Hi everyone
I still haven't played a game yet, but I've been designing and painting companies for IHMN. My latest one is the Imperial Cossack Company (thinking of changing their name to Razin's Raiders). You can see them on my blog here:
http://natholeonsempires.blogspot.co.nz/2014/01/the-imperial-cossack-company.htmlOne of the members is a necomancer, and I basically want this power to function like Dr Kobalt's from the Society of Thule. I've tried to figure out a points cost as outlined and would like some comments on whether people think it is a fair reflection of this power. I've copied and pasted my calculations here:
Necromancer allows Solokhna to reanimate any dead troops within 3”. They remain reanimated until Solokhna is taken out of the game, or they move more than 12” away from her. (major power + lasts more than one turn + 12” range =21 points). An additional 5 points is paid for every figure that Solokhna can reanimate in a game (ie if there are four Cossack riflemen, Solokhna costs an additional 20 points.
Many thanks
Nate