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Author Topic: WK Pulp/Weird War II range - Any interest left or time to retire them?  (Read 25097 times)

Offline mysteriousbill

  • Mad Scientist
  • Posts: 605
Re: WK goes Pulp/Weird War II... with greens
« Reply #15 on: June 05, 2013, 05:31:02 PM »
Nazi Ogre?

Offline The Gray Ghost

  • Mastermind
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Re: WK goes Pulp/Weird War II... with greens
« Reply #16 on: June 05, 2013, 05:57:15 PM »
I wanna see the nazi ogre too
I also need one of those cidermen
some outlandish nazi supers would be good to
« Last Edit: June 05, 2013, 06:04:57 PM by The Gray Ghost »
I used to be with it, but then they changed what it was. Now what I'm with isn't it anymore and what is it seems weird and scary.

Offline Mason

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Re: WK goes Pulp/Weird War II... with greens
« Reply #17 on: June 05, 2013, 05:59:36 PM »
Need, want, call it what you like....(at least) one of everything!

And that is before seeing them all!

 :-* :-* :-*


Offline white knight

  • Galactic Brain
  • Posts: 6180
    • WK's Miniature Imperium
Re: WK goes Pulp/Weird War II... with greens
« Reply #18 on: June 05, 2013, 06:15:49 PM »
You haven't seen the best one yet. ;)

Nazi-ogre thing was part of Mark's old range. No idea who bought the rights. ???

Offline Comsquare

  • Scatterbrained Genius
  • Posts: 2605
Re: WK goes Pulp/Weird War II... with greens
« Reply #19 on: June 05, 2013, 06:38:38 PM »
Fits perfectly in into my Pulp Supers Project.
So don't have to convert Cidy by my self  :D

Show us more

Offline Westfalia Chris

  • Cardboard Warlord
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Re: WK goes Pulp/Weird War II... with greens
« Reply #20 on: June 05, 2013, 06:46:50 PM »
Nazi Ogre?

Quote from: The Gray Ghost
I wanna see the nazi ogre too



I only bought one, as there was only a single variant at the time. Should have got one or two more for different paint schemes. Big, chunky fellow. I'd like to see it re-released.

Offline aircav

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    • the aircav saga
Re: WK goes Pulp/Weird War II... with greens
« Reply #21 on: June 05, 2013, 07:18:37 PM »
Ok, as you've twisted my arm I'll have one of those too  :D

I only bought one, as there was only a single variant at the time. Should have got one or two more for different paint schemes. Big, chunky fellow. I'd like to see it re-released.

Beasts of Bolsover got them

see this thread:

http://leadadventureforum.com/index.php?topic=14424.60


Offline Svennn

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Re: WK goes Pulp/Weird War II... with greens
« Reply #22 on: June 05, 2013, 07:28:48 PM »
I've seen all four :D ;D

and to really annoy you, I have them all too ;D :D ;D :D

and no I am not telling ;D



not even for cake o_o

But I agree with WK, the best is yet to come :o
"A jewelled sceptre plucked by order to serve their cause"

Offline Wachaza

  • Mad Scientist
  • Posts: 642
Re: WK goes Pulp/Weird War II... with greens
« Reply #23 on: June 05, 2013, 07:39:16 PM »
I believe the phrase is something along the lines of "Shut up and take my money!" :o

Offline Comsquare

  • Scatterbrained Genius
  • Posts: 2605
Re: WK goes Pulp/Weird War II... with greens
« Reply #24 on: June 05, 2013, 07:53:01 PM »
I've seen all four :D ;D

and to really annoy you, I have them all too ;D :D ;D :D

and no I am not telling ;D



not even for cake o_o

But I agree with WK, the best is yet to come :o

 >:(  lol

Svenn, you really don't have to tell us, but maybe you could make some pics together with some Copplestone Gangsters?
Oh, and feel free to use the other two minis for that  :D

Offline Donpimpom

  • Mad Scientist
  • Posts: 775
    • Tabletop Fantasy
Re: WK goes Pulp/Weird War II... with greens
« Reply #25 on: June 05, 2013, 08:12:19 PM »
oh the nun! I think I'm in love  ;D

Offline Mr Brown

  • Scientist
  • Posts: 249
    • Speartips and Spaceships
Re: WK goes Pulp/Weird War II... with greens
« Reply #26 on: June 06, 2013, 01:34:21 PM »
Really like that Ciderman, it reminds me of something but I can't seem to place it right now. Does the name have any 'pun' connections to pulp in the pulping of apples to make said cider? Am I clearly missing the point!? :P


Offline Svennn

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Re: WK goes Pulp/Weird War II... with greens
« Reply #27 on: June 06, 2013, 01:40:42 PM »
>:(  lol

Svenn, you really don't have to tell us, but maybe you could make some pics together with some Copplestone Gangsters?
Oh, and feel free to use the other two minis for that  :D

My dear Comsquare, of course I would do this for you BUT alas I do not have any Copplestone gangsters

Offline Comsquare

  • Scatterbrained Genius
  • Posts: 2605
Re: WK goes Pulp/Weird War II... with greens
« Reply #28 on: June 06, 2013, 02:23:28 PM »
Much appreciated, Svenn.
Would have sent you straight away one of mine, but my last spare one went to LeadAsbestos recently ;)

But to be serious, regarding pics, would also be nice to see them near to some Artizan stuff.
Bought a while ago the rattrap Gargoyle mini for my project and he was far to slim compared to the rest I'm using :?

Offline white knight

  • Galactic Brain
  • Posts: 6180
    • WK's Miniature Imperium
Re: WK goes Pulp/Weird War II... with greens
« Reply #29 on: June 06, 2013, 02:39:55 PM »
Really like that Ciderman, it reminds me of something but I can't seem to place it right now. Does the name have any 'pun' connections to pulp in the pulping of apples to make said cider? Am I clearly missing the point!? :P

No, you got it exactly. It also vaguely resembles this image, but that's not at all intentional:
http://3.bp.blogspot.com/-QrIKgNMCMXc/TXZ4cC2m8yI/AAAAAAAAAL4/7m0cD-bmgEY/s400/Spiderman_Noir-Revision03.jpeg

 

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