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Author Topic: 29, Let's Go, Game Six Report  (Read 5187 times)

Offline Truscott Trotter

  • Mad Scientist
  • Posts: 839
Re: 29, Let's Go, Game Six Report
« Reply #15 on: 25 November 2014, 08:19:55 AM »
Random movement - you choose 1 , 2 or 3 d6 to roll and you can stop short at a terrain feature - so not entirely random but not the laser precision of 100.001 m that you get with FOW and other games
Random moral - well you can roll 8-11 and you get -1 for green +1 for Elite so not a big random swing just enough to reflect their level on the day.
Random deployment - not aware of that in CoC - except you do not get to deploy all your toys and move them all every turn - but then that's a big plus in my book.



Offline Elk101

  • Supporting Adventurer
  • Elder God
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  • Posts: 10792
Re: 29, Let's Go, Game Six Report
« Reply #16 on: 25 November 2014, 11:14:54 AM »
Random movement - you choose 1 , 2 or 3 d6 to roll and you can stop short at a terrain feature - so not entirely random but not the laser precision of 100.001 m that you get with FOW and other games
Random moral - well you can roll 8-11 and you get -1 for green +1 for Elite so not a big random swing just enough to reflect their level on the day.
Random deployment - not aware of that in CoC - except you do not get to deploy all your toys and move them all every turn - but then that's a big plus in my book.




I'm in favour of all of these!  I really like the sound of these rules.

 

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