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Author Topic: AAR - Softlove's Drift - Red Planet Adventures  (Read 8412 times)

Offline The_Beast

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Re: Red Planet Adventures - Softlove's Drift
« Reply #15 on: 13 May 2014, 01:51:16 PM »
Medical Orderly William Tickel tends to Private Partts after the sandstorm...

Yer an 'orrible 'orrible man, Jimbo.  lol

You say that like it's a new discovery...

Really, all these less than subtle double entendres and sexual innuendos must immediately come to an END!

We will not be the butts of your humor!

Doug

Offline FramFramson

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Re: Red Planet Adventures - Softlove's Drift
« Reply #16 on: 14 May 2014, 02:01:19 AM »
I blame the malign influence of Colonel Richard Fitzwell.


I joined my gun with pirate swords, and sailed the seas of cyberspace.

Offline Dr DeAth

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Re: Red Planet Adventures - Softlove's Drift
« Reply #17 on: 14 May 2014, 01:45:23 PM »
Softlove's Drift AAR:

A Dr Death production, starring Malamute as Captain Sebastian Softlove and Jimbibbly as Sergeant Rawley Ruffbrute

 

The game was played on a 4 x 4 board with the abandoned farm in the centre.  All three players played earthers, with the martians following a simple 'arrive and attack the nearest earthers' rule.

Martian arrivals: There were 8 entry points, two on each edge. At the start of each turn 4 cards were drawn from a standard deck of playing cards, with a heart indicating Martians 2-10 + 8 figures, A,J,Q,K = 16 figures. More of which later . . .  

Forces involved: 2 units of The Prince's Own (10 figures each), 1 unit of The Camel Corp (10 figures) A detachment of Imperial Japanese (5 figs), the medicals and commissariat (5 figures) and some civilians (5 figures)
There was no limit to the number of martians available, cards drawn from the deck were discarded to be reshuffled once the deck had been exhausted

Game length: A d10 was rolled at the end of each turn and a cumulative total kept.  When the total reached 35 or more the aeroneff arrived to rescue the survivors. Once in place over the farm 2d10 were rolled each turn and a total kept, a total of 30+ indicating all survivors were aboard and the game complete.

And now to the pictures:


Table layout from above with numbers showing the 8 entry points:



William Tickel tends to Private Partts



The troops stand to



Improvised defences: the medical wagon is used to block one of the openings



The Camel Corps troopers prepare to defend the animal pens



While Softlove commands the troops overlooking the crop field



The first of the Martian units attack, probing Softlove's defensive ring but are easily repulsed by the withering fire of the Prince's Own



A second unit attempts a similar attack but us also repulsed



A third Martian unit attacks from the South



However it transpires that these initial attacks are only to test for a weakness in the defence. Which they find and then launch a massed attack (or in real terms, the start of turn cards include the 5, 8 and Q of Hearts for a total of 32 Martians, and Bibbly manages to roll 4 sixes so they all arrive in the same place!!)







The assault begins



The main force charges the wagon barricade which is now defended by the Camel Corp troopers





While a smaller group attacks Ruffbrute's position



The fighting is bloody and desperate






But help is in sight. As the assaulting wave of Martians hits the barricades the rescue party comes into view



The Martians start to break through




But the neff is now over the farm and loading passengers



With the ship full to capacity, the captain gives the order to return to New Victoria, leaving those unable to be carried to continue the fight with the Martians



The game finished at this point, with all the civilians and notable individuals aboard it was deemed a success for the Earthers.  Not sure the unfortunate souls left behind to continue the fight would agree though  :)


























« Last Edit: 14 May 2014, 01:56:01 PM by Dr De'Ath »
Photos of my recent efforts are at www.littleleadmen.com and https://beaverlickfalls.blogspot.com

Offline The_Beast

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Re: Red Planet Adventures - Softlove's Drift
« Reply #18 on: 14 May 2014, 01:58:27 PM »
I blame the malign influence of Colonel Richard Fitzwell.

Really? I leave an opening like that, and how many responses do I get?

Only one. But, in the Grand old days of the Forum, hundreds of posters would post thousands of jokes at our slightest guffaw!

Oh, wait, there's another update...

