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Author Topic: Anyone Used GoalSystem Delves Rules?  (Read 2926 times)

Offline Lord GreyWolf

  • Mad Scientist
  • Posts: 646
Re: Anyone Used GoalSystem Delves Rules?
« Reply #15 on: October 02, 2013, 05:02:33 AM »
the race and class are orientated around the Hero classes.

I need creature traits:Monster,  Animal, Humanoid, Undead,   
then the ability to choose a class if I want to. [cleric, Paladin, Fighter, etc]

Then the ability to select the Hero and Monster abilities.

If that was possible then I could use your calc to make my job a lot easier.

LGW

 

Offline Lord GreyWolf

  • Mad Scientist
  • Posts: 646
Re: Anyone Used GoalSystem Delves Rules?
« Reply #16 on: October 02, 2013, 09:30:06 AM »
Hey LGW,

The baddie is looking like a scary one. A couple of things in order to take the class abilities...i.e. Dual Weapon mastery, you would have to give your baddie that class. For DWM you would need a class in Ranger: Bladesman which would give you DWM and use cover but would cost you 26 points, +10 points per level increase.

I did a quick build with what you had listed and here is what I came up with.

Snake Queen
Points:99
Drive: Cruelty
Size: Very Large
Class: Monster Ranger-Bladesman 4D
Strength: 6D
Defence:4D
Toughness:4D
Move: 10
HP:24
Fate:3
Initiative: 10
Primary Attack: 6D
Primary Damage: 6D
Alignment: Evil
Skills: Large Target, Use Cover, Dual Weapon Mastery, Vigor, +2 Melee +2 Damage, Extra Attack.

Reward Level: +3D


Here is how I came to this total. Starting points are 32. +4 for Monster, +9 for very large for a total of 45. I took a class in Ranger-Bladesman for +26 for a new total of 71. Vigor was then added for +10 and Extra attack for another +10 to equal 91. The +2 melee and +2 Damage cost 8 for a grand total of 99.

For monster I took +2 move and +2 initiative. Very large increases move by 2 which gave me the total of 10 and a total initiative of 10.

What did you add to increase your move to 14 and initiative to 12?

What does wc stand for?

Just a few questions as the points are quite different between us :)

cheers,

Tenz


sorry I didn't answer this:

Quote
Wound Capacity (WC)
Wounds occur whenever a character loses all of his HP in an Encounter.
A character’s WC tracks the lingering effects of accumulated damage.
Sustaining wounds causes critical goal rolls on the Save vs. Death table,
and if a character ever sustains more Wounds than his WC, he dies! Every
character possesses a WC of 4.

that is what the Wc means.

Quote
What did you add to increase your move to 14 and initiative to 12?

I can't recall how I made it to that amount LOL.

working on a new character I like your Snake Queen...

LGW

 

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