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Author Topic: Weird Science Romans  (Read 8685 times)

Offline Mad Lord Snapcase

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Re: Weird Science Romans
« Reply #15 on: 07 June 2013, 10:49:37 AM »
I love that flyer, superb concept!


Offline fastolfrus

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Re: Weird Science Romans
« Reply #16 on: 07 June 2013, 11:47:10 PM »
There's also the Trigan Empire - serialised in the UK in Look and Learn comics, it's a sort of SF Roman setting.
Gary, Glynis, and Alasdair (there are three of us, but we are too mean to have more than one login)

Offline Bogdanwaz

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Re: Weird Science Romans
« Reply #17 on: 10 June 2013, 04:17:13 PM »
I've added a couple of pictures of a new element, a factory:

http://bogdanwaz.blogspot.com/2013/06/weird-science-roman-factory.html


Offline commissarmoody

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Re: Weird Science Romans
« Reply #18 on: 10 June 2013, 08:14:38 PM »
Oh that is awesome!
"Peace" is that brief, glorious moment in history when everybody stands around reloading.

- Anonymous

Offline Bogdanwaz

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Re: Weird Science Romans
« Reply #19 on: 17 June 2013, 03:25:03 PM »

Offline Bogdanwaz

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Re: Weird Science Romans
« Reply #20 on: 26 June 2013, 07:54:55 PM »

Offline von Lucky

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Re: Weird Science Romans
« Reply #21 on: 26 June 2013, 10:36:56 PM »
Very nice work here, including that beautiful Trojan horse!
- Karsten

"Imagination is the only weapon in the war against reality."
- Lewis Carroll, Alice in Wonderland

Blog: Donner und Blitzen

Offline Bogdanwaz

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Re: Weird Science Romans
« Reply #22 on: 03 July 2013, 02:08:05 PM »
I'm also running another game at Historicon with a very different (but equally silly) premise, Les Miserables the Wargame:

http://bogdanwaz.blogspot.com/2013/07/a-song-of-angry-men-les-miserables-as.html


Offline von Lucky

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Re: Weird Science Romans
« Reply #23 on: 03 July 2013, 03:14:52 PM »
Players will have to sing?

Offline Bogdanwaz

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Re: Weird Science Romans
« Reply #24 on: 03 July 2013, 03:19:44 PM »
The description in the PEL states:

"Singing ability is a plus but not required (just ask Russell Crowe)."

Actually, players will be permitted to to re-roll bad dice rolls if they sing a few bars of any Broadway show tune.

Offline Cypher226

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Re: Weird Science Romans
« Reply #25 on: 07 July 2013, 11:08:12 AM »
The buildings are brilliant. I occasionally get tempted to go neoclassical for my 30/40k board. This gives me a few ideas!

Offline Bogdanwaz

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Re: Weird Science Romans
« Reply #26 on: 23 July 2013, 08:14:33 PM »
I posted a report on this game that I ran at Historicon along with a host of pictures from the convention:

http://bogdanwaz.blogspot.com/2013/07/historicon-aar-part-i.html


Offline Bogdanwaz

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Re: Weird Science Romans
« Reply #27 on: 24 July 2013, 07:52:10 PM »
I've posted the report for the Les Miserables game on my blog:

http://bogdanwaz.blogspot.com/2013/07/les-miserables-wargamethe-premier.html


Offline von Lucky

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Re: Weird Science Romans
« Reply #28 on: 24 July 2013, 11:06:12 PM »
Nice effort on the AAR and game itself - looks like fun was had by all (even if you died a glorious death).

 

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