 :o

Doug *drool*

Offline Froggy the Great

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Re: AAR - Softlove's Drift - Red Planet Adventures
« Reply #19 on: 14 May 2014, 02:19:11 PM »
Very nice!  What rules did you use?
You, sir, are not allowed to attempt a takeover of the solar system until your octopus sobers up.

Offline OSHIROmodels

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Re: AAR - Softlove's Drift - Red Planet Adventures
« Reply #20 on: 14 May 2014, 03:12:15 PM »
It was a great game and played very cinematically  8)

The rules are home brew and are still being tweaked here and there but will be posted (probably in PDF format) once ironed out  :)

cheers

James

Offline Mason

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Re: AAR - Softlove's Drift - Red Planet Adventures
« Reply #21 on: 14 May 2014, 03:21:26 PM »
Bloody brilliant, looks like great fun was had by all.
 8) 8)

Top-notch eye-candy too, apart from those two terrifying pictures at the start, that is.
 ::)


(......... and Bibbly manages to roll 4 sixes so they all arrive in the same place!!)

 lol

The Bibbles Effect!
 ;D


Offline Dr DeAth

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Re: Red Planet Adventures - Softlove's Drift
« Reply #22 on: 14 May 2014, 03:22:51 PM »
Really? I leave an opening like that, and how many responses do I get?


I agree, an opening like that needs plenty of plugging don't you think  ;)

Colonel Richard 'Dick' Fitzwell is going to be making an appearance in a future scenario now FramFramson has provided us with the name (provided Fram has no objection).

I believe the Colonel is related to one of Malamute's ladies, Fanny Fitznizentite.  I'm waiting for him to confirm but I think he's more concerned with the recent probing of Softlove's defensive ring at the moment (see above).






Offline pocoloco

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Re: AAR - Softlove's Drift - Red Planet Adventures
« Reply #23 on: 14 May 2014, 03:29:53 PM »
Great looking game chaps!

Offline Froggy the Great

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Re: AAR - Softlove's Drift - Red Planet Adventures
« Reply #24 on: 14 May 2014, 03:30:31 PM »
It was a great game and played very cinematically  8)

The rules are home brew and are still being tweaked here and there but will be posted (probably in PDF format) once ironed out  :)

cheers

James
I await with both baited and bated breath.

Offline FramFramson

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Re: Red Planet Adventures - Softlove's Drift
« Reply #25 on: 14 May 2014, 06:35:09 PM »
Another beautiful AAR, gents. Things don't seem to be going very well for our heroes, so looks like there'll have to be yet another expedition to find Softlove...  ::)

I agree, an opening like that needs plenty of plugging don't you think  ;)

Colonel Richard 'Dick' Fitzwell is going to be making an appearance in a future scenario now FramFramson has provided us with the name (provided Fram has no objection).

I believe the Colonel is related to one of Malamute's ladies, Fanny Fitznizentite.  I'm waiting for him to confirm but I think he's more concerned with the recent probing of Softlove's defensive ring at the moment (see above).

None! After all, it would be rather a dick move for me to object.  lol

I await with both baited and bated breath.

You seem to be a master at this, good sir.
« Last Edit: 14 May 2014, 06:38:16 PM by FramFramson »

Offline Malamute

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Re: AAR - Softlove's Drift - Red Planet Adventures
« Reply #26 on: 14 May 2014, 06:41:20 PM »
Another enjoyable evenings entertainment. I worry about the reception the Captain will receive when he arrives back in New Victoria minus most of his command., ;)
"These creatures do not die like the bee after the first sting, but go on age after age, feeding on the blood of the living"  - Abraham Van Helsing

Offline OSHIROmodels

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Re: Red Planet Adventures - Softlove's Drift
« Reply #27 on: 14 May 2014, 08:19:44 PM »
Another beautiful AAR, gents. Things don't seem to be going very well for our heroes, so looks like there'll have to be yet another expedition to find Softlove...  ::)

Oh, he was rescued and as Nick says, who knows what awaits him at British headquarters  :D

cheers

James

Offline warburton

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Re: AAR - Softlove's Drift - Red Planet Adventures
« Reply #28 on: 15 May 2014, 12:17:19 PM »
Very nice and entertaining. I would be interested in seeing the rules if you are ever inclined to release them.

Many thanks!

Offline lobo

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Re: AAR - Softlove's Drift - Red Planet Adventures
« Reply #29 on: 15 May 2014, 03:43:51 PM »
Fantastic pics

 

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