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Author Topic: Creating Terrain for Western China/Tibet  (Read 1558 times)

Offline Conquistador

  • Galactic Brain
  • Posts: 4375
  • There are hostile eye watching us from the arroyos
Creating Terrain for Western China/Tibet
« on: May 22, 2014, 08:05:54 PM »
How would you represent the terrain of Western China/Tibet - see http://en.wikipedia.org/wiki/Tibetan_Plateau or even http://en.wikipedia.org/wiki/Geography_of_China - for a skirmish game (IHMN - In Her Majesty's Name.)  I am running a "Tarzan Like/Lite" team using Yetis instead of Apes *(and a woman martial artist instead of Tarzan) and the terrain looks beautifully austere in pictures but I am at a loss on how to represent/reproduce it on the table top...

Ideas?  Other than I must be nuts to contemplate this (a given.)

Gracias,

Glenn
Viva Alta California!  Las guerras de España,  Las guerras de las Américas,  Las guerras para la Libertad!

Offline Belgian

  • Scatterbrained Genius
  • Posts: 2680
    • Wargame News and Terrain
Re: Creating Terrain for Western China/Tibet
« Reply #1 on: May 22, 2014, 08:15:04 PM »
Would also be interested in comments for this question as I have been playing with a similar Back of Beyond idea for some years now.
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Interested click https://wargameterrain.blogspot.com/

Offline northtroll

  • Librarian
  • Posts: 177
Re: Creating Terrain for Western China/Tibet
« Reply #2 on: May 22, 2014, 09:15:28 PM »
I'm not sue what kind of playing area you have, or how large it is. Perhaps the best thing to do would be to make some rolling hills with very rough rocky formations to break up the hilliness. Pieces that are edgings for the table would also define it well, and again have rough, rocky patches. From what I have read about Sinkiang province. it is incredibly rough and open terrain with rocky and mountainous terrain surrounding it.

 

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