If you have any special trooper or monster idea that needs a game value and / or characteristics just post it here and we can establish the rules.
Okie dokie!
Here are my suggestions for the dinoes. I don't really see much else that must be added, but I'm always open for cool ideas!
Light Dinosaur (size of a cold one from 40k/void thing)
Size: 1
Hit: 6+
Crit: 7+
Weapons: A variety of options from the mid tech list
Abilities: HP/2, ferocious, Walker/6
Medium Dinosaur (roughly 'normal' dino - not HUUUGE! >10cm in one dimension)
Size: 2
Hit: 8+
Crit: 9+
Weapons: A variety of options from the mid tech list
Abilities: HP/3, ferocious, Walker/5
Heavy Dinosaur (like a huuuge one - a big Tyranno or a Bracchiosaurus >20cm in one dimension)
Size: 2
Hit: 8+
Crit: 9+
Weapons: A variety of options from the mid tech list
Abilities: HP/6, ferocious, Walker/4
(I'm thinking about letting the volume of the model decide what category it fits in! People can go about making an Arkimedes volume test to find out...)