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Author Topic: Smokezombies SA lurkers.(24/1/13 werewolf)  (Read 16481 times)

Offline styx

  • Scatterbrained Genius
  • Posts: 2972
Re: Smokezombies SA lurkers.(10/1/13 botanical madness)
« Reply #135 on: January 11, 2013, 12:29:23 AM »
I see Mason has been planting the seed of evil and the vines of creativity abounds!

Check out my blogs!

Warhammer 40k, Fantasy and more!: http://armyoftheweek.blogspot.com

Warhammer Historicals: Legends of the High Seas and Old West, Gladiator: http://diceoflegends.blogspot.com/

Strange Aeons: http://strangeraeonsadventures.blogspot.com

Offline superflytnt

  • Mad Scientist
  • Posts: 558
  • Cthulhu. Cthulhu never changes.
    • Superfly Circus - Board Games And Social Commentary
Re: Smokezombies SA lurkers.(10/1/13 botanical madness)
« Reply #136 on: January 11, 2013, 02:16:01 AM »
I had to laugh at the title, SZ. "Botanical Madness"...sounds like a 50's anti drug film! Or, perhaps, a plot point regarding Lurker Cultists?
www.superflycircus.blogspot.com
Board Game Reviews And Social Commentary At Its Finest

Offline smokezombie

  • Mad Scientist
  • Posts: 705
Re: Smokezombies SA lurkers.(10/1/13 botanical madness)
« Reply #137 on: January 11, 2013, 08:25:25 AM »
The cult leader..


.." he's not your average fu#%ing horticulturalist".   8)
"The sword sung on the barren heath,
The sickle in the fruitful field;
The sword he sung a song of death,
But could not make the sickle yield."
William Blake

Offline DeafNala

  • Supporting Adventurer
  • Elder God
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  • Posts: 10120
Re: Smokezombies SA lurkers.(10/1/13 botanical madness)
« Reply #138 on: January 11, 2013, 12:41:26 PM »
I knew for certain from my first contact with Brussels Sprouts the vegetables were EVIL MANIFESTATIONS from HELL!
These Various Vegan Nasties are WONDERFUL. They'd get on famously with my Mushrooms; AND have given me some ideas along those lines. Your brushwork, bases, & color choices are OUTSTANDING. VERY WELL DONE!
I'd NEVER join a club that would have me as a member.  G.Marx

Offline smokezombie

  • Mad Scientist
  • Posts: 705
Re: Smokezombies SA lurkers.(10/1/13 botanical madness)
« Reply #139 on: January 11, 2013, 07:29:09 PM »
Cheers Deaf. I'm trying not to buy any more minis for SA ( as there is already a backlog) but getting some Hasslefree mushrooms is tempting...especially after looking at your shroom madness thread.

Offline superflytnt

  • Mad Scientist
  • Posts: 558
  • Cthulhu. Cthulhu never changes.
    • Superfly Circus - Board Games And Social Commentary
Re: Smokezombies SA lurkers.(10/1/13 botanical madness)
« Reply #140 on: January 11, 2013, 07:42:02 PM »
I'm with you SZ. I'm not buying anything but terrain until I've got ALL of my backlog painted, and until I get my Reaper Bones Kickstarter stuff. There's enough "ancient warriors", demons, and God only knows what in that big parcel to last me a long, long time.


Offline Mason

  • Elder God
  • Posts: 21222
  • Eternal Butterfly!
    • Blind Beggar Miniatures
Re: Smokezombies SA lurkers.(10/1/13 botanical madness)
« Reply #141 on: January 11, 2013, 07:51:15 PM »
I am with both of you:

No buying any more stuff until I have painted what I already have.

Unless I really like something, of course!
 ;D ;D ;D


Offline Dezmond

  • Scientist
  • Posts: 358
Re: Smokezombies SA lurkers.(10/1/13 botanical madness)
« Reply #142 on: January 12, 2013, 05:02:37 AM »
I knew for certain from my first contact with Brussels Sprouts the vegetables were EVIL MANIFESTATIONS from HELL!

Don't be daft. Sprouts are the food of the gods!

Offline Ajsalium

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Re: Smokezombies SA lurkers.(10/1/13 botanical madness)
« Reply #143 on: January 12, 2013, 12:49:06 PM »
Non-euclidean gods from beyond the boundaries of space and time, perhaps. >:D
Blog updated Jan 21st
ROLE 'N' ROLL

Tell the truth, do what's right, and face the consequences. -Me.

Offline smokezombie

  • Mad Scientist
  • Posts: 705
Re: Smokezombies SA lurkers.(10/1/13 botanical madness)
« Reply #144 on: January 24, 2013, 10:45:04 PM »
Your all mad. The gods eat toasted cheese sandwiches.


Anyway, bact to work  :D

Today I had a lot of fun painting this happy chap.



For some strange reason there is nudity in this one too.
Wolf bum!!  :-X


Offline Mason

  • Elder God
  • Posts: 21222
  • Eternal Butterfly!
    • Blind Beggar Miniatures
Re: Smokezombies SA lurkers.(24/1/13 werewolf)
« Reply #145 on: January 24, 2013, 10:50:21 PM »
Very nice, mate.
I like him.
A lot!
 :-*

I will be particularly nice to him and will, in no way, anger him and thus cause him to attack my Agents.
 ;) :D

To you, on the other hand, I will say this:

You are bloody bonkers!

Your all mad. The gods eat toasted cheese sandwiches....
....Wolf bum!!  :-X

Proven!
 :D

Offline DeafNala

  • Supporting Adventurer
  • Elder God
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  • Posts: 10120
Re: Smokezombies SA lurkers.(24/1/13 werewolf)
« Reply #146 on: January 24, 2013, 11:31:44 PM »
VERY COOL Wolf Guy...what a TERRIFICALLY expressive face he has! VERY WELL DONE!

Offline smokezombie

  • Mad Scientist
  • Posts: 705
Re: Smokezombies SA lurkers.(24/1/13 werewolf)
« Reply #147 on: January 24, 2013, 11:36:26 PM »
Cheers Mason.

I think SA made me mad, must have taken one to many serious injurys.

It doesn't take much to make him angry, he bit me twice while I was washing the release agent off him, but I guess that's dogs for you.

It was my first outing with the flowers on the base, perhaps one of the clumps is too big but I quite like them.


Thanks DeafNala old bean, he's a cracking sculpt, up close he ooooozes character ( well..I think he does  :D )

Offline styx

  • Scatterbrained Genius
  • Posts: 2972
Re: Smokezombies SA lurkers.(24/1/13 werewolf)
« Reply #148 on: January 25, 2013, 12:08:56 AM »
Yea, he is a great model and great paint job!

Offline smokezombie

  • Mad Scientist
  • Posts: 705
Re: Smokezombies SA lurkers.(24/1/13 werewolf)
« Reply #149 on: January 25, 2013, 07:46:01 AM »
Many thanks Styx.

 

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