Scatterbrained Genius
  • Posts: 2010
Re: obsidian3d's painting and modelling thread
« Reply #36 on: 03 June 2012, 12:04:45 AM »
The game I mentioned earlier happened on Thursday.  Prior to heading down to the store I spent a little time and painted up my initial threshold list. In case anyone is wondering, I had last week off from work, which is the only reason I've been able to get so much done.  When I go back on Monday the miniature stuff will slow down a LOT.

Here's the Threshold team (some of the photos aren't great due to the scenery stealing the camera's focus):


Carl Selinger - The rugged character of my Threshold list.


Elizabeth Montrose - Heroic shotgun-toting Lizzy...


Loamy MacIntyre - Second in command, how could he not be with such a fantastic mustache?


Arthur Hendry - Stiff-collared researcher of ancient language.


James Forester Jr. - Concerned citizen.
« Last Edit: 03 June 2012, 12:06:51 AM by obsidian3d »

Offline obsidian3d

  • Scatterbrained Genius
  • Posts: 2010
Re: obsidian3d's painting and modelling thread
« Reply #37 on: 03 June 2012, 12:09:54 AM »
And of course the cultists are always recruiting.



Here's the whole crew having a..er...welcoming party for the new members.


Offline obsidian3d

  • Scatterbrained Genius
  • Posts: 2010
Re: obsidian3d's painting and modelling thread
« Reply #38 on: 03 June 2012, 12:11:49 AM »
But don't worry, the Threshold agents have a party planned for them.  A shotgun party.


Offline styx

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Re: obsidian3d's painting and modelling thread
« Reply #39 on: 03 June 2012, 04:53:34 AM »
Great work!

Offline necrocannibal

  • Mad Scientist
  • Posts: 609
  • Cthulhu for President!!!
Re: obsidian3d's painting and modelling thread
« Reply #40 on: 03 June 2012, 09:05:51 AM »
That's quite an amount you've painted and moddeled lately, great job!
The Cult of the Black Goat Cultist No. 11

ph'nglui mglw'nafh Cthulhu R'lyeh wgah'nagl fhtagn! Iä! Iä! Cthulhu fhtagn!

Offline Mason

  • Elder God
  • Posts: 21228
  • Eternal Butterfly!
    • Blind Beggar Miniatures
Re: obsidian3d's painting and modelling thread
« Reply #41 on: 03 June 2012, 04:15:12 PM »
Well done that man!
Plenty of output in the last few days.

That is quite a substantial Cult that you have built up there.
Nice to see them in a group shot, too, along with the shot of your Threshold team.
Nice figures, looking forward to seeing what you come up with next...

Offline einarolafson

  • Mastermind
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Re: obsidian3d's painting and modelling thread
« Reply #42 on: 03 June 2012, 06:34:28 PM »
Another great thread!! Very nice collection of painted miniatures and scenery. Thank you for sharing!! Love the temple.

Offline obsidian3d

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  • Posts: 2010
Re: obsidian3d's painting and modelling thread
« Reply #43 on: 03 June 2012, 06:43:19 PM »
Thanks everyone. I do hope to have another batch of stuff done this week. I based and primed about 30+ models yesterday. I just have to pick which ones I'll be painting next.

Offline Mason

  • Elder God
  • Posts: 21228
  • Eternal Butterfly!
    • Blind Beggar Miniatures
Re: obsidian3d's painting and modelling thread
« Reply #44 on: 04 June 2012, 10:05:52 AM »
Looking forward to seeing what you choose to do next.
You have quite a pool to choose from, so there is plenty of choice.
 ;D

 

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