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Author Topic: Strange Aeons: Second Edition...  (Read 62251 times)

Offline Uncle Mike

  • Moderator
  • Scatterbrained Genius
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    • Strange Aeons
Re: Strange Aeons: Second Edition...
« Reply #195 on: 23 August 2014, 05:32:31 AM »
The date is a closely guarded secret...but sometime in October would be reasonable to assume. More news and sneak peeks for all Cult Of The Black Goat members in the next issue of Fhtagn!

Also, I will be starting a Second Edition playtest thread in the coming days. Detailing the struggle of my beleaguered Threshold team. So, watch for that!

obsidian3d, it always feels good to beat James. A feeling I relish as it comes along so infrequently.  :P

Offline Mason

  • Elder God
  • Posts: 21228
  • Eternal Butterfly!
    • Blind Beggar Miniatures
Re: Strange Aeons: Second Edition...
« Reply #196 on: 23 August 2014, 08:31:34 AM »
Also, I will be starting a Second Edition playtest thread in the coming days. Detailing the struggle of my beleaguered Threshold team. So, watch for that!

Looking forward to this.

And Second Edition, of course.
 :D


Offline LidlessEye

  • Mad Scientist
  • Posts: 707
  • Recovering Cultist
Re: Strange Aeons: Second Edition...
« Reply #197 on: 06 September 2014, 02:03:18 PM »
Despite our technophobic leanings, Uncle Mike's Worldwide has a presence on both Facebook (https://www.facebook.com/StrangeAeonsGame) and Twitter (https://twitter.com/UMWGames).  We haven't been using either very heavily up to this point, but it might behoove you to follow/like us if you haven't done so already, just in course any sort of preview campaign might be getting underway in a week or so...  8)



P.S. Don't worry, there'll be plenty of info posted here and on the SA Website too.  No requirement to leap on the social media bandwagon if you don't want to.
« Last Edit: 08 September 2014, 05:17:30 PM by LidlessEye »

Offline Meizter

  • Bookworm
  • Posts: 84
    • Gentlemen Wargamers
Re: Strange Aeons: Second Edition...
« Reply #198 on: 06 September 2014, 05:45:48 PM »
Oh far away October... The suspense will be killing me :)
My miniature and wargaming blog: Gentlemen Wargamers

Offline hjorhrafn

  • Librarian
  • Posts: 134
Re: Strange Aeons: Second Edition...
« Reply #199 on: 06 September 2014, 06:05:46 PM »
Next week will see me moving into an apartment that is over twice as large as the one the wife and I are in now.  That means for the first time in six years I will have room to host for my gaming group.  Our group tends to fall along the "We'll show up with snacks and play whatever." lines, so I think it is about time to get a couple of lists painted and some terrain built.  Between SA and Epic Heroes, I think there is going to be a lot of skirmish gaming in my future. 
<img src=leadadventureforum.com/gallery/16/1338_04_02_14_4_41_04_1.jpg>

Offline Bergh

  • Scientist
  • Posts: 231
Re: Strange Aeons: Second Edition...
« Reply #200 on: 06 September 2014, 07:20:45 PM »
Board size in Second Edition is the same as in first edition?
ie. 2x3 feet?

Going to make a new table, and just want to know, so Its not waste of work and money.
-Brian Bjerregaard Bergh

Offline LidlessEye

  • Mad Scientist
  • Posts: 707
  • Recovering Cultist
Re: Strange Aeons: Second Edition...
« Reply #201 on: 06 September 2014, 08:28:37 PM »
There's no change to the recommended board size.  Games may get a little bit larger points-wise than they did in the past thanks to the new advancement and promotion rules, but everything still plays on a 2x3.

Just so you guys don't feel like I'm baiting you with these attractive but not-especially-informative images: you'll see a few more teasers over the next week, culminating in a new website launch with lots more details about 2nd Edition.

Offline diehard

  • Mad Scientist
  • Posts: 593
Re: Strange Aeons: Second Edition...
« Reply #202 on: 07 September 2014, 03:00:30 AM »
I see lurking in the background of the KS promo the SA smoking gun logo, please tell me that is not changing as I love that design (and was actually wearing that shirt yesterday!)
We haul ours to kick theirs.

Offline LidlessEye

  • Mad Scientist
  • Posts: 707
  • Recovering Cultist
Re: Strange Aeons: Second Edition...
« Reply #203 on: 07 September 2014, 03:07:50 AM »
Have no fear - there shall be no change to the logo!

Offline CptJake

  • Mastermind
  • Posts: 1432
  • Hooah!
Re: Strange Aeons: Second Edition...
« Reply #204 on: 07 September 2014, 03:15:21 AM »
Have no fear - there shall be no change to the logo!

Every time a bad person dies, a Paratrooper gets his wings.

Offline LidlessEye

  • Mad Scientist
  • Posts: 707
  • Recovering Cultist
Re: Strange Aeons: Second Edition...
« Reply #205 on: 08 September 2014, 05:19:46 PM »

Offline obsidian3d

  • Scatterbrained Genius
  • Posts: 2010
Re: Strange Aeons: Second Edition...
« Reply #206 on: 08 September 2014, 05:36:56 PM »
Well I seem to be having decent luck with my Lurkers, but my Threshold list has had their asses handed to them twice, out of two games. My most recent outing lasted about three rounds. I lost an agent (one of my two starting figures from way back), and another gained an arm wound. They might not be long for this world...

Tactical note: Zombie dogs are squishy, but much faster than you'd expect.

Offline superflytnt

  • Mad Scientist
  • Posts: 558
  • Cthulhu. Cthulhu never changes.
    • Superfly Circus - Board Games And Social Commentary
Re: Strange Aeons: Second Edition...
« Reply #207 on: 08 September 2014, 05:47:40 PM »
Also worth asking: are there any serious pet peeves any of you have around Kickstarter?  I know some people hate early-bird pledge levels, others get irked by having to add their own shipping amount, and so forth.  Just want to avoid anything that will make the experience an unpleasant one for backers.  Oh, and if your issue is that they don't accept PayPal, don't fret: we're planning to accept PayPal pledges directly during the course of the campaign.

FYI: There's a GREAT forum for Kickstarter advice on Facebook:
https://www.facebook.com/groups/KickstarterBestPractices/

You can have people review your "draft" Kickstarter campaign and help you with editing, clarity, etc. A lot of guys there are board and miniature game developers who have a lot of experience. It's a great group.

Good luck, and I desperately want to see it!
www.superflycircus.blogspot.com
Board Game Reviews And Social Commentary At Its Finest

Offline LidlessEye

  • Mad Scientist
  • Posts: 707
  • Recovering Cultist
Re: Strange Aeons: Second Edition...
« Reply #208 on: 10 September 2014, 07:06:03 PM »
Final teaser...  Tune in Friday for a website update and preview of the new edition.


Offline Mr. Peabody

  • Scatterbrained Genius
  • Posts: 2223
  • Canuck Amok
Re: Strange Aeons: Second Edition...
« Reply #209 on: 10 September 2014, 07:17:10 PM »
Right on time.  ;D
Television is rather a frightening business. But I get all the relaxation I want from my collection of model soldiers. P. Cushing
Peabody Here!

 

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