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Author Topic: Building a gaming table with Grimm  (Read 8728 times)

Offline Prof.Witchheimer

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Re: Building a gaming table with Grimm
« Reply #15 on: May 26, 2008, 12:41:48 PM »
1) I assume the wood strips are to protect the edges, did you protect the underside with anything?

no

2) Could the large cliff area have been made from a wooden structure and then faced with thinner foam to possibly make it stronger and lighter?

it's possible for sure but I think it's too much work and hardly lighter. We've made the cliffs from polystyrene, it's light enough.

but I'm just the trainee, we're better waiting for the Grimm's reply :)

Offline knoxville

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Re: Building a gaming table with Grimm
« Reply #16 on: May 26, 2008, 01:35:23 PM »
I'd prefer the gras edges a little thinned out, but overall great board :)
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Offline Grimm

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Re: Building a gaming table with Grimm
« Reply #17 on: May 26, 2008, 09:58:13 PM »
Ah the pictures  :D
Look like you are happy with the tabel , Prof.

Quote
) I assume the wood strips are to protect the edges, did you protect the underside with anything?

No ! why ? the material is hard enugh only the edges must protect.
with more the board will be to outweigh .

Quote
2) Could the large cliff area have been made from a wooden structure and then faced with thinner foam to possibly make it stronger and lighter?

sure  :)

Grimm

ttps://www.facebook.com/pages/Grimms-Hangar/196455560521708

Offline Admiral Benbow

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Re: Building a gaming table with Grimm
« Reply #18 on: May 27, 2008, 02:22:58 PM »
Ok, Grimm.

I have a garage. I need a wargame table.

When will you come and start building?  :D

My favourite pic is:



 lol  lol

When looking at that picture I always have the vision of Alex sitting in a comfy chair, bottle of beer in one hand, camera in the other, snapping the one or other pic, and you at work ...

When you build my table, I swear to give you a hand (sometimes).

 :D

Offline Driscoles

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Re: Building a gaming table with Grimm
« Reply #19 on: May 27, 2008, 02:47:13 PM »
Did you guys play with whipcreme  :D
, ,

Offline Mindenbrush

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Re: Building a gaming table with Grimm
« Reply #20 on: May 27, 2008, 03:15:15 PM »
Reason for the question about skinning the underside of the boards was for protection if the boards are used outside of the home - even bluefoam can be damaged or twist.

On building the "cliffs" with a wood frame - I saw Grimm's excellent 'Lost World' game at Tactica and thought that the figures could have been easily stored out of the way on shelves inside the back of the cliff.

Food for thought if I ever get round to finishing something that needs terrain.
Wargamers do it on a table.
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Offline UncleRhino

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Re: Building a gaming table with Grimm
« Reply #21 on: May 28, 2008, 12:02:08 AM »
Truly fantastic work, guys! 

I tip my hat in salute to my Teutonic brethren who have inspired me to go start on something in the other room this very minute!

Gotta go!

UncleRhino

Offline fritzy

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Re: Building a gaming table with Grimm
« Reply #22 on: May 29, 2008, 02:00:59 PM »
 :o Fantastic table guys, now to organise a team to kidnapp Grimm, bring him to blighty, and bribe him with more beer and more tables will follow lol lol

Cheers

 Fritzy

Offline Malamute

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Re: Building a gaming table with Grimm
« Reply #23 on: May 29, 2008, 02:08:46 PM »
:o Fantastic table guys, now to organise a team to kidnapp Grimm, bring him to blighty, and bribe him with more beer and more tables will follow lol lol

Cheers

 Fritzy

Its already been organised ;)
"These creatures do not die like the bee after the first sting, but go on age after age, feeding on the blood of the living"  - Abraham Van Helsing

Offline Operator5

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Re: Building a gaming table with Grimm
« Reply #24 on: May 29, 2008, 05:51:08 PM »
:o Fantastic table guys, now to organise a team to kidnapp Grimm, bring him to blighty, and bribe him with more beer and more tables will follow lol lol

Its already been organised ;)
Guess I'll have to get my team there earlier to beat the British one.  ;D
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Offline Aaron

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Re: Building a gaming table with Grimm
« Reply #25 on: May 29, 2008, 06:11:13 PM »
Is this the beginnings of another .45 Adventure scenario?

