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Author Topic: Pulp City and other super games project (smaller title)  (Read 50503 times)

Offline rollntider

  • Scientist
  • Posts: 248
Re: Pulp City, Cross Over and Supersytem project
« Reply #15 on: April 23, 2014, 03:05:14 AM »
Saguine of Pulp City fame. I have been working on my spinespur figs so these guys got pushed back a little.

« Last Edit: April 23, 2014, 03:08:17 AM by rollntider »

Offline obsidian3d

  • Scatterbrained Genius
  • Posts: 2009
    • o2media
Re: Pulp City, Cross Over and Supersytem project
« Reply #16 on: April 23, 2014, 07:28:39 PM »
I like that figure so much I have two of them. You win by virtue of one simple fact however: yours is painted!

Do you have any other angles?
obsidian3d
www.o2media.ca

Offline rollntider

  • Scientist
  • Posts: 248
Re: Pulp City, Cross Over and Supersytem project
« Reply #17 on: April 24, 2014, 08:09:20 AM »
I like that figure so much I have two of them. You win by virtue of one simple fact however: yours is painted!

Do you have any other angles?

i can get you some pics tomorrow

Offline rollntider

  • Scientist
  • Posts: 248
Re: Pulp City, Cross Over and Supersytem project
« Reply #18 on: April 25, 2014, 03:38:56 AM »
here ya go, i am not that great of a painter.

Dracu is included. i finished him up also




Offline obsidian3d

  • Scatterbrained Genius
  • Posts: 2009
    • o2media
Re: Pulp City, Cross Over and Supersytem project
« Reply #19 on: April 25, 2014, 05:41:19 PM »
Looks good to me! Painted miniatures are just more fun to use in games, no matter what anyone else says. :)

I made a map a few years ago that put together places from across various comic universes (DC, Marvel, SuperSystem, Image/indy, Pulp City). I had put Pulp City on the west coast somewhere north of Santa Barbara, and made Pittsburgh the location for most of the SuperSystem characters that didn't specifically mention a spot in their write-ups.

I never did get around to making S3 profiles for any Pulp City characters though. Most of the folks I can talk into playing S3 with me want to play with characters they know.

Offline rollntider

  • Scientist
  • Posts: 248
Re: Pulp City, Cross Over and Supersytem project
« Reply #20 on: May 20, 2014, 07:20:15 AM »
Dr. Tenebrous, necro GIs and the Juggernaught


Offline styx

  • Scatterbrained Genius
  • Posts: 2972
Re: Pulp City, Cross Over and Supersytem project
« Reply #21 on: May 20, 2014, 12:54:32 PM »
Dr. Tenebrous, necro GIs and the Juggernaught



Nice!
Check out my blogs!

Warhammer 40k, Fantasy and more!: http://armyoftheweek.blogspot.com

Warhammer Historicals: Legends of the High Seas and Old West, Gladiator: http://diceoflegends.blogspot.com/

Strange Aeons: http://strangeraeonsadventures.blogspot.com

Offline rollntider

  • Scientist
  • Posts: 248
Re: Pulp City, Cross Over and Supersytem project
« Reply #22 on: June 13, 2014, 07:46:52 AM »
I have been a little sidetracked with work and some warmachine

But I have 4 color figs devils knight and his crew. I also picked up the 4 scarecrow henchmen to add to them(I think done by westwind)

Anyways I still have some work left to clean up some uh ohs here and there, but for the most part I am finished.


Offline leonmallett

  • Mastermind
  • Posts: 1762
    • Kitbash Games
Re: Pulp City, Cross Over and Supersytem project
« Reply #23 on: June 13, 2014, 09:34:18 AM »
Nice work. :)

I think you are right that the pumpkin heads are WW.
Kitbash Games' web-page: http://www.kitbashgames.co.uk/

Offline rollntider

  • Scientist
  • Posts: 248
Re: Pulp City, Cross Over and Supersytem project
« Reply #24 on: June 24, 2014, 07:41:47 AM »
Kitty Cheshire Proxie / Catwoman



Crossover minis cat/Fox/Bunny figure. I like her better than most of the catwoman clix out there.

Offline fergal

  • Mad Scientist
  • Posts: 913
    • Crossover Miniatures
Re: Pulp City, Cross Over and Supersytem project
« Reply #25 on: June 24, 2014, 10:26:26 PM »
Me too!

I like the paint job, I have a very similarly painted one myself.  Keep up the great work!

Offline styx

  • Scatterbrained Genius
  • Posts: 2972
Re: Pulp City, Cross Over and Supersytem project
« Reply #26 on: June 25, 2014, 04:03:07 AM »
That is what love most about Crossover minis, with the head variety and paint jobs all different it never gets boring to see the same figure again and again, no matter who paints it!

Offline rollntider

  • Scientist
  • Posts: 248
Re: Pulp City, Cross Over and Supersytem project
« Reply #27 on: June 25, 2014, 06:26:29 AM »
A pulp City figure done




Mourn is done. Getting ready for soul golem to back them up a bit :)

Offline leonmallett

  • Mastermind
  • Posts: 1762
    • Kitbash Games
Re: Pulp City, Cross Over and Supersytem project
« Reply #28 on: June 25, 2014, 06:03:15 PM »
Nice work on Mourn. :)

Offline rollntider

  • Scientist
  • Posts: 248
Re: Pulp City, Cross Over and Supersytem project
« Reply #29 on: June 27, 2014, 07:38:11 AM »
thanks

Well, I decided to proxy Captain Hadron. I ran out of money backing the kickstarter (LOL) but I bought a bunch of models  from the kickstarter (close to $300 total) and bought some from a few stores.

On Hadron though, I decided to use Iron man for this character.


I used one of the small models from Fission in the 4 color figs range.
I used a heroclix for the regular size.
I used an Iron man action figure for the large one.



eventually I hope to get the real ones, but in the mean time.. these guys will do.

 

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