Just played the shortest game ever,52 minutes(including set up the table

).
We've been play testing fluid drop zones.They can turn your whole plan on its head.
You start like any other game with an intended drop zone.You then role a D6,on a six your on target,1-3 your off by three D6,on a 4 your off by four D6,and on a 5 your off by six D6, So you can be off by 36".For direction we. use dice marked with an arrow,or a D12,where twelve o'clock is towards the enemy board edge.
If the score takes you off the table then you roll a D6 1-3 there lost and wont find the fight in time