Offline Operator5

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Re: Building a gaming table with Grimm
« Reply #26 on: May 29, 2008, 06:28:22 PM »
Is this the beginnings of another .45 Adventure scenario?
A British team and an American team race to "liberate" Grimm from his forced servitude under the Professor. Plied with beer, Grimm was easily manipulated. But his services are valuable to two nations, which will get him off the board first. To get Grimm to join a team, a model must be within 3" and beat Grimm in a comparative BRAINS test. Grimm will stay with that model unless it is engaged in combat or rendered unconscious OR if the opposing model has Beer. But both teams will have to face off against The Professor as well.

Some Encounter Markers:

1.) Beer. This marker subtracts 2 from Grimm's BRAINS score and makes him more easy to convince to leave with the player who has it.

2.) New, unreleased Murch Pulp figures. Subtract 1 from Grimm's BRAINs score as  he is lured by the new shiny toys.

3.) TRAP! Grimms Refuse: The professor has cunningly stored bits of styrofoam into a cheap plastic bag. When you reach this encounter, the bag bursts open and blinds the model with styrofoam pellets. The model loses its next activation.

4.) TRAP! Let me Show you my painted figs: The Professor distracts the model by offering to show off his painted miniatures. The model that triggers this trap automatically loses its next activation and must pass a BRAINS test to activate on subsequent rounds.

5.) Look a newly found book on Chinese peasant militia in the Back of Beyond. A model that finds this Encounter can cause the Professor to lose his next activation while he peruses this new book and plans his next project.

Any other ideas?

Offline Mad Doc Morris

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Re: Building a gaming table with Grimm
« Reply #27 on: May 29, 2008, 06:51:08 PM »
Is this the beginnings of another .45 Adventure scenario?
A British team and an American team race to "liberate" Grimm from his forced servitude under the Professor. Plied with beer, Grimm was easily manipulated. But his services are valuable to two nations, which will get him off the board first. To get Grimm to join a team, a model must be within 3" and beat Grimm in a comparative BRAINS test. Grimm will stay with that model unless it is engaged in combat or rendered unconscious OR if the opposing model has Beer. But both teams will have to face off against The Professor as well.

Some Encounter Markers:

1.) Beer. This marker subtracts 2 from Grimm's BRAINS score and makes him more easy to convince to leave with the player who has it.

2.) New, unreleased Murch Pulp figures. Subtract 1 from Grimm's BRAINs score as  he is lured by the new shiny toys.

3.) TRAP! Grimms Refuse: The professor has cunningly stored bits of styrofoam into a cheap plastic bag. When you reach this encounter, the bag bursts open and blinds the model with styrofoam pellets. The model loses its next activation.

4.) TRAP! Let me Show you my painted figs: The Professor distracts the model by offering to show off his painted miniatures. The model that triggers this trap automatically loses its next activation and must pass a BRAINS test to activate on subsequent rounds.

5.) Look a newly found book on Chinese peasant militia in the Back of Beyond. A model that finds this Encounter can cause the Professor to lose his next activation while he peruses this new book and plans his next project.

Any other ideas?


Excellent ideas!  lol
Now, I want to see exactly this scenario presented at one of the next conventions, at least at the German Tactica 2009. Fitting miniatures, anyone?

Offline Driscoles

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Re: Building a gaming table with Grimm
« Reply #28 on: May 29, 2008, 07:09:15 PM »
Really a brilliant idea...

But what about rewriting the script to this movie :



 :D


Offline Prof.Witchheimer

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Re: Building a gaming table with Grimm
« Reply #29 on: May 29, 2008, 07:14:53 PM »
 lol Rich. it's great , I have to play it one day lol

 

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