I'm pretty pleased with it myself. Since I first wanted to do a Shadow Man game five years ago and stalled because I had no actual inspiration for the game play and what it should entail I've given it no thought. Then, I watched Silent Hill again the other day, and the idea of two parallel realities just clicked. I had a project!
It's coming together nicely. I designed the final two buildings today, I'm awaiting parts before I can build them. Because of my trip to Colours I've added a Deadside railway too. Now I've got a month to paint the extra figures I'll need and prepare the game cards. I'm looking forward to its test run at BLAM.
Here are the Liveside and Deadside working maps so you can start to plan your strategy



The scenario is that a malignant force in Deadside has used its agents on Liveside to kidnap and torture people in a remote farm house. The victims' suffering is a beacon that the Deadside entity's Great Engine can focus on to create a breach in the barrier between worlds. If the barrier is breached all the horrors of deadside will be unleashed upon an unsuspecting Liveside.
To combat this an unprecedented 4 Shadow Men, their attendant Voodoo Priestesses and Supernatural helpers have been assembled to close the breach.
The Shadow Men will need to search both Liveside and Deadside for the clues to the whereabouts of the needed ritual elements, each element will be jealously guarded by the Sisters of Blood and will not be easy to claim.
The Deadside entity will use all its malignant power and followers to thwart the Shadow Men. Each time a Shadow Man is slain the Entity will gain a huge boost of life energy to power his Great Engine, bringing Liveside's doom ever closer.
It will be a horror filled game of cat and mouse as the Shadow Men strive to claim the ritual elements and discover weapons and allies to make them stronger whilst the Deadside Entity sends wave after wave of hideous minions after them to harvest more and more of their precious live energy for his Engine.
Hidden dangers await our heroes at every turn...