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Author Topic: Shadow Man/Juju Man - still ongoing... (page 13).  (Read 31009 times)

Offline Jaeger

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Re: Shadow Man, my game for BLAM 2013- the Great Engine (page 10).
« Reply #150 on: 28 October 2013, 03:15:17 PM »
When I see it, I'm thinking: yes it's quite simple.

But getting the idea and making it happen... Just pure undeluted win!
Too many projects... not enough time...

Offline cheetor

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Re: Shadow Man, my game for BLAM 2013- the Great Engine (page 10).
« Reply #151 on: 29 October 2013, 11:28:42 AM »


More great stuff (plus a kitten for bonus marks).


Is the nodding donkey part of the pump station a standard laser cut kit or a custom one that you had made?


Offline verd

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Re: Shadow Man, my game for BLAM 2013- the Great Engine (page 10).
« Reply #152 on: 29 October 2013, 12:05:33 PM »
Fantastic!

I'm totally enjoying watching your progress on this game. This is a really super thread that I have enjoyed following since the start!

Well done, mate!

Offline matakishi

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Re: Shadow Man, my game for BLAM 2013- the Great Engine (page 10).
« Reply #153 on: 29 October 2013, 01:30:37 PM »
Thanks for all the support :)
The donkey is from Fenris Games as are the window grills, the resin encounter markers (not shown here yet), the rickety fences on the Liveside farm buildings (you'll need to see my previous Invasion of the Saucer People thread for those) and a few other things besides. Ian at Fenris has been a great help.

Yesterday I finished all the figure bases and printed and laminated the cards. I'm painting the last two buildings now, just pausing for a coffee as I write this. I still need to paint the table surface but that shouldn't take long. Working around the new kittens, we got two, hasn't slowed me up much and, besides, they need to learn how to help early on in their lives :)

I may get a chance to post some shots of all the miniatures as they're packed , I think there's 518 miniatures, 61 painted model game markers, 41 buildings and many assorted other scenery items (rivers, roads, rocks, trees, fences etc) all assembled for this project. A large proportion specially done in the last 6 weeks.

I'm looking forward to finding out if it all works :D

Online OSHIROmodels

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Re: Shadow Man, my game for BLAM 2013- the Great Engine (page 10).
« Reply #154 on: 29 October 2013, 01:49:24 PM »
I think there's 518 miniatures, 61 painted model game markers, 41 buildings and many assorted other scenery items (rivers, roads, rocks, trees, fences etc) all assembled for this project. A large proportion specially done in the last 6 weeks.

Faaaar to much time on your hands  lol

cheers

James

Offline matakishi

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Re: Shadow Man, my game for BLAM 2013- the Great Engine (page 10).
« Reply #155 on: 29 October 2013, 09:29:51 PM »
The last two buildings are waiting for their basing medium to dry. That means everything's finished except the table painting. Yay!


Offline Thunderchicken

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Re: Shadow Man, my game for BLAM 2013- All done, final photo (page 11).
« Reply #156 on: 29 October 2013, 09:43:15 PM »
Marvellous work! Looking forward to seeing it at the weekend Paul.
Don't!

Offline Mason

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Re: Shadow Man, my game for BLAM 2013- All done, final photo (page 11).
« Reply #157 on: 29 October 2013, 10:50:36 PM »
Marvellous work! Looking forward to seeing it at the weekend Paul.

I think that there about thirty of us thinking the same thing, sir.

This is going to be an epic table that everyone will always remember seeing.
 :-* 8) :-*

« Last Edit: 29 October 2013, 11:47:49 PM by Mason »

Online OSHIROmodels

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Re: Shadow Man, my game for BLAM 2013- All done, final photo (page 11).
« Reply #158 on: 29 October 2013, 10:56:21 PM »
Nice one Paul  8) 8)

Kudos for getting it all done  :)

cheers

James

Offline Andrew May

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Re: Shadow Man, my game for BLAM 2013- All done, final photo (page 11).
« Reply #159 on: 29 October 2013, 11:46:17 PM »
Can't wait to see this in the flesh!

Offline Too Bo Coo

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Re: Shadow Man, my game for BLAM 2013- All done, final photo (page 11).
« Reply #160 on: 30 October 2013, 01:06:00 AM »
Great stuff mate! 

I know a stupid question, but I cant find any links to BLAM... Googling gets the phone book on the term....
"A little nonsense now and then, is relished by the wisest men."
-Willy Wonka

Offline Elk101

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Re: Shadow Man, my game for BLAM 2013- All done, final photo (page 11).
« Reply #161 on: 30 October 2013, 07:26:30 AM »
Awe inspiring work rate! Are you sure you've not done this TV makeover style with another 20 people working on it when the camera is off?  :D Can't wait to see it.

Offline matakishi

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Re: Shadow Man, my game for BLAM 2013- All done, final photo (page 11).
« Reply #162 on: 30 October 2013, 08:37:08 AM »
I know a stupid question, but I cant find any links to BLAM... Googling gets the phone book on the term....

BLAM is the British Lead Adventurers Meeting and is being held this weekend. There are lots of people here working on BLAM games but they seem to have posted them on the BLAM board which you won't have access to. I have some reports of previous BLAMs on my site if you're interested in seeing what goes on.

http://www.matakishi.com/newsblam2008.htm
http://www.matakishi.com/blam2010.htm

Offline Too Bo Coo

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Re: Shadow Man, my game for BLAM 2013- All done, final photo (page 11).
« Reply #163 on: 30 October 2013, 01:30:54 PM »
Cheers!

Offline matakishi

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Re: Shadow Man, my game for BLAM 2013- All done, final photo (page 11).
« Reply #164 on: 03 November 2013, 09:09:31 PM »
I'll post some details later but for now, here are a couple of quick photos of the board.







This was the first time the boards had been set up so it was gratifying to find they went together mostly as planned :)

 

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