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Author Topic: (KICKSTARTER) Bug Hunt Corridors  (Read 8391 times)

Offline Elbows

  • Galactic Brain
  • Posts: 9965
Re: Bug Hunt Corridors Kickstarter
« Reply #45 on: 10 July 2013, 02:57:18 AM »
I think more games need to be played in low-light...I've considered trying to come up with a bunch of led street-lamps for my Old West game, and playing with a dimmer switch installed on the room, allowing me to set a nice evening look for the game.  Could be pretty cool.  :-*  Nice job on that!
2025 Painted Miniatures: 341
('24: 502, '23: 159, '22: 214, '21: 148, '20: 207, '19: 123, '18: 98, '17: 226, '16: 233, '15: 32, '14: 116)

https://myminiaturemischief.blogspot.com
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Offline Spooktalker

  • Mad Scientist
  • Posts: 740
    • Warlock of Lead Mountain
Re: Bug Hunt Corridors Kickstarter
« Reply #46 on: 16 July 2013, 06:05:16 AM »
Ithaquatini, had guy running the ks has pics to show like yours while it was on he would have made a ton more. He'd probably have *my* money for starters.  :-*

Offline Ithaquatini

  • Librarian
  • Posts: 158
Re: Bug Hunt Corridors Kickstarter
« Reply #47 on: 18 July 2013, 08:17:27 PM »
Thanks guys!
That would be cool Elbows!
Here is a close up shot I did with an IMEF Sgt. from the Reaper Bones Kickstarter (I since painted his chin strap that I missed).  On one scenario I have an additional optional goal called Turn off that damn alarm! (like you see in almost every movie) where you have to go to all 4 lights and spend a turn in contact to smash them since they are annoying sarge.  Of course, the aliens are not going to make it easy for you. heh.
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« Last Edit: 18 July 2013, 08:22:21 PM by Ithaquatini »

 

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