Hi
Sorry for the late reply,
Fast Play.
Companies are limited to 100 points (maximum 4 figures).
Play is on a 2 x 2 Board (with enough terrain to break up LOS and prevent super-chargers etcetera).
Each Game lasts a maximum of 6 turns.
During the first turn, no running, shooting or mystical powers are allowed. This gives the players a chance to manoeuvre and avoids non-shooty companies being blown off the board.
We have adapted some of the scenarios given in the rulebooks and created a number of our own (14 so far). The Scenario route works better than the GW 'everybody shoot, everybody charge' routine.
Game tend to last around 30 minutes and having objectives and very few figures does make players think very carefully about how they move. A game can be won and lost by the end of the third turn.
The Companies or as we like to call them 'Demi-companies'
Having a limit of 100 points does restrict what you can take and of course certain characters such as Akhenaton and Alan Quatermain are worth that alone. Some combatants have been 'modified' i.e. removing talents such as 'nighteyes' from Vampires unless it has an effect on the scenario.
When I first mooted the idea, which came about as a result of having to change the game (due to the non-arrival of kickstarter boards), it was uncertain as to whether it would work, but we have found it does very well.
GCN/COGS will be taking this to Salute on the 25th April. We are hoping to run at least 3 boards with one in reserve. Once I have run the scenarios (one example below) past the great creator/s and if they are happy for me to do so, I will PDF and put all of them on this forum after the show together with some DC samples.