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Author Topic: Rules Recomendation Please  (Read 6915 times)

Offline Mick A

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Rules Recomendation Please
« on: 11 December 2013, 01:52:49 AM »
I'm looking for a set of platoon level sci fi rules that have good design rules so that I can use my Karman figures aginst space marines Imperial Guard etc, any suggestions?
Digitus Impudicus

Offline FATROC

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Re: Rules Recomendation Please
« Reply #1 on: 11 December 2013, 05:52:48 AM »
Check out the SciFi rules thread at the top of the future wars page.

Offline tnjrp

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Re: Rules Recomendation Please
« Reply #2 on: 11 December 2013, 06:28:57 AM »
I'm looking for a set of platoon level sci fi rules that have good design rules so that I can use my Karman figures aginst space marines Imperial Guard etc, any suggestions?
My hobby horse Defiance (http://www.mj12games.com/defiance/) should be pretty much spot on for that.

It has perhaps the most solid generation tool on the market (available in the full version, "demo version" means simply "core rules" so no generator there). It may present a bit steep learning curve tho due to the lack of a ready-made software aids. The same could be said about the rules too, to an extent -- it's not a "Warhammer 40.000, only better" but a bird of it's own color: Defiance mechanics produce a game with at least tenuous ties to real world military tactics and combat outcomes. But tho there is a degree of complexity, I don't feel the game tips over into being complicated.

Sample force lists in various genres 4X here: http://heros.netai.net/html/DVG.html. You can access my rather long-winded review of the original version of the game through there as well.

All of the above being said, I also need to mention (before I get called out on it again) that you will note there is no player base to speak of for the game. I like to blame a complete lack of support from the publisher mostly but I'm sure other folks will want to cite other reasons 8)

Offline Mick A

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Re: Rules Recomendation Please
« Reply #3 on: 13 December 2013, 11:37:01 AM »
I'm going to give Victory Decision:Future Wars a go :)

Offline Commander Vyper

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Re: Rules Recomendation Please
« Reply #4 on: 13 December 2013, 06:50:52 PM »
I'm going to give Victory Decision:Future Wars a go :)

Good lad.  ;)
Now water can flow....or water can crash...be water my friend.
Sifu Bruce Lee.




Offline Le Collectionneur

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Re: Rules Recomendation Please
« Reply #5 on: 13 December 2013, 08:44:25 PM »
Why not use Song Of Blades and Heroes, Mutants and Death Ray Gun Add on ?
Visit my blog http://lantreducollectionneur.blogspot.fr with a Song of Blades and Heroes based game on Doctor Who

Offline Sangennaru

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Re: Rules Recomendation Please
« Reply #6 on: 15 December 2013, 05:45:16 PM »
I've recently started with Gruntz and i'm very pleased with it. The rules are quite simple but there is a lot of variance, and it has a GREAT generation tool, with even TWO different softwares that generate the cards for the game.

that's the blog: http://www.gruntz.biz/

and the rules are on Wargamevault: http://www.wargamevault.com/product/92879/Gruntz-15mm-SCI-FI

The generation tool is web-based and it's free, needs registration (but no spam): http://www.gruntomatic.com/ it allows you to create units and vehicles and a LOT of other type of mech stuff, plus you have a "army builder" and a pdf cards generator.

Ok, that's the first time i spent 15$ for a wargame, but i'm really pleased at the moment.

Offline Espritfigs

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Re: Rules Recomendation Please
« Reply #7 on: 16 December 2013, 06:46:50 PM »
Why not use Song Of Blades and Heroes, Mutants and Death Ray Gun Add on ?
+1
SoBH is wonderfull for all univers

Offline Sangennaru

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Re: Rules Recomendation Please
« Reply #8 on: 16 December 2013, 06:49:45 PM »
+1
SoBH is wonderfull for all univers

sadly, it has a very superficial building system, and the points are... well, not really representative.
However, i'd suggest you to buy it and play for the sake of playing... only a dozen models per side, though, not the platoon level you were asking for. It's a brilliant game, indeed!

Offline Agis

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Re: Rules Recomendation Please
« Reply #9 on: 16 December 2013, 06:52:25 PM »
cheers and keep on gaming, Agis - https://www.adpublishing.de

Offline Mick A

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Re: Rules Recomendation Please
« Reply #10 on: 16 December 2013, 07:05:44 PM »
I have SoBaH plus most of the spin offs, including Death Rays, Flying Lead etc. I love the system (I'm a named play tester on the original ;) ) but really wanted a platoon level system hence going for Victory Decision...

Offline Le Collectionneur

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Re: Rules Recomendation Please
« Reply #11 on: 16 December 2013, 07:34:39 PM »
Why not consider platoons as SBH's characters ?

Offline Gun bunny

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Re: Rules Recomendation Please
« Reply #12 on: 16 December 2013, 07:50:19 PM »
checking the demo. like what i see so far, will comment more later.

Offline YPU

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Re: Rules Recomendation Please
« Reply #13 on: 16 December 2013, 08:03:45 PM »
I would sugest you give fast and dirty a try. The rules are absolutely free. The current edition is up on the main site and a WIP next edition is on the yahoo group. They are very nice playing rules aimed exactly at platoon size. The only proublem I could see is that both karmans and space marines would be statted as power armoured elite troops which means you might end up with some lack of variaty in units. Still there are a lot of aditional abileties and equipment options you can give your models to make them act diferent on the field.
I havn't played enough games yet to say the point system is fair but it makes use of a multiplication calculation I am like. It should cost more to make a unit of space marines scouts then a unit of goblins.


Agis, I really like your rules but I would be very interested to hear how you would use karman and space marines against eachother and have diferently playing forces.
3d designer, sculptor and printer, at your service!

Offline Agis

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Re: Rules Recomendation Please
« Reply #14 on: 16 December 2013, 08:53:47 PM »
Agis, I really like your rules but I would be very interested to hear how you would use karman and space marines against eachother and have diferently playing forces.

Well, Space Marines are simple...
Let's takae care of this unit FuCo style:

I recommend the Multirole Combat Suit Infantry Squad from the High Tech Infantry Platoon as a starting point.
The weapon loadout is asking for a Flamethrower upgrade (+12 points).
The Kinetic Pulse Carbine can be used as a Bolter stand in. Not perfect, but close enough (-5 points for the 5 Marines).
Since Marines are well know for their Close Combat skills, I recommend the CC Specialist option.  The Ferocious Ability will give them +1 to all Damage Die plus re-rolls during Assault and Close Combat actions for +25 points. Reflects also their superior strength.

Since I have only 5 guys, 5* (-33 pts)= -165 points.
So 335 + 12 -5 +25 -165= 202 points for 5 Marines.

I am not sure what was the special of the AT-43 Karmans.
They were very shooty, or? But I am a bit lost here.

« Last Edit: 16 December 2013, 08:55:54 PM by Agis »

 

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