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Author Topic: Strange Aeons: Second Edition...  (Read 62172 times)

Offline Mason

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Re: Strange Aeons: Second Edition...
« Reply #60 on: 04 April 2014, 11:28:07 AM »
A discussion in another thread brought up common weapons, so I figured I'd toss out a little info on that front.  The selection of 0.5 Point 'common' items has been expanded, and will now include more than just weapons.  Better options for outfitting your cultists on the cheap! 

Will 'snazzy robes' be an option?
 ;)


Offline styx

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Re: Strange Aeons: Second Edition...
« Reply #61 on: 04 April 2014, 12:54:33 PM »
A discussion in another thread brought up common weapons, so I figured I'd toss out a little info on that front.  The selection of 0.5 Point 'common' items has been expanded, and will now include more than just weapons.  Better options for outfitting your cultists on the cheap! 

Also, Threshold models will no longer come with preassigned gear, so you choose only the items you want: no more unwanted .45s or Bowie Knives!

Are the point costs dropping some to balance this to buy additional gear? Sometimes, an agent goes in naked for the first game with the knife and pistol to see what happens then develop them.
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Offline Uncle Mike

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Re: Strange Aeons: Second Edition...
« Reply #62 on: 04 April 2014, 01:03:13 PM »
You guessed it Styx. The points have dropped somewhat to allow for this...and the weapons list is bigger, giving you more choice!

Offline Mathyoo

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Re: Strange Aeons: Second Edition...
« Reply #63 on: 04 April 2014, 01:43:53 PM »
Will the expansions become obsolete?
I still haven't gotten to play any of the black dossiers and I'd really want to play all of them eventually  :'(

Offline Uncle Mike

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Re: Strange Aeons: Second Edition...
« Reply #64 on: 04 April 2014, 03:29:14 PM »
Not at all. The main book will not feature the Black Dossiers as these will be compiled (and added to, as we have a few more...) in the first expansion. Some points will no doubt be wiggled 'round a bit but the core will remain the same.

Offline Cherno

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Re: Strange Aeons: Second Edition...
« Reply #65 on: 04 April 2014, 03:38:40 PM »
Can you post a list of all weapons with their stats beforehand? I'd like to update my equipment cards with the revised stats but I don't know when if I'll be able to immediately order the 2nd edition once it is released (especially considering shipping costs ).

Offline Uncle Mike

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Re: Strange Aeons: Second Edition...
« Reply #66 on: 04 April 2014, 03:53:20 PM »
Possibly...once we work all the bugs out of the new ones and make sure they are balanced...we may make a partial weapons list available. Wouldn't want to ruin the surprise of all those new weapons!  ;)

Offline Theatralic

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Re: Strange Aeons: Second Edition...
« Reply #67 on: 04 April 2014, 03:56:05 PM »
Appologies if this was allready answered, but will there be a PDF Version from the Get go?


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Offline Mason

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Re: Strange Aeons: Second Edition...
« Reply #68 on: 04 April 2014, 04:08:05 PM »
......Wouldn't want to ruin the surprise of all those new weapons!  ;)

Especially the Blancmange Gun!
 :D


Offline Alien Dave

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Re: Strange Aeons: Second Edition...
« Reply #69 on: 04 April 2014, 04:16:48 PM »
Appologies if this was allready answered, but will there be a PDF Version from the Get go?
+1 for this idea!

DW

Offline Mr. Peabody

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Re: Strange Aeons: Second Edition...
« Reply #70 on: 04 April 2014, 04:17:46 PM »
Especially the Blancmange Gun!
 :D

Podgorny will be quaking in his kilt.  :o
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Offline LidlessEye

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Re: Strange Aeons: Second Edition...
« Reply #71 on: 04 April 2014, 04:32:59 PM »
Appologies if this was allready answered, but will there be a PDF Version from the Get go?

Current plan is to release the PDF edition simultaneously.

Offline Cherno

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Re: Strange Aeons: Second Edition...
« Reply #72 on: 04 April 2014, 04:52:05 PM »
Possibly...once we work all the bugs out of the new ones and make sure they are balanced...we may make a partial weapons list available. Wouldn't want to ruin the surprise of all those new weapons!  ;)

Flowery words aside, I can see how it can be problematic. On the other hand, I really think equipment cards (and other supplements) enhance the game tremendously, so maybe you will find a way for people who bought the 2nd edition to get any fan-made material that is based on the 2nd edition.

Offline LidlessEye

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Re: Strange Aeons: Second Edition...
« Reply #73 on: 04 April 2014, 05:12:12 PM »
Hmm, I have an idea that may make a bit of advanced playtesting and player aid development possible during the period between the sales campaign and shipping.  Will do a bit of research on feasibility and float it to Mike next time I see him.

Offline Argonor

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Re: Strange Aeons: Second Edition...
« Reply #74 on: 04 April 2014, 09:22:15 PM »
Well, well...

I'm really looking forward to an enhanced and tidied up version of the main rules, that's for sure. Getting more options is just the cream  on the cake.  :)
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