Really excellent looking game!! 
I'm always so envious of that man cave!
BTW what rules were used?
We used a home brew set of rules ... very "beer and pretzels" and fast paced. I give a short summary of the rules at the end of the post:
Each model can take two actions (move/move, move/shoot, shoot/move or shoot/shoot).
d10s are used to resolve fire a melee.
Movement sticks are used - marked in "half" for each movement action you can take. Short stick is used for foot movement, longer stick for cavalry.
A yard stick is used for rifle fire (a shorter one for pistols) - marked from 9 down to 1. You put the "9" end at your model and see the number that your target is at --- that is the roll (or lower) you need to hit. Modifiers (moving, cover) push this number out (below 1 is an impossible shot).
If you take casualties, you take a morale test at the beginning of your next turn.
Each player/group rolls for initiative at the start of the turn ... roll a d10 and activate units from highest rolling player to lowest.
We are looking at writing them down and maybe publishing them up for